Index: cc/prioritized_texture_manager.cc |
diff --git a/cc/prioritized_texture_manager.cc b/cc/prioritized_texture_manager.cc |
index 06d6c8e8fced4eded97301a9bcc5e57c372ca4ff..edd773b6c6ea6dcf8e66b862d15e36cc9b71be8a 100644 |
--- a/cc/prioritized_texture_manager.cc |
+++ b/cc/prioritized_texture_manager.cc |
@@ -23,6 +23,7 @@ CCPrioritizedTextureManager::CCPrioritizedTextureManager(size_t maxMemoryLimitBy |
, m_memoryAboveCutoffBytes(0) |
, m_memoryAvailableBytes(0) |
, m_pool(pool) |
+ , m_backingsTailNotSorted(false) |
{ |
} |
@@ -32,10 +33,10 @@ CCPrioritizedTextureManager::~CCPrioritizedTextureManager() |
unregisterTexture(*m_textures.begin()); |
deleteUnlinkedEvictedBackings(); |
- ASSERT(m_evictedBackings.isEmpty()); |
+ ASSERT(m_evictedBackings.empty()); |
// Each remaining backing is a leaked opengl texture. There should be none. |
- ASSERT(m_backings.isEmpty()); |
+ ASSERT(m_backings.empty()); |
} |
void CCPrioritizedTextureManager::prioritizeTextures() |
@@ -103,10 +104,11 @@ void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings() |
TRACE_EVENT0("cc", "CCPrioritizedTextureManager::pushTexturePrioritiesToBackings"); |
ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
- for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) |
+ assertInvariants(); |
+ for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) |
(*it)->updatePriority(); |
- |
sortBackings(); |
+ assertInvariants(); |
} |
void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree() |
@@ -114,35 +116,23 @@ void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree() |
TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsInDrawingImplTree"); |
ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
- for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) { |
+ assertInvariants(); |
+ for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) { |
CCPrioritizedTexture::Backing* backing = (*it); |
backing->updateInDrawingImplTree(); |
} |
- |
sortBackings(); |
+ assertInvariants(); |
} |
void CCPrioritizedTextureManager::sortBackings() |
{ |
- TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsPriorities"); |
- ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
- |
- // Update backings' priorities and put backings in eviction/recycling order. |
- BackingVector& sortedBackings = m_tempBackingVector; |
- sortedBackings.clear(); |
- for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) |
- sortedBackings.append(*it); |
- std::sort(sortedBackings.begin(), sortedBackings.end(), compareBackings); |
- |
- for (BackingVector::iterator it = sortedBackings.begin(); it != sortedBackings.end(); ++it) { |
- m_backings.remove(*it); |
- m_backings.add(*it); |
- } |
- sortedBackings.clear(); |
+ TRACE_EVENT0("cc", "CCPrioritizedTextureManager::sortBackings"); |
+ ASSERT(CCProxy::isImplThread()); |
-#if !ASSERT_DISABLED |
- assertInvariants(); |
-#endif |
+ // Put backings in eviction/recycling order. |
+ m_backings.sort(compareBackings); |
+ m_backingsTailNotSorted = false; |
} |
void CCPrioritizedTextureManager::clearPriorities() |
@@ -189,11 +179,12 @@ void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex |
CCPrioritizedTexture::Backing* backing = 0; |
// First try to recycle |
- for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) { |
+ for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) { |
if (!(*it)->canBeRecycled()) |
break; |
if ((*it)->size() == texture->size() && (*it)->format() == texture->format()) { |
backing = (*it); |
+ m_backings.erase(it); |
break; |
} |
} |
@@ -204,12 +195,13 @@ void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex |
backing = createBacking(texture->size(), texture->format(), resourceProvider); |
} |
- // Move the used backing texture to the end of the eviction list. |
+ // Move the used backing to the end of the eviction list, and note that |
+ // the tail is not sorted. |
if (backing->owner()) |
backing->owner()->unlink(); |
texture->link(backing); |
- m_backings.remove(backing); |
- m_backings.add(backing); |
+ m_backings.push_back(backing); |
+ m_backingsTailNotSorted = true; |
// Update the backing's priority from its new owner. |
backing->updatePriority(); |
@@ -224,11 +216,11 @@ void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes, |
// Destroy backings until we are below the limit, |
// or until all backings remaining are above the cutoff. |
while (memoryUseBytes() > limitBytes && m_backings.size() > 0) { |
- CCPrioritizedTexture::Backing* backing = *m_backings.begin(); |
+ CCPrioritizedTexture::Backing* backing = m_backings.front(); |
if (evictionPolicy == RespectManagerPriorityCutoff) |
if (backing->wasAbovePriorityCutoffAtLastPriorityUpdate()) |
break; |
- evictBackingResource(backing, resourceProvider); |
+ evictFirstBackingResource(resourceProvider); |
} |
} |
@@ -245,7 +237,7 @@ void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi |
// limit externally, but until then this just does some "clean up" of unused |
// backing textures (any more than 10%). |
size_t wastedMemory = 0; |
- for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) { |
+ for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) { |
if ((*it)->owner()) |
break; |
wastedMemory += (*it)->bytes(); |
@@ -255,7 +247,7 @@ void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi |
evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercentOfMemory), RespectManagerPriorityCutoff, resourceProvider); |
// Unlink all evicted backings |
- for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_evictedBackings.end(); ++it) { |
+ for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evictedBackings.end(); ++it) { |
if ((*it)->owner()) |
(*it)->owner()->unlink(); |
} |
@@ -275,20 +267,24 @@ void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC |
{ |
ASSERT(CCProxy::isImplThread()); |
ASSERT(resourceProvider); |
+ // If we are in the process of uploading a new frame then the backings at the very end of |
+ // the list are not sorted by priority. Sort them before doing the eviction. |
+ if (m_backingsTailNotSorted) |
+ sortBackings(); |
evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, resourceProvider); |
} |
-void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBackings) |
+void CCPrioritizedTextureManager::getEvictedBackings(BackingList& evictedBackings) |
{ |
ASSERT(CCProxy::isImplThread()); |
evictedBackings.clear(); |
- evictedBackings.append(m_evictedBackings); |
+ evictedBackings.insert(evictedBackings.begin(), m_evictedBackings.begin(), m_evictedBackings.end()); |
} |
-void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evictedBackings) |
+void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingList& evictedBackings) |
{ |
ASSERT(CCProxy::isMainThread()); |
- for (BackingVector::const_iterator it = evictedBackings.begin(); it != evictedBackings.end(); ++it) { |
+ for (BackingList::const_iterator it = evictedBackings.begin(); it != evictedBackings.end(); ++it) { |
CCPrioritizedTexture::Backing* backing = (*it); |
if (backing->owner()) |
backing->owner()->unlink(); |
@@ -298,11 +294,11 @@ void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evi |
void CCPrioritizedTextureManager::deleteUnlinkedEvictedBackings() |
{ |
ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked())); |
- BackingVector newEvictedBackings; |
- for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_evictedBackings.end(); ++it) { |
+ BackingList newEvictedBackings; |
+ for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evictedBackings.end(); ++it) { |
CCPrioritizedTexture::Backing* backing = (*it); |
if (backing->owner()) |
- newEvictedBackings.append(backing); |
+ newEvictedBackings.push_back(backing); |
else |
delete backing; |
} |
@@ -311,7 +307,7 @@ void CCPrioritizedTextureManager::deleteUnlinkedEvictedBackings() |
bool CCPrioritizedTextureManager::linkedEvictedBackingsExist() const |
{ |
- for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_evictedBackings.end(); ++it) { |
+ for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evictedBackings.end(); ++it) { |
if ((*it)->owner()) |
return true; |
} |
@@ -357,17 +353,15 @@ CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz |
CCResourceProvider::ResourceId resourceId = resourceProvider->createResource(m_pool, size, format, CCResourceProvider::TextureUsageAny); |
CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(resourceId, resourceProvider, size, format); |
m_memoryUseBytes += backing->bytes(); |
- // Put backing texture at the front for eviction, since it isn't in use yet. |
- m_backings.insertBefore(m_backings.begin(), backing); |
return backing; |
} |
-void CCPrioritizedTextureManager::evictBackingResource(CCPrioritizedTexture::Backing* backing, CCResourceProvider* resourceProvider) |
+void CCPrioritizedTextureManager::evictFirstBackingResource(CCResourceProvider* resourceProvider) |
{ |
ASSERT(CCProxy::isImplThread()); |
- ASSERT(backing); |
ASSERT(resourceProvider); |
- ASSERT(m_backings.find(backing) != m_backings.end()); |
+ ASSERT(!m_backings.empty()); |
+ CCPrioritizedTexture::Backing* backing = m_backings.front(); |
// Note that we create a backing and its resource at the same time, but we |
// delete the backing structure and its resource in two steps. This is because |
@@ -375,13 +369,13 @@ void CCPrioritizedTextureManager::evictBackingResource(CCPrioritizedTexture::Bac |
// unlink backings while the main thread is running. |
backing->deleteResource(resourceProvider); |
m_memoryUseBytes -= backing->bytes(); |
- m_backings.remove(backing); |
- m_evictedBackings.append(backing); |
+ m_backings.pop_front(); |
+ m_evictedBackings.push_back(backing); |
} |
-#if !ASSERT_DISABLED |
void CCPrioritizedTextureManager::assertInvariants() |
{ |
+#if !ASSERT_DISABLED |
ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
// If we hit any of these asserts, there is a bug in this class. To see |
@@ -389,7 +383,7 @@ void CCPrioritizedTextureManager::assertInvariants() |
// every public function. |
// Backings/textures must be doubly-linked and only to other backings/textures in this manager. |
- for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) { |
+ for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) { |
if ((*it)->owner()) { |
ASSERT(ContainsKey(m_textures, (*it)->owner())); |
ASSERT((*it)->owner()->backing() == (*it)); |
@@ -400,11 +394,11 @@ void CCPrioritizedTextureManager::assertInvariants() |
CCPrioritizedTexture::Backing* backing = texture->backing(); |
if (backing) { |
if (backing->resourceHasBeenDeleted()) { |
- ASSERT(m_backings.find(backing) == m_backings.end()); |
- ASSERT(m_evictedBackings.contains(backing)); |
+ ASSERT(std::find(m_backings.begin(), m_backings.end(), backing) == m_backings.end()); |
+ ASSERT(std::find(m_evictedBackings.begin(), m_evictedBackings.end(), backing) != m_evictedBackings.end()); |
} else { |
- ASSERT(m_backings.find(backing) != m_backings.end()); |
- ASSERT(!m_evictedBackings.contains(backing)); |
+ ASSERT(std::find(m_backings.begin(), m_backings.end(), backing) != m_backings.end()); |
+ ASSERT(std::find(m_evictedBackings.begin(), m_evictedBackings.end(), backing) == m_evictedBackings.end()); |
} |
ASSERT(backing->owner() == texture); |
} |
@@ -414,16 +408,20 @@ void CCPrioritizedTextureManager::assertInvariants() |
// backings that can't be evicted in the backing texture list (otherwise |
// reduceMemory will not find all textures available for eviction/recycling). |
bool reachedUnrecyclable = false; |
- for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) { |
- if (!(*it)->canBeRecycled()) |
+ CCPrioritizedTexture::Backing* previous_backing = NULL; |
+ for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) { |
+ CCPrioritizedTexture::Backing* backing = *it; |
+ if (previous_backing && (!m_backingsTailNotSorted || !backing->wasAbovePriorityCutoffAtLastPriorityUpdate())) |
+ ASSERT(compareBackings(previous_backing, backing)); |
+ if (!backing->canBeRecycled()) |
reachedUnrecyclable = true; |
if (reachedUnrecyclable) |
- ASSERT(!(*it)->canBeRecycled()); |
+ ASSERT(!backing->canBeRecycled()); |
else |
- ASSERT((*it)->canBeRecycled()); |
+ ASSERT(backing->canBeRecycled()); |
+ previous_backing = backing; |
} |
-} |
#endif |
- |
+} |
} // namespace cc |