OLD | NEW |
1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "CCPrioritizedTextureManager.h" | 7 #include "CCPrioritizedTextureManager.h" |
8 | 8 |
9 #include "base/stl_util.h" | 9 #include "base/stl_util.h" |
10 #include "CCPrioritizedTexture.h" | 10 #include "CCPrioritizedTexture.h" |
11 #include "CCPriorityCalculator.h" | 11 #include "CCPriorityCalculator.h" |
12 #include "CCProxy.h" | 12 #include "CCProxy.h" |
13 #include "TraceEvent.h" | 13 #include "TraceEvent.h" |
14 #include <algorithm> | 14 #include <algorithm> |
15 | 15 |
16 using namespace std; | 16 using namespace std; |
17 | 17 |
18 namespace cc { | 18 namespace cc { |
19 | 19 |
20 CCPrioritizedTextureManager::CCPrioritizedTextureManager(size_t maxMemoryLimitBy
tes, int, int pool) | 20 CCPrioritizedTextureManager::CCPrioritizedTextureManager(size_t maxMemoryLimitBy
tes, int, int pool) |
21 : m_maxMemoryLimitBytes(maxMemoryLimitBytes) | 21 : m_maxMemoryLimitBytes(maxMemoryLimitBytes) |
22 , m_memoryUseBytes(0) | 22 , m_memoryUseBytes(0) |
23 , m_memoryAboveCutoffBytes(0) | 23 , m_memoryAboveCutoffBytes(0) |
24 , m_memoryAvailableBytes(0) | 24 , m_memoryAvailableBytes(0) |
25 , m_pool(pool) | 25 , m_pool(pool) |
| 26 , m_backingsTailNotSorted(false) |
26 { | 27 { |
27 } | 28 } |
28 | 29 |
29 CCPrioritizedTextureManager::~CCPrioritizedTextureManager() | 30 CCPrioritizedTextureManager::~CCPrioritizedTextureManager() |
30 { | 31 { |
31 while (m_textures.size() > 0) | 32 while (m_textures.size() > 0) |
32 unregisterTexture(*m_textures.begin()); | 33 unregisterTexture(*m_textures.begin()); |
33 | 34 |
34 deleteUnlinkedEvictedBackings(); | 35 deleteUnlinkedEvictedBackings(); |
35 ASSERT(m_evictedBackings.isEmpty()); | 36 ASSERT(m_evictedBackings.empty()); |
36 | 37 |
37 // Each remaining backing is a leaked opengl texture. There should be none. | 38 // Each remaining backing is a leaked opengl texture. There should be none. |
38 ASSERT(m_backings.isEmpty()); | 39 ASSERT(m_backings.empty()); |
39 } | 40 } |
40 | 41 |
41 void CCPrioritizedTextureManager::prioritizeTextures() | 42 void CCPrioritizedTextureManager::prioritizeTextures() |
42 { | 43 { |
43 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures"); | 44 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures"); |
44 ASSERT(CCProxy::isMainThread()); | 45 ASSERT(CCProxy::isMainThread()); |
45 | 46 |
46 // Sorting textures in this function could be replaced by a slightly | 47 // Sorting textures in this function could be replaced by a slightly |
47 // modified O(n) quick-select to partition textures rather than | 48 // modified O(n) quick-select to partition textures rather than |
48 // sort them (if performance of the sort becomes an issue). | 49 // sort them (if performance of the sort becomes an issue). |
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96 | 97 |
97 ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes); | 98 ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes); |
98 ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes()); | 99 ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes()); |
99 } | 100 } |
100 | 101 |
101 void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings() | 102 void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings() |
102 { | 103 { |
103 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::pushTexturePrioritiesToBack
ings"); | 104 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::pushTexturePrioritiesToBack
ings"); |
104 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 105 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
105 | 106 |
106 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) | 107 assertInvariants(); |
| 108 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) |
107 (*it)->updatePriority(); | 109 (*it)->updatePriority(); |
108 | |
109 sortBackings(); | 110 sortBackings(); |
| 111 assertInvariants(); |
110 } | 112 } |
111 | 113 |
112 void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree() | 114 void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree() |
113 { | 115 { |
114 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsInDrawingImpl
Tree"); | 116 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsInDrawingImpl
Tree"); |
115 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 117 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
116 | 118 |
117 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | 119 assertInvariants(); |
| 120 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { |
118 CCPrioritizedTexture::Backing* backing = (*it); | 121 CCPrioritizedTexture::Backing* backing = (*it); |
119 backing->updateInDrawingImplTree(); | 122 backing->updateInDrawingImplTree(); |
120 } | 123 } |
121 | |
122 sortBackings(); | 124 sortBackings(); |
| 125 assertInvariants(); |
123 } | 126 } |
124 | 127 |
125 void CCPrioritizedTextureManager::sortBackings() | 128 void CCPrioritizedTextureManager::sortBackings() |
126 { | 129 { |
127 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsPriorities"); | 130 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::sortBackings"); |
128 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 131 ASSERT(CCProxy::isImplThread()); |
129 | 132 |
130 // Update backings' priorities and put backings in eviction/recycling order. | 133 // Put backings in eviction/recycling order. |
131 BackingVector& sortedBackings = m_tempBackingVector; | 134 m_backings.sort(compareBackings); |
132 sortedBackings.clear(); | 135 m_backingsTailNotSorted = false; |
133 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) | |
134 sortedBackings.append(*it); | |
135 std::sort(sortedBackings.begin(), sortedBackings.end(), compareBackings); | |
136 | |
137 for (BackingVector::iterator it = sortedBackings.begin(); it != sortedBackin
gs.end(); ++it) { | |
138 m_backings.remove(*it); | |
139 m_backings.add(*it); | |
140 } | |
141 sortedBackings.clear(); | |
142 | |
143 #if !ASSERT_DISABLED | |
144 assertInvariants(); | |
145 #endif | |
146 } | 136 } |
147 | 137 |
148 void CCPrioritizedTextureManager::clearPriorities() | 138 void CCPrioritizedTextureManager::clearPriorities() |
149 { | 139 { |
150 ASSERT(CCProxy::isMainThread()); | 140 ASSERT(CCProxy::isMainThread()); |
151 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { | 141 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { |
152 // FIXME: We should remove this and just set all priorities to | 142 // FIXME: We should remove this and just set all priorities to |
153 // CCPriorityCalculator::lowestPriority() once we have priorities | 143 // CCPriorityCalculator::lowestPriority() once we have priorities |
154 // for all textures (we can't currently calculate distances for | 144 // for all textures (we can't currently calculate distances for |
155 // off-screen textures). | 145 // off-screen textures). |
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182 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 172 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
183 ASSERT(!texture->isSelfManaged()); | 173 ASSERT(!texture->isSelfManaged()); |
184 ASSERT(texture->isAbovePriorityCutoff()); | 174 ASSERT(texture->isAbovePriorityCutoff()); |
185 if (texture->backing() || !texture->isAbovePriorityCutoff()) | 175 if (texture->backing() || !texture->isAbovePriorityCutoff()) |
186 return; | 176 return; |
187 | 177 |
188 // Find a backing below, by either recycling or allocating. | 178 // Find a backing below, by either recycling or allocating. |
189 CCPrioritizedTexture::Backing* backing = 0; | 179 CCPrioritizedTexture::Backing* backing = 0; |
190 | 180 |
191 // First try to recycle | 181 // First try to recycle |
192 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | 182 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { |
193 if (!(*it)->canBeRecycled()) | 183 if (!(*it)->canBeRecycled()) |
194 break; | 184 break; |
195 if ((*it)->size() == texture->size() && (*it)->format() == texture->form
at()) { | 185 if ((*it)->size() == texture->size() && (*it)->format() == texture->form
at()) { |
196 backing = (*it); | 186 backing = (*it); |
| 187 m_backings.erase(it); |
197 break; | 188 break; |
198 } | 189 } |
199 } | 190 } |
200 | 191 |
201 // Otherwise reduce memory and just allocate a new backing texures. | 192 // Otherwise reduce memory and just allocate a new backing texures. |
202 if (!backing) { | 193 if (!backing) { |
203 evictBackingsToReduceMemory(m_memoryAvailableBytes - texture->bytes(), R
espectManagerPriorityCutoff, resourceProvider); | 194 evictBackingsToReduceMemory(m_memoryAvailableBytes - texture->bytes(), R
espectManagerPriorityCutoff, resourceProvider); |
204 backing = createBacking(texture->size(), texture->format(), resourceProv
ider); | 195 backing = createBacking(texture->size(), texture->format(), resourceProv
ider); |
205 } | 196 } |
206 | 197 |
207 // Move the used backing texture to the end of the eviction list. | 198 // Move the used backing to the end of the eviction list, and note that |
| 199 // the tail is not sorted. |
208 if (backing->owner()) | 200 if (backing->owner()) |
209 backing->owner()->unlink(); | 201 backing->owner()->unlink(); |
210 texture->link(backing); | 202 texture->link(backing); |
211 m_backings.remove(backing); | 203 m_backings.push_back(backing); |
212 m_backings.add(backing); | 204 m_backingsTailNotSorted = true; |
213 | 205 |
214 // Update the backing's priority from its new owner. | 206 // Update the backing's priority from its new owner. |
215 backing->updatePriority(); | 207 backing->updatePriority(); |
216 } | 208 } |
217 | 209 |
218 void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes,
EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider) | 210 void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes,
EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider) |
219 { | 211 { |
220 ASSERT(CCProxy::isImplThread()); | 212 ASSERT(CCProxy::isImplThread()); |
221 if (memoryUseBytes() <= limitBytes) | 213 if (memoryUseBytes() <= limitBytes) |
222 return; | 214 return; |
223 | 215 |
224 // Destroy backings until we are below the limit, | 216 // Destroy backings until we are below the limit, |
225 // or until all backings remaining are above the cutoff. | 217 // or until all backings remaining are above the cutoff. |
226 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) { | 218 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) { |
227 CCPrioritizedTexture::Backing* backing = *m_backings.begin(); | 219 CCPrioritizedTexture::Backing* backing = m_backings.front(); |
228 if (evictionPolicy == RespectManagerPriorityCutoff) | 220 if (evictionPolicy == RespectManagerPriorityCutoff) |
229 if (backing->wasAbovePriorityCutoffAtLastPriorityUpdate()) | 221 if (backing->wasAbovePriorityCutoffAtLastPriorityUpdate()) |
230 break; | 222 break; |
231 evictBackingResource(backing, resourceProvider); | 223 evictFirstBackingResource(resourceProvider); |
232 } | 224 } |
233 } | 225 } |
234 | 226 |
235 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi
der) | 227 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi
der) |
236 { | 228 { |
237 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 229 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
238 | 230 |
239 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu
toff, resourceProvider); | 231 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu
toff, resourceProvider); |
240 ASSERT(memoryUseBytes() <= maxMemoryLimitBytes()); | 232 ASSERT(memoryUseBytes() <= maxMemoryLimitBytes()); |
241 | 233 |
242 // We currently collect backings from deleted textures for later recycling. | 234 // We currently collect backings from deleted textures for later recycling. |
243 // However, if we do that forever we will always use the max limit even if | 235 // However, if we do that forever we will always use the max limit even if |
244 // we really need very little memory. This should probably be solved by redu
cing the | 236 // we really need very little memory. This should probably be solved by redu
cing the |
245 // limit externally, but until then this just does some "clean up" of unused | 237 // limit externally, but until then this just does some "clean up" of unused |
246 // backing textures (any more than 10%). | 238 // backing textures (any more than 10%). |
247 size_t wastedMemory = 0; | 239 size_t wastedMemory = 0; |
248 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | 240 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { |
249 if ((*it)->owner()) | 241 if ((*it)->owner()) |
250 break; | 242 break; |
251 wastedMemory += (*it)->bytes(); | 243 wastedMemory += (*it)->bytes(); |
252 } | 244 } |
253 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10; | 245 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10; |
254 if (wastedMemory > tenPercentOfMemory) | 246 if (wastedMemory > tenPercentOfMemory) |
255 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen
tOfMemory), RespectManagerPriorityCutoff, resourceProvider); | 247 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen
tOfMemory), RespectManagerPriorityCutoff, resourceProvider); |
256 | 248 |
257 // Unlink all evicted backings | 249 // Unlink all evicted backings |
258 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e
victedBackings.end(); ++it) { | 250 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi
ctedBackings.end(); ++it) { |
259 if ((*it)->owner()) | 251 if ((*it)->owner()) |
260 (*it)->owner()->unlink(); | 252 (*it)->owner()->unlink(); |
261 } | 253 } |
262 | 254 |
263 // And clear the list of evicted backings | 255 // And clear the list of evicted backings |
264 deleteUnlinkedEvictedBackings(); | 256 deleteUnlinkedEvictedBackings(); |
265 } | 257 } |
266 | 258 |
267 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro
vider) | 259 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro
vider) |
268 { | 260 { |
269 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 261 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
270 ASSERT(resourceProvider); | 262 ASSERT(resourceProvider); |
271 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr
ovider); | 263 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr
ovider); |
272 } | 264 } |
273 | 265 |
274 void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC
ResourceProvider* resourceProvider) | 266 void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC
ResourceProvider* resourceProvider) |
275 { | 267 { |
276 ASSERT(CCProxy::isImplThread()); | 268 ASSERT(CCProxy::isImplThread()); |
277 ASSERT(resourceProvider); | 269 ASSERT(resourceProvider); |
| 270 // If we are in the process of uploading a new frame then the backings at th
e very end of |
| 271 // the list are not sorted by priority. Sort them before doing the eviction. |
| 272 if (m_backingsTailNotSorted) |
| 273 sortBackings(); |
278 evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, r
esourceProvider); | 274 evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, r
esourceProvider); |
279 } | 275 } |
280 | 276 |
281 void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBacki
ngs) | 277 void CCPrioritizedTextureManager::getEvictedBackings(BackingList& evictedBacking
s) |
282 { | 278 { |
283 ASSERT(CCProxy::isImplThread()); | 279 ASSERT(CCProxy::isImplThread()); |
284 evictedBackings.clear(); | 280 evictedBackings.clear(); |
285 evictedBackings.append(m_evictedBackings); | 281 evictedBackings.insert(evictedBackings.begin(), m_evictedBackings.begin(), m
_evictedBackings.end()); |
286 } | 282 } |
287 | 283 |
288 void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evi
ctedBackings) | 284 void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingList& evict
edBackings) |
289 { | 285 { |
290 ASSERT(CCProxy::isMainThread()); | 286 ASSERT(CCProxy::isMainThread()); |
291 for (BackingVector::const_iterator it = evictedBackings.begin(); it != evict
edBackings.end(); ++it) { | 287 for (BackingList::const_iterator it = evictedBackings.begin(); it != evicted
Backings.end(); ++it) { |
292 CCPrioritizedTexture::Backing* backing = (*it); | 288 CCPrioritizedTexture::Backing* backing = (*it); |
293 if (backing->owner()) | 289 if (backing->owner()) |
294 backing->owner()->unlink(); | 290 backing->owner()->unlink(); |
295 } | 291 } |
296 } | 292 } |
297 | 293 |
298 void CCPrioritizedTextureManager::deleteUnlinkedEvictedBackings() | 294 void CCPrioritizedTextureManager::deleteUnlinkedEvictedBackings() |
299 { | 295 { |
300 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); | 296 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); |
301 BackingVector newEvictedBackings; | 297 BackingList newEvictedBackings; |
302 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e
victedBackings.end(); ++it) { | 298 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi
ctedBackings.end(); ++it) { |
303 CCPrioritizedTexture::Backing* backing = (*it); | 299 CCPrioritizedTexture::Backing* backing = (*it); |
304 if (backing->owner()) | 300 if (backing->owner()) |
305 newEvictedBackings.append(backing); | 301 newEvictedBackings.push_back(backing); |
306 else | 302 else |
307 delete backing; | 303 delete backing; |
308 } | 304 } |
309 m_evictedBackings.swap(newEvictedBackings); | 305 m_evictedBackings.swap(newEvictedBackings); |
310 } | 306 } |
311 | 307 |
312 bool CCPrioritizedTextureManager::linkedEvictedBackingsExist() const | 308 bool CCPrioritizedTextureManager::linkedEvictedBackingsExist() const |
313 { | 309 { |
314 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e
victedBackings.end(); ++it) { | 310 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi
ctedBackings.end(); ++it) { |
315 if ((*it)->owner()) | 311 if ((*it)->owner()) |
316 return true; | 312 return true; |
317 } | 313 } |
318 return false; | 314 return false; |
319 } | 315 } |
320 | 316 |
321 void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture) | 317 void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture) |
322 { | 318 { |
323 ASSERT(CCProxy::isMainThread()); | 319 ASSERT(CCProxy::isMainThread()); |
324 ASSERT(texture); | 320 ASSERT(texture); |
(...skipping 25 matching lines...) Expand all Loading... |
350 texture->unlink(); | 346 texture->unlink(); |
351 } | 347 } |
352 | 348 |
353 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz
e size, GC3Denum format, CCResourceProvider* resourceProvider) | 349 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz
e size, GC3Denum format, CCResourceProvider* resourceProvider) |
354 { | 350 { |
355 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 351 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
356 ASSERT(resourceProvider); | 352 ASSERT(resourceProvider); |
357 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource
(m_pool, size, format, CCResourceProvider::TextureUsageAny); | 353 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource
(m_pool, size, format, CCResourceProvider::TextureUsageAny); |
358 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r
esourceId, resourceProvider, size, format); | 354 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r
esourceId, resourceProvider, size, format); |
359 m_memoryUseBytes += backing->bytes(); | 355 m_memoryUseBytes += backing->bytes(); |
360 // Put backing texture at the front for eviction, since it isn't in use yet. | |
361 m_backings.insertBefore(m_backings.begin(), backing); | |
362 return backing; | 356 return backing; |
363 } | 357 } |
364 | 358 |
365 void CCPrioritizedTextureManager::evictBackingResource(CCPrioritizedTexture::Bac
king* backing, CCResourceProvider* resourceProvider) | 359 void CCPrioritizedTextureManager::evictFirstBackingResource(CCResourceProvider*
resourceProvider) |
366 { | 360 { |
367 ASSERT(CCProxy::isImplThread()); | 361 ASSERT(CCProxy::isImplThread()); |
368 ASSERT(backing); | |
369 ASSERT(resourceProvider); | 362 ASSERT(resourceProvider); |
370 ASSERT(m_backings.find(backing) != m_backings.end()); | 363 ASSERT(!m_backings.empty()); |
| 364 CCPrioritizedTexture::Backing* backing = m_backings.front(); |
371 | 365 |
372 // Note that we create a backing and its resource at the same time, but we | 366 // Note that we create a backing and its resource at the same time, but we |
373 // delete the backing structure and its resource in two steps. This is becau
se | 367 // delete the backing structure and its resource in two steps. This is becau
se |
374 // we can delete the resource while the main thread is running, but we canno
t | 368 // we can delete the resource while the main thread is running, but we canno
t |
375 // unlink backings while the main thread is running. | 369 // unlink backings while the main thread is running. |
376 backing->deleteResource(resourceProvider); | 370 backing->deleteResource(resourceProvider); |
377 m_memoryUseBytes -= backing->bytes(); | 371 m_memoryUseBytes -= backing->bytes(); |
378 m_backings.remove(backing); | 372 m_backings.pop_front(); |
379 m_evictedBackings.append(backing); | 373 m_evictedBackings.push_back(backing); |
380 } | 374 } |
381 | 375 |
382 #if !ASSERT_DISABLED | |
383 void CCPrioritizedTextureManager::assertInvariants() | 376 void CCPrioritizedTextureManager::assertInvariants() |
384 { | 377 { |
| 378 #if !ASSERT_DISABLED |
385 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 379 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
386 | 380 |
387 // If we hit any of these asserts, there is a bug in this class. To see | 381 // If we hit any of these asserts, there is a bug in this class. To see |
388 // where the bug is, call this function at the beginning and end of | 382 // where the bug is, call this function at the beginning and end of |
389 // every public function. | 383 // every public function. |
390 | 384 |
391 // Backings/textures must be doubly-linked and only to other backings/textur
es in this manager. | 385 // Backings/textures must be doubly-linked and only to other backings/textur
es in this manager. |
392 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | 386 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { |
393 if ((*it)->owner()) { | 387 if ((*it)->owner()) { |
394 ASSERT(ContainsKey(m_textures, (*it)->owner())); | 388 ASSERT(ContainsKey(m_textures, (*it)->owner())); |
395 ASSERT((*it)->owner()->backing() == (*it)); | 389 ASSERT((*it)->owner()->backing() == (*it)); |
396 } | 390 } |
397 } | 391 } |
398 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { | 392 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { |
399 CCPrioritizedTexture* texture = (*it); | 393 CCPrioritizedTexture* texture = (*it); |
400 CCPrioritizedTexture::Backing* backing = texture->backing(); | 394 CCPrioritizedTexture::Backing* backing = texture->backing(); |
401 if (backing) { | 395 if (backing) { |
402 if (backing->resourceHasBeenDeleted()) { | 396 if (backing->resourceHasBeenDeleted()) { |
403 ASSERT(m_backings.find(backing) == m_backings.end()); | 397 ASSERT(std::find(m_backings.begin(), m_backings.end(), backing)
== m_backings.end()); |
404 ASSERT(m_evictedBackings.contains(backing)); | 398 ASSERT(std::find(m_evictedBackings.begin(), m_evictedBackings.en
d(), backing) != m_evictedBackings.end()); |
405 } else { | 399 } else { |
406 ASSERT(m_backings.find(backing) != m_backings.end()); | 400 ASSERT(std::find(m_backings.begin(), m_backings.end(), backing)
!= m_backings.end()); |
407 ASSERT(!m_evictedBackings.contains(backing)); | 401 ASSERT(std::find(m_evictedBackings.begin(), m_evictedBackings.en
d(), backing) == m_evictedBackings.end()); |
408 } | 402 } |
409 ASSERT(backing->owner() == texture); | 403 ASSERT(backing->owner() == texture); |
410 } | 404 } |
411 } | 405 } |
412 | 406 |
413 // At all times, backings that can be evicted must always come before | 407 // At all times, backings that can be evicted must always come before |
414 // backings that can't be evicted in the backing texture list (otherwise | 408 // backings that can't be evicted in the backing texture list (otherwise |
415 // reduceMemory will not find all textures available for eviction/recycling)
. | 409 // reduceMemory will not find all textures available for eviction/recycling)
. |
416 bool reachedUnrecyclable = false; | 410 bool reachedUnrecyclable = false; |
417 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | 411 CCPrioritizedTexture::Backing* previous_backing = NULL; |
418 if (!(*it)->canBeRecycled()) | 412 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { |
| 413 CCPrioritizedTexture::Backing* backing = *it; |
| 414 if (previous_backing && (!m_backingsTailNotSorted || !backing->wasAboveP
riorityCutoffAtLastPriorityUpdate())) |
| 415 ASSERT(compareBackings(previous_backing, backing)); |
| 416 if (!backing->canBeRecycled()) |
419 reachedUnrecyclable = true; | 417 reachedUnrecyclable = true; |
420 if (reachedUnrecyclable) | 418 if (reachedUnrecyclable) |
421 ASSERT(!(*it)->canBeRecycled()); | 419 ASSERT(!backing->canBeRecycled()); |
422 else | 420 else |
423 ASSERT((*it)->canBeRecycled()); | 421 ASSERT(backing->canBeRecycled()); |
| 422 previous_backing = backing; |
424 } | 423 } |
| 424 #endif |
425 } | 425 } |
426 #endif | |
427 | |
428 | 426 |
429 } // namespace cc | 427 } // namespace cc |
OLD | NEW |