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Unified Diff: content/common/gpu/texture_image_transport_surface.cc

Issue 11194042: Implement TextureImageTransportSurface using texture mailbox (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix win_aura DCHECK() Created 8 years ago
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Index: content/common/gpu/texture_image_transport_surface.cc
diff --git a/content/common/gpu/texture_image_transport_surface.cc b/content/common/gpu/texture_image_transport_surface.cc
index 64848fed3982b98c3e88bd4f582309a0770c06e2..7fa269006a27910f6ddd9b682bda35872a1e7f0d 100644
--- a/content/common/gpu/texture_image_transport_surface.cc
+++ b/content/common/gpu/texture_image_transport_surface.cc
@@ -16,17 +16,19 @@
#include "content/public/common/content_switches.h"
#include "gpu/command_buffer/service/context_group.h"
#include "gpu/command_buffer/service/gpu_scheduler.h"
-#include "gpu/command_buffer/service/texture_manager.h"
+#include "gpu/command_buffer/service/texture_definition.h"
using gpu::gles2::ContextGroup;
+using gpu::gles2::MailboxManager;
+using gpu::gles2::MailboxName;
+using gpu::gles2::TextureDefinition;
using gpu::gles2::TextureManager;
-typedef TextureManager::TextureInfo TextureInfo;
namespace content {
TextureImageTransportSurface::Texture::Texture()
- : client_id(0),
- sent_to_client(false) {
+ : service_id(0),
+ surface_handle(0) {
}
TextureImageTransportSurface::Texture::~Texture() {
@@ -37,17 +39,12 @@ TextureImageTransportSurface::TextureImageTransportSurface(
GpuCommandBufferStub* stub,
const gfx::GLSurfaceHandle& handle)
: fbo_id_(0),
- front_(0),
stub_destroyed_(false),
backbuffer_suggested_allocation_(true),
frontbuffer_suggested_allocation_(true),
- frontbuffer_is_protected_(true),
- protection_state_id_(0),
handle_(handle),
- parent_stub_(NULL),
is_swap_buffers_pending_(false),
- did_unschedule_(false),
- did_flip_(false) {
+ did_unschedule_(false) {
helper_.reset(new ImageTransportHelper(this,
manager,
stub,
@@ -60,39 +57,12 @@ TextureImageTransportSurface::~TextureImageTransportSurface() {
}
bool TextureImageTransportSurface::Initialize() {
- GpuChannelManager* manager = helper_->manager();
- GpuChannel* parent_channel = manager->LookupChannel(handle_.parent_client_id);
- if (!parent_channel)
- return false;
+ mailbox_manager_ =
+ helper_->stub()->decoder()->GetContextGroup()->mailbox_manager();
- parent_stub_ = parent_channel->LookupCommandBuffer(handle_.parent_context_id);
- if (!parent_stub_)
- return false;
-
- parent_stub_->AddDestructionObserver(this);
- TextureManager* texture_manager =
- parent_stub_->decoder()->GetContextGroup()->texture_manager();
- DCHECK(texture_manager);
-
- for (int i = 0; i < 2; ++i) {
- Texture& texture = textures_[i];
- texture.client_id = handle_.parent_texture_id[i];
- texture.info = texture_manager->GetTextureInfo(texture.client_id);
- if (!texture.info)
- return false;
-
- if (!texture.info->target())
- texture_manager->SetInfoTarget(texture.info, GL_TEXTURE_2D);
- texture_manager->SetParameter(
- texture.info, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- texture_manager->SetParameter(
- texture.info, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- texture_manager->SetParameter(
- texture.info, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- texture_manager->SetParameter(
- texture.info, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- }
+ backbuffer_.surface_handle = 1;
+ GpuChannelManager* manager = helper_->manager();
surface_ = manager->GetDefaultOffscreenSurface();
if (!surface_.get())
return false;
@@ -100,19 +70,17 @@ bool TextureImageTransportSurface::Initialize() {
if (!helper_->Initialize())
return false;
- const CommandLine* command_line = CommandLine::ForCurrentProcess();
- if (command_line->HasSwitch(switches::kUIPrioritizeInGpuProcess))
- helper_->SetPreemptByCounter(parent_channel->MessagesPendingCount());
+ GpuChannel* parent_channel = manager->LookupChannel(handle_.parent_client_id);
+ if (parent_channel) {
+ const CommandLine* command_line = CommandLine::ForCurrentProcess();
+ if (command_line->HasSwitch(switches::kUIPrioritizeInGpuProcess))
+ helper_->SetPreemptByCounter(parent_channel->MessagesPendingCount());
+ }
return true;
}
void TextureImageTransportSurface::Destroy() {
- if (parent_stub_) {
- parent_stub_->decoder()->MakeCurrent();
- ReleaseParentStub();
- }
-
if (surface_.get())
surface_ = NULL;
@@ -149,10 +117,23 @@ bool TextureImageTransportSurface::OnMakeCurrent(gfx::GLContext* context) {
return true;
}
+ if (!context_.get()) {
+ DCHECK(helper_->stub());
+ context_ = helper_->stub()->decoder()->GetGLContext();
+ }
+
if (!fbo_id_) {
glGenFramebuffersEXT(1, &fbo_id_);
glBindFramebufferEXT(GL_FRAMEBUFFER, fbo_id_);
- CreateBackTexture(gfx::Size(1, 1));
+ current_size_ = gfx::Size(1, 1);
+ helper_->stub()->AddDestructionObserver(this);
+ }
+
+ // We could be receiving non-deferred GL commands, that is anything that does
+ // not need a framebuffer.
+ if (!backbuffer_.service_id && !is_swap_buffers_pending_ &&
+ backbuffer_suggested_allocation_) {
+ CreateBackTexture();
#ifndef NDEBUG
GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER);
@@ -163,10 +144,7 @@ bool TextureImageTransportSurface::OnMakeCurrent(gfx::GLContext* context) {
return false;
}
#endif
- DCHECK(helper_->stub());
- helper_->stub()->AddDestructionObserver(this);
}
-
return true;
}
@@ -180,15 +158,11 @@ void TextureImageTransportSurface::SetBackbufferAllocation(bool allocation) {
return;
backbuffer_suggested_allocation_ = allocation;
- if (!helper_->MakeCurrent())
- return;
-
if (backbuffer_suggested_allocation_) {
- DCHECK(!textures_[back()].info->service_id() ||
- !textures_[back()].sent_to_client);
- CreateBackTexture(textures_[back()].size);
+ DCHECK(!backbuffer_.service_id);
+ CreateBackTexture();
} else {
- ReleaseTexture(back());
+ ReleaseBackTexture();
}
}
@@ -196,22 +170,10 @@ void TextureImageTransportSurface::SetFrontbufferAllocation(bool allocation) {
if (frontbuffer_suggested_allocation_ == allocation)
return;
frontbuffer_suggested_allocation_ = allocation;
- AdjustFrontBufferAllocation();
-}
-void TextureImageTransportSurface::AdjustFrontBufferAllocation() {
- if (!helper_->MakeCurrent())
- return;
-
- if (!frontbuffer_suggested_allocation_ && !frontbuffer_is_protected_ &&
- textures_[front()].info->service_id()) {
- ReleaseTexture(front());
- if (textures_[front()].sent_to_client) {
- GpuHostMsg_AcceleratedSurfaceRelease_Params params;
- params.identifier = textures_[front()].client_id;
- helper_->SendAcceleratedSurfaceRelease(params);
- textures_[front()].sent_to_client = false;
- }
+ if (!frontbuffer_suggested_allocation_) {
+ GpuHostMsg_AcceleratedSurfaceRelease_Params params;
+ helper_->SendAcceleratedSurfaceRelease(params);
}
}
@@ -228,50 +190,47 @@ void* TextureImageTransportSurface::GetConfig() {
}
void TextureImageTransportSurface::OnResize(gfx::Size size) {
- CreateBackTexture(size);
+ current_size_ = size;
+ CreateBackTexture();
}
void TextureImageTransportSurface::OnWillDestroyStub(
GpuCommandBufferStub* stub) {
- if (stub == parent_stub_) {
- ReleaseParentStub();
- helper_->SetPreemptByCounter(NULL);
- } else {
- DCHECK(stub == helper_->stub());
- stub->RemoveDestructionObserver(this);
+ DCHECK(stub == helper_->stub());
+ stub->RemoveDestructionObserver(this);
- // We are losing the stub owning us, this is our last chance to clean up the
- // resources we allocated in the stub's context.
- if (fbo_id_) {
- glDeleteFramebuffersEXT(1, &fbo_id_);
- CHECK_GL_ERROR();
- fbo_id_ = 0;
- }
+ GpuHostMsg_AcceleratedSurfaceRelease_Params params;
+ helper_->SendAcceleratedSurfaceRelease(params);
- stub_destroyed_ = true;
+ ReleaseBackTexture();
+
+ // We are losing the stub owning us, this is our last chance to clean up the
+ // resources we allocated in the stub's context.
+ if (fbo_id_) {
+ glDeleteFramebuffersEXT(1, &fbo_id_);
+ CHECK_GL_ERROR();
+ fbo_id_ = 0;
}
+
+ stub_destroyed_ = true;
}
bool TextureImageTransportSurface::SwapBuffers() {
DCHECK(backbuffer_suggested_allocation_);
- if (!frontbuffer_suggested_allocation_ || !frontbuffer_is_protected_)
+ if (!frontbuffer_suggested_allocation_)
return true;
- if (!parent_stub_) {
- LOG(ERROR) << "SwapBuffers failed because no parent stub.";
- return false;
- }
glFlush();
- front_ = back();
- previous_damage_rect_ = gfx::Rect(textures_[front()].size);
+ ProduceTexture(backbuffer_);
- DCHECK(textures_[front()].client_id != 0);
+ // Do not allow destruction while we are still waiting for a swap ACK,
+ // so we do not leak a texture in the mailbox.
+ AddRef();
+ DCHECK(backbuffer_.size == current_size_);
GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params params;
- params.surface_handle = textures_[front()].client_id;
- params.size = textures_[front()].size;
- params.protection_state_id = protection_state_id_;
- params.skip_ack = false;
+ params.surface_handle = backbuffer_.surface_handle;
+ params.size = backbuffer_.size;
helper_->SendAcceleratedSurfaceBuffersSwapped(params);
DCHECK(!is_swap_buffers_pending_);
@@ -282,68 +241,31 @@ bool TextureImageTransportSurface::SwapBuffers() {
bool TextureImageTransportSurface::PostSubBuffer(
int x, int y, int width, int height) {
DCHECK(backbuffer_suggested_allocation_);
- DCHECK(textures_[back()].info->service_id());
- if (!frontbuffer_suggested_allocation_ || !frontbuffer_is_protected_)
+ if (!frontbuffer_suggested_allocation_)
return true;
- // If we are recreating the frontbuffer with this swap, make sure we are
- // drawing a full frame.
- DCHECK(textures_[front()].info->service_id() ||
- (!x && !y && gfx::Size(width, height) == textures_[back()].size));
- if (!parent_stub_) {
- LOG(ERROR) << "PostSubBuffer failed because no parent stub.";
- return false;
- }
-
const gfx::Rect new_damage_rect(x, y, width, height);
+ DCHECK(gfx::Rect(gfx::Point(), current_size_).Contains(new_damage_rect));
// An empty damage rect is a successful no-op.
if (new_damage_rect.IsEmpty())
return true;
- int back_texture_service_id = textures_[back()].info->service_id();
- int front_texture_service_id = textures_[front()].info->service_id();
-
- gfx::Size expected_size = textures_[back()].size;
- bool surfaces_same_size = textures_[front()].size == expected_size;
-
- if (surfaces_same_size) {
- std::vector<gfx::Rect> regions_to_copy;
- GetRegionsToCopy(previous_damage_rect_, new_damage_rect, &regions_to_copy);
-
- ScopedFrameBufferBinder fbo_binder(fbo_id_);
- glFramebufferTexture2DEXT(GL_FRAMEBUFFER,
- GL_COLOR_ATTACHMENT0,
- GL_TEXTURE_2D,
- front_texture_service_id,
- 0);
- ScopedTextureBinder texture_binder(back_texture_service_id);
-
- for (size_t i = 0; i < regions_to_copy.size(); ++i) {
- const gfx::Rect& region_to_copy = regions_to_copy[i];
- if (!region_to_copy.IsEmpty()) {
- glCopyTexSubImage2D(GL_TEXTURE_2D, 0, region_to_copy.x(),
- region_to_copy.y(), region_to_copy.x(), region_to_copy.y(),
- region_to_copy.width(), region_to_copy.height());
- }
- }
- } else if (!surfaces_same_size && did_flip_) {
- DCHECK(new_damage_rect == gfx::Rect(expected_size));
- }
-
glFlush();
- front_ = back();
- previous_damage_rect_ = new_damage_rect;
+ ProduceTexture(backbuffer_);
+
+ // Do not allow destruction while we are still waiting for a swap ACK,
+ // so we do not leak a texture in the mailbox.
+ AddRef();
- DCHECK(textures_[front()].client_id);
+ DCHECK(current_size_ == backbuffer_.size);
GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params params;
- params.surface_handle = textures_[front()].client_id;
- params.surface_size = textures_[front()].size;
+ params.surface_handle = backbuffer_.surface_handle;
+ params.surface_size = backbuffer_.size;
params.x = x;
params.y = y;
params.width = width;
params.height = height;
- params.protection_state_id = protection_state_id_;
helper_->SendAcceleratedSurfacePostSubBuffer(params);
DCHECK(!is_swap_buffers_pending_);
@@ -360,7 +282,7 @@ std::string TextureImageTransportSurface::GetExtensions() {
}
gfx::Size TextureImageTransportSurface::GetSize() {
- gfx::Size size = textures_[back()].size;
+ gfx::Size size = current_size_;
// OSMesa expects a non-zero size.
return gfx::Size(size.width() == 0 ? 1 : size.width(),
@@ -375,70 +297,60 @@ unsigned TextureImageTransportSurface::GetFormat() {
return surface_.get() ? surface_->GetFormat() : 0;
}
-void TextureImageTransportSurface::OnSetFrontSurfaceIsProtected(
- bool is_protected, uint32 protection_state_id) {
- protection_state_id_ = protection_state_id;
- if (frontbuffer_is_protected_ == is_protected)
- return;
- frontbuffer_is_protected_ = is_protected;
- AdjustFrontBufferAllocation();
-
- // If surface is set to protected, and we haven't actually released it yet,
- // we can set the ui surface handle now just by sending a swap message.
- if (is_protected && textures_[front()].info->service_id() &&
- textures_[front()].sent_to_client) {
- GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params params;
- params.surface_handle = textures_[front()].client_id;
- params.size = textures_[front()].size;
- params.protection_state_id = protection_state_id_;
- params.skip_ack = true;
- helper_->SendAcceleratedSurfaceBuffersSwapped(params);
- }
-}
-
-void TextureImageTransportSurface::OnBufferPresented(bool presented,
+void TextureImageTransportSurface::OnBufferPresented(uint64 surface_handle,
uint32 sync_point) {
if (sync_point == 0) {
- BufferPresentedImpl(presented);
+ BufferPresentedImpl(surface_handle);
} else {
helper_->manager()->sync_point_manager()->AddSyncPointCallback(
sync_point,
base::Bind(&TextureImageTransportSurface::BufferPresentedImpl,
- this->AsWeakPtr(),
- presented));
+ this,
+ surface_handle));
}
-}
-void TextureImageTransportSurface::BufferPresentedImpl(bool presented) {
- DCHECK(is_swap_buffers_pending_);
- is_swap_buffers_pending_ = false;
+ // Careful, we might get deleted now if we were only waiting for
+ // a final swap ACK.
+ Release();
+}
- if (presented) {
- // If we had not flipped, the two frame damage tracking is inconsistent.
- // So conservatively take the whole frame.
- if (!did_flip_)
- previous_damage_rect_ = gfx::Rect(textures_[front()].size);
+void TextureImageTransportSurface::BufferPresentedImpl(uint64 surface_handle) {
+ DCHECK(!backbuffer_.service_id);
+ if (surface_handle) {
+ DCHECK(surface_handle == 1 || surface_handle == 2);
+ backbuffer_.surface_handle = surface_handle;
+ ConsumeTexture(backbuffer_);
} else {
- front_ = back();
- previous_damage_rect_ = gfx::Rect(0, 0, 0, 0);
+ // We didn't get back a texture, so allocate 'the other' buffer.
+ backbuffer_.surface_handle = (backbuffer_.surface_handle == 1) ? 2 : 1;
+ mailbox_name(backbuffer_.surface_handle) = MailboxName();
+ }
+
+ if (stub_destroyed_ && backbuffer_.service_id) {
+ // TODO(sievers): Remove this after changes to the mailbox to take ownership
+ // of the service ids.
+ DCHECK(context_.get() && surface_.get());
+ if (context_->MakeCurrent(surface_.get()))
+ glDeleteTextures(1, &backbuffer_.service_id);
+
+ return;
}
- did_flip_ = presented;
+ DCHECK(is_swap_buffers_pending_);
+ is_swap_buffers_pending_ = false;
+
+ // We should not have allowed the backbuffer to be discarded while the ack
+ // was pending.
+ DCHECK(backbuffer_suggested_allocation_);
// We're relying on the fact that the parent context is
// finished with it's context when it inserts the sync point that
// triggers this callback.
if (helper_->MakeCurrent()) {
- if ((presented && textures_[front()].size != textures_[back()].size) ||
- !textures_[back()].info->service_id() ||
- !textures_[back()].sent_to_client) {
- // We may get an ACK from a stale swap just to reschedule. In that case,
- // we may not have a backbuffer suggestion and should not recreate one.
- if (backbuffer_suggested_allocation_)
- CreateBackTexture(textures_[front()].size);
- } else {
+ if (backbuffer_.size != current_size_ || !backbuffer_.service_id)
+ CreateBackTexture();
+ else
AttachBackTextureToFBO();
- }
}
// Even if MakeCurrent fails, schedule anyway, to trigger the lost context
@@ -453,94 +365,69 @@ void TextureImageTransportSurface::OnResizeViewACK() {
NOTREACHED();
}
-void TextureImageTransportSurface::ReleaseTexture(int id) {
- if (!parent_stub_)
- return;
- Texture& texture = textures_[id];
- TextureInfo* info = texture.info;
- DCHECK(info);
-
- GLuint service_id = info->service_id();
- if (!service_id)
+void TextureImageTransportSurface::ReleaseBackTexture() {
+ if (!backbuffer_.service_id)
return;
- info->SetServiceId(0);
- {
- ScopedFrameBufferBinder fbo_binder(fbo_id_);
- glDeleteTextures(1, &service_id);
- }
+ glDeleteTextures(1, &backbuffer_.service_id);
+ backbuffer_.service_id = 0;
+ mailbox_name(backbuffer_.surface_handle) = MailboxName();
glFlush();
CHECK_GL_ERROR();
}
-void TextureImageTransportSurface::CreateBackTexture(const gfx::Size& size) {
- if (!parent_stub_)
- return;
- Texture& texture = textures_[back()];
- TextureInfo* info = texture.info;
- DCHECK(info);
-
- GLuint service_id = info->service_id();
+void TextureImageTransportSurface::CreateBackTexture() {
+ // If |is_swap_buffers_pending| we are waiting for our backbuffer
+ // in the mailbox, so we shouldn't be reallocating it now.
+ DCHECK(!is_swap_buffers_pending_);
- if (service_id && texture.size == size && texture.sent_to_client)
+ if (backbuffer_.service_id && backbuffer_.size == current_size_)
return;
- if (!service_id) {
- glGenTextures(1, &service_id);
- info->SetServiceId(service_id);
+ if (!backbuffer_.service_id) {
+ MailboxName new_mailbox_name;
+ MailboxName& name = mailbox_name(backbuffer_.surface_handle);
+ // This slot should be uninitialized.
+ DCHECK(!memcmp(&name, &new_mailbox_name, sizeof(MailboxName)));
+ mailbox_manager_->GenerateMailboxName(&new_mailbox_name);
+ name = new_mailbox_name;
+ glGenTextures(1, &backbuffer_.service_id);
}
- if (size != texture.size) {
- texture.size = size;
- TextureManager* texture_manager =
- parent_stub_->decoder()->GetContextGroup()->texture_manager();
- texture_manager->SetLevelInfo(
- info,
- GL_TEXTURE_2D,
- 0,
- GL_RGBA,
- size.width(),
- size.height(),
- 1,
- 0,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- true);
- }
+ backbuffer_.size = current_size_;
{
- ScopedTextureBinder texture_binder(service_id);
+ ScopedTextureBinder texture_binder(backbuffer_.service_id);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
- size.width(), size.height(), 0,
+ current_size_.width(), current_size_.height(), 0,
GL_RGBA, GL_UNSIGNED_BYTE, NULL);
CHECK_GL_ERROR();
}
AttachBackTextureToFBO();
+ const MailboxName& name = mailbox_name(backbuffer_.surface_handle);
+
GpuHostMsg_AcceleratedSurfaceNew_Params params;
- params.width = size.width();
- params.height = size.height();
- params.surface_handle = texture.client_id;
+ params.width = current_size_.width();
+ params.height = current_size_.height();
+ params.surface_handle = backbuffer_.surface_handle;
+ params.mailbox_name.append(
+ reinterpret_cast<const char*>(&name), sizeof(name));
helper_->SendAcceleratedSurfaceNew(params);
- texture.sent_to_client = true;
}
void TextureImageTransportSurface::AttachBackTextureToFBO() {
- if (!parent_stub_)
- return;
- TextureInfo* info = textures_[back()].info;
- DCHECK(info);
-
+ DCHECK(backbuffer_.service_id);
ScopedFrameBufferBinder fbo_binder(fbo_id_);
glFramebufferTexture2DEXT(GL_FRAMEBUFFER,
GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D,
- info->service_id(),
+ backbuffer_.service_id,
0);
glFlush();
CHECK_GL_ERROR();
@@ -548,24 +435,58 @@ void TextureImageTransportSurface::AttachBackTextureToFBO() {
#ifndef NDEBUG
GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER);
if (status != GL_FRAMEBUFFER_COMPLETE) {
- DLOG(ERROR) << "Framebuffer incomplete.";
+ DLOG(FATAL) << "Framebuffer incomplete: " << status;
}
#endif
}
-void TextureImageTransportSurface::ReleaseParentStub() {
- DCHECK(parent_stub_);
- parent_stub_->RemoveDestructionObserver(this);
- for (int i = 0; i < 2; ++i) {
- Texture& texture = textures_[i];
- texture.info = NULL;
- if (!texture.sent_to_client)
- continue;
- GpuHostMsg_AcceleratedSurfaceRelease_Params params;
- params.identifier = texture.client_id;
- helper_->SendAcceleratedSurfaceRelease(params);
+void TextureImageTransportSurface::ConsumeTexture(Texture& texture) {
+ DCHECK(!texture.service_id);
+ DCHECK(texture.surface_handle == 1 || texture.surface_handle == 2);
+
+ scoped_ptr<TextureDefinition> definition(mailbox_manager_->ConsumeTexture(
+ GL_TEXTURE_2D, mailbox_name(texture.surface_handle)));
+ if (definition.get()) {
+ texture.service_id = definition->ReleaseServiceId();
+ texture.size = gfx::Size(definition->level_infos()[0][0].width,
+ definition->level_infos()[0][0].height);
}
- parent_stub_ = NULL;
+}
+
+void TextureImageTransportSurface::ProduceTexture(Texture& texture) {
+ DCHECK(texture.service_id);
+ DCHECK(texture.surface_handle == 1 || texture.surface_handle == 2);
+ TextureManager* texture_manager =
+ helper_->stub()->decoder()->GetContextGroup()->texture_manager();
+ DCHECK(texture.size.width() > 0 && texture.size.height() > 0);
+ TextureDefinition::LevelInfo info(
+ GL_TEXTURE_2D, GL_RGBA, texture.size.width(), texture.size.height(), 1,
+ 0, GL_RGBA, GL_UNSIGNED_BYTE, true);
+
+ TextureDefinition::LevelInfos level_infos;
+ level_infos.resize(1);
+ level_infos[0].resize(texture_manager->MaxLevelsForTarget(GL_TEXTURE_2D));
+ level_infos[0][0] = info;
+ scoped_ptr<TextureDefinition> definition(new TextureDefinition(
+ GL_TEXTURE_2D,
+ texture.service_id,
+ GL_LINEAR,
+ GL_LINEAR,
+ GL_CLAMP_TO_EDGE,
+ GL_CLAMP_TO_EDGE,
+ GL_NONE,
+ true,
+ level_infos));
+ // Pass NULL as |owner| here to avoid errors from glConsumeTextureCHROMIUM()
+ // when the renderer context group goes away before the RWHV handles a pending
+ // ACK. We avoid leaking a texture in the mailbox by waiting for the final ACK
+ // at which point we consume the correct texture back.
+ mailbox_manager_->ProduceTexture(
+ GL_TEXTURE_2D,
+ mailbox_name(texture.surface_handle),
+ definition.release(),
+ NULL);
+ texture.service_id = 0;
}
} // namespace content
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