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Issue 11194042: Implement TextureImageTransportSurface using texture mailbox (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix win_aura DCHECK() Created 8 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/texture_image_transport_surface.h" 5 #include "content/common/gpu/texture_image_transport_surface.h"
6 6
7 #include <string> 7 #include <string>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/command_line.h" 10 #include "base/command_line.h"
11 #include "content/common/gpu/gl_scoped_binders.h" 11 #include "content/common/gpu/gl_scoped_binders.h"
12 #include "content/common/gpu/gpu_channel.h" 12 #include "content/common/gpu/gpu_channel.h"
13 #include "content/common/gpu/gpu_channel_manager.h" 13 #include "content/common/gpu/gpu_channel_manager.h"
14 #include "content/common/gpu/gpu_messages.h" 14 #include "content/common/gpu/gpu_messages.h"
15 #include "content/common/gpu/sync_point_manager.h" 15 #include "content/common/gpu/sync_point_manager.h"
16 #include "content/public/common/content_switches.h" 16 #include "content/public/common/content_switches.h"
17 #include "gpu/command_buffer/service/context_group.h" 17 #include "gpu/command_buffer/service/context_group.h"
18 #include "gpu/command_buffer/service/gpu_scheduler.h" 18 #include "gpu/command_buffer/service/gpu_scheduler.h"
19 #include "gpu/command_buffer/service/texture_manager.h" 19 #include "gpu/command_buffer/service/texture_definition.h"
20 20
21 using gpu::gles2::ContextGroup; 21 using gpu::gles2::ContextGroup;
22 using gpu::gles2::MailboxManager;
23 using gpu::gles2::MailboxName;
24 using gpu::gles2::TextureDefinition;
22 using gpu::gles2::TextureManager; 25 using gpu::gles2::TextureManager;
23 typedef TextureManager::TextureInfo TextureInfo;
24 26
25 namespace content { 27 namespace content {
26 28
27 TextureImageTransportSurface::Texture::Texture() 29 TextureImageTransportSurface::Texture::Texture()
28 : client_id(0), 30 : service_id(0),
29 sent_to_client(false) { 31 surface_handle(0) {
30 } 32 }
31 33
32 TextureImageTransportSurface::Texture::~Texture() { 34 TextureImageTransportSurface::Texture::~Texture() {
33 } 35 }
34 36
35 TextureImageTransportSurface::TextureImageTransportSurface( 37 TextureImageTransportSurface::TextureImageTransportSurface(
36 GpuChannelManager* manager, 38 GpuChannelManager* manager,
37 GpuCommandBufferStub* stub, 39 GpuCommandBufferStub* stub,
38 const gfx::GLSurfaceHandle& handle) 40 const gfx::GLSurfaceHandle& handle)
39 : fbo_id_(0), 41 : fbo_id_(0),
40 front_(0),
41 stub_destroyed_(false), 42 stub_destroyed_(false),
42 backbuffer_suggested_allocation_(true), 43 backbuffer_suggested_allocation_(true),
43 frontbuffer_suggested_allocation_(true), 44 frontbuffer_suggested_allocation_(true),
44 frontbuffer_is_protected_(true),
45 protection_state_id_(0),
46 handle_(handle), 45 handle_(handle),
47 parent_stub_(NULL),
48 is_swap_buffers_pending_(false), 46 is_swap_buffers_pending_(false),
49 did_unschedule_(false), 47 did_unschedule_(false) {
50 did_flip_(false) {
51 helper_.reset(new ImageTransportHelper(this, 48 helper_.reset(new ImageTransportHelper(this,
52 manager, 49 manager,
53 stub, 50 stub,
54 gfx::kNullPluginWindow)); 51 gfx::kNullPluginWindow));
55 } 52 }
56 53
57 TextureImageTransportSurface::~TextureImageTransportSurface() { 54 TextureImageTransportSurface::~TextureImageTransportSurface() {
58 DCHECK(stub_destroyed_); 55 DCHECK(stub_destroyed_);
59 Destroy(); 56 Destroy();
60 } 57 }
61 58
62 bool TextureImageTransportSurface::Initialize() { 59 bool TextureImageTransportSurface::Initialize() {
60 mailbox_manager_ =
61 helper_->stub()->decoder()->GetContextGroup()->mailbox_manager();
62
63 backbuffer_.surface_handle = 1;
64
63 GpuChannelManager* manager = helper_->manager(); 65 GpuChannelManager* manager = helper_->manager();
64 GpuChannel* parent_channel = manager->LookupChannel(handle_.parent_client_id);
65 if (!parent_channel)
66 return false;
67
68 parent_stub_ = parent_channel->LookupCommandBuffer(handle_.parent_context_id);
69 if (!parent_stub_)
70 return false;
71
72 parent_stub_->AddDestructionObserver(this);
73 TextureManager* texture_manager =
74 parent_stub_->decoder()->GetContextGroup()->texture_manager();
75 DCHECK(texture_manager);
76
77 for (int i = 0; i < 2; ++i) {
78 Texture& texture = textures_[i];
79 texture.client_id = handle_.parent_texture_id[i];
80 texture.info = texture_manager->GetTextureInfo(texture.client_id);
81 if (!texture.info)
82 return false;
83
84 if (!texture.info->target())
85 texture_manager->SetInfoTarget(texture.info, GL_TEXTURE_2D);
86 texture_manager->SetParameter(
87 texture.info, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
88 texture_manager->SetParameter(
89 texture.info, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
90 texture_manager->SetParameter(
91 texture.info, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
92 texture_manager->SetParameter(
93 texture.info, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
94 }
95
96 surface_ = manager->GetDefaultOffscreenSurface(); 66 surface_ = manager->GetDefaultOffscreenSurface();
97 if (!surface_.get()) 67 if (!surface_.get())
98 return false; 68 return false;
99 69
100 if (!helper_->Initialize()) 70 if (!helper_->Initialize())
101 return false; 71 return false;
102 72
103 const CommandLine* command_line = CommandLine::ForCurrentProcess(); 73 GpuChannel* parent_channel = manager->LookupChannel(handle_.parent_client_id);
104 if (command_line->HasSwitch(switches::kUIPrioritizeInGpuProcess)) 74 if (parent_channel) {
105 helper_->SetPreemptByCounter(parent_channel->MessagesPendingCount()); 75 const CommandLine* command_line = CommandLine::ForCurrentProcess();
76 if (command_line->HasSwitch(switches::kUIPrioritizeInGpuProcess))
77 helper_->SetPreemptByCounter(parent_channel->MessagesPendingCount());
78 }
106 79
107 return true; 80 return true;
108 } 81 }
109 82
110 void TextureImageTransportSurface::Destroy() { 83 void TextureImageTransportSurface::Destroy() {
111 if (parent_stub_) {
112 parent_stub_->decoder()->MakeCurrent();
113 ReleaseParentStub();
114 }
115
116 if (surface_.get()) 84 if (surface_.get())
117 surface_ = NULL; 85 surface_ = NULL;
118 86
119 helper_->Destroy(); 87 helper_->Destroy();
120 } 88 }
121 89
122 bool TextureImageTransportSurface::DeferDraws() { 90 bool TextureImageTransportSurface::DeferDraws() {
123 // The command buffer hit a draw/clear command that could clobber the 91 // The command buffer hit a draw/clear command that could clobber the
124 // texture in use by the UI compositor. If a Swap is pending, abort 92 // texture in use by the UI compositor. If a Swap is pending, abort
125 // processing of the command by returning true and unschedule until the Swap 93 // processing of the command by returning true and unschedule until the Swap
(...skipping 16 matching lines...) Expand all
142 } 110 }
143 111
144 bool TextureImageTransportSurface::OnMakeCurrent(gfx::GLContext* context) { 112 bool TextureImageTransportSurface::OnMakeCurrent(gfx::GLContext* context) {
145 if (stub_destroyed_) { 113 if (stub_destroyed_) {
146 // Early-exit so that we don't recreate the fbo. We still want to return 114 // Early-exit so that we don't recreate the fbo. We still want to return
147 // true, so that the context is made current and the GLES2DecoderImpl can 115 // true, so that the context is made current and the GLES2DecoderImpl can
148 // release its own resources. 116 // release its own resources.
149 return true; 117 return true;
150 } 118 }
151 119
120 if (!context_.get()) {
121 DCHECK(helper_->stub());
122 context_ = helper_->stub()->decoder()->GetGLContext();
123 }
124
152 if (!fbo_id_) { 125 if (!fbo_id_) {
153 glGenFramebuffersEXT(1, &fbo_id_); 126 glGenFramebuffersEXT(1, &fbo_id_);
154 glBindFramebufferEXT(GL_FRAMEBUFFER, fbo_id_); 127 glBindFramebufferEXT(GL_FRAMEBUFFER, fbo_id_);
155 CreateBackTexture(gfx::Size(1, 1)); 128 current_size_ = gfx::Size(1, 1);
129 helper_->stub()->AddDestructionObserver(this);
130 }
131
132 // We could be receiving non-deferred GL commands, that is anything that does
133 // not need a framebuffer.
134 if (!backbuffer_.service_id && !is_swap_buffers_pending_ &&
135 backbuffer_suggested_allocation_) {
136 CreateBackTexture();
156 137
157 #ifndef NDEBUG 138 #ifndef NDEBUG
158 GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER); 139 GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER);
159 if (status != GL_FRAMEBUFFER_COMPLETE) { 140 if (status != GL_FRAMEBUFFER_COMPLETE) {
160 DLOG(ERROR) << "Framebuffer incomplete."; 141 DLOG(ERROR) << "Framebuffer incomplete.";
161 glDeleteFramebuffersEXT(1, &fbo_id_); 142 glDeleteFramebuffersEXT(1, &fbo_id_);
162 fbo_id_ = 0; 143 fbo_id_ = 0;
163 return false; 144 return false;
164 } 145 }
165 #endif 146 #endif
166 DCHECK(helper_->stub());
167 helper_->stub()->AddDestructionObserver(this);
168 } 147 }
169
170 return true; 148 return true;
171 } 149 }
172 150
173 unsigned int TextureImageTransportSurface::GetBackingFrameBufferObject() { 151 unsigned int TextureImageTransportSurface::GetBackingFrameBufferObject() {
174 return fbo_id_; 152 return fbo_id_;
175 } 153 }
176 154
177 void TextureImageTransportSurface::SetBackbufferAllocation(bool allocation) { 155 void TextureImageTransportSurface::SetBackbufferAllocation(bool allocation) {
178 DCHECK(!is_swap_buffers_pending_); 156 DCHECK(!is_swap_buffers_pending_);
179 if (backbuffer_suggested_allocation_ == allocation) 157 if (backbuffer_suggested_allocation_ == allocation)
180 return; 158 return;
181 backbuffer_suggested_allocation_ = allocation; 159 backbuffer_suggested_allocation_ = allocation;
182 160
183 if (!helper_->MakeCurrent())
184 return;
185
186 if (backbuffer_suggested_allocation_) { 161 if (backbuffer_suggested_allocation_) {
187 DCHECK(!textures_[back()].info->service_id() || 162 DCHECK(!backbuffer_.service_id);
188 !textures_[back()].sent_to_client); 163 CreateBackTexture();
189 CreateBackTexture(textures_[back()].size);
190 } else { 164 } else {
191 ReleaseTexture(back()); 165 ReleaseBackTexture();
192 } 166 }
193 } 167 }
194 168
195 void TextureImageTransportSurface::SetFrontbufferAllocation(bool allocation) { 169 void TextureImageTransportSurface::SetFrontbufferAllocation(bool allocation) {
196 if (frontbuffer_suggested_allocation_ == allocation) 170 if (frontbuffer_suggested_allocation_ == allocation)
197 return; 171 return;
198 frontbuffer_suggested_allocation_ = allocation; 172 frontbuffer_suggested_allocation_ = allocation;
199 AdjustFrontBufferAllocation();
200 }
201 173
202 void TextureImageTransportSurface::AdjustFrontBufferAllocation() { 174 if (!frontbuffer_suggested_allocation_) {
203 if (!helper_->MakeCurrent()) 175 GpuHostMsg_AcceleratedSurfaceRelease_Params params;
204 return; 176 helper_->SendAcceleratedSurfaceRelease(params);
205
206 if (!frontbuffer_suggested_allocation_ && !frontbuffer_is_protected_ &&
207 textures_[front()].info->service_id()) {
208 ReleaseTexture(front());
209 if (textures_[front()].sent_to_client) {
210 GpuHostMsg_AcceleratedSurfaceRelease_Params params;
211 params.identifier = textures_[front()].client_id;
212 helper_->SendAcceleratedSurfaceRelease(params);
213 textures_[front()].sent_to_client = false;
214 }
215 } 177 }
216 } 178 }
217 179
218 void* TextureImageTransportSurface::GetShareHandle() { 180 void* TextureImageTransportSurface::GetShareHandle() {
219 return GetHandle(); 181 return GetHandle();
220 } 182 }
221 183
222 void* TextureImageTransportSurface::GetDisplay() { 184 void* TextureImageTransportSurface::GetDisplay() {
223 return surface_.get() ? surface_->GetDisplay() : NULL; 185 return surface_.get() ? surface_->GetDisplay() : NULL;
224 } 186 }
225 187
226 void* TextureImageTransportSurface::GetConfig() { 188 void* TextureImageTransportSurface::GetConfig() {
227 return surface_.get() ? surface_->GetConfig() : NULL; 189 return surface_.get() ? surface_->GetConfig() : NULL;
228 } 190 }
229 191
230 void TextureImageTransportSurface::OnResize(gfx::Size size) { 192 void TextureImageTransportSurface::OnResize(gfx::Size size) {
231 CreateBackTexture(size); 193 current_size_ = size;
194 CreateBackTexture();
232 } 195 }
233 196
234 void TextureImageTransportSurface::OnWillDestroyStub( 197 void TextureImageTransportSurface::OnWillDestroyStub(
235 GpuCommandBufferStub* stub) { 198 GpuCommandBufferStub* stub) {
236 if (stub == parent_stub_) { 199 DCHECK(stub == helper_->stub());
237 ReleaseParentStub(); 200 stub->RemoveDestructionObserver(this);
238 helper_->SetPreemptByCounter(NULL);
239 } else {
240 DCHECK(stub == helper_->stub());
241 stub->RemoveDestructionObserver(this);
242 201
243 // We are losing the stub owning us, this is our last chance to clean up the 202 GpuHostMsg_AcceleratedSurfaceRelease_Params params;
244 // resources we allocated in the stub's context. 203 helper_->SendAcceleratedSurfaceRelease(params);
245 if (fbo_id_) {
246 glDeleteFramebuffersEXT(1, &fbo_id_);
247 CHECK_GL_ERROR();
248 fbo_id_ = 0;
249 }
250 204
251 stub_destroyed_ = true; 205 ReleaseBackTexture();
206
207 // We are losing the stub owning us, this is our last chance to clean up the
208 // resources we allocated in the stub's context.
209 if (fbo_id_) {
210 glDeleteFramebuffersEXT(1, &fbo_id_);
211 CHECK_GL_ERROR();
212 fbo_id_ = 0;
252 } 213 }
214
215 stub_destroyed_ = true;
253 } 216 }
254 217
255 bool TextureImageTransportSurface::SwapBuffers() { 218 bool TextureImageTransportSurface::SwapBuffers() {
256 DCHECK(backbuffer_suggested_allocation_); 219 DCHECK(backbuffer_suggested_allocation_);
257 if (!frontbuffer_suggested_allocation_ || !frontbuffer_is_protected_) 220 if (!frontbuffer_suggested_allocation_)
258 return true; 221 return true;
259 if (!parent_stub_) {
260 LOG(ERROR) << "SwapBuffers failed because no parent stub.";
261 return false;
262 }
263 222
264 glFlush(); 223 glFlush();
265 front_ = back(); 224 ProduceTexture(backbuffer_);
266 previous_damage_rect_ = gfx::Rect(textures_[front()].size);
267 225
268 DCHECK(textures_[front()].client_id != 0); 226 // Do not allow destruction while we are still waiting for a swap ACK,
227 // so we do not leak a texture in the mailbox.
228 AddRef();
269 229
230 DCHECK(backbuffer_.size == current_size_);
270 GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params params; 231 GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params params;
271 params.surface_handle = textures_[front()].client_id; 232 params.surface_handle = backbuffer_.surface_handle;
272 params.size = textures_[front()].size; 233 params.size = backbuffer_.size;
273 params.protection_state_id = protection_state_id_;
274 params.skip_ack = false;
275 helper_->SendAcceleratedSurfaceBuffersSwapped(params); 234 helper_->SendAcceleratedSurfaceBuffersSwapped(params);
276 235
277 DCHECK(!is_swap_buffers_pending_); 236 DCHECK(!is_swap_buffers_pending_);
278 is_swap_buffers_pending_ = true; 237 is_swap_buffers_pending_ = true;
279 return true; 238 return true;
280 } 239 }
281 240
282 bool TextureImageTransportSurface::PostSubBuffer( 241 bool TextureImageTransportSurface::PostSubBuffer(
283 int x, int y, int width, int height) { 242 int x, int y, int width, int height) {
284 DCHECK(backbuffer_suggested_allocation_); 243 DCHECK(backbuffer_suggested_allocation_);
285 DCHECK(textures_[back()].info->service_id()); 244 if (!frontbuffer_suggested_allocation_)
286 if (!frontbuffer_suggested_allocation_ || !frontbuffer_is_protected_)
287 return true; 245 return true;
288 // If we are recreating the frontbuffer with this swap, make sure we are
289 // drawing a full frame.
290 DCHECK(textures_[front()].info->service_id() ||
291 (!x && !y && gfx::Size(width, height) == textures_[back()].size));
292 if (!parent_stub_) {
293 LOG(ERROR) << "PostSubBuffer failed because no parent stub.";
294 return false;
295 }
296
297 const gfx::Rect new_damage_rect(x, y, width, height); 246 const gfx::Rect new_damage_rect(x, y, width, height);
247 DCHECK(gfx::Rect(gfx::Point(), current_size_).Contains(new_damage_rect));
298 248
299 // An empty damage rect is a successful no-op. 249 // An empty damage rect is a successful no-op.
300 if (new_damage_rect.IsEmpty()) 250 if (new_damage_rect.IsEmpty())
301 return true; 251 return true;
302 252
303 int back_texture_service_id = textures_[back()].info->service_id(); 253 glFlush();
304 int front_texture_service_id = textures_[front()].info->service_id(); 254 ProduceTexture(backbuffer_);
305 255
306 gfx::Size expected_size = textures_[back()].size; 256 // Do not allow destruction while we are still waiting for a swap ACK,
307 bool surfaces_same_size = textures_[front()].size == expected_size; 257 // so we do not leak a texture in the mailbox.
258 AddRef();
308 259
309 if (surfaces_same_size) { 260 DCHECK(current_size_ == backbuffer_.size);
310 std::vector<gfx::Rect> regions_to_copy;
311 GetRegionsToCopy(previous_damage_rect_, new_damage_rect, &regions_to_copy);
312
313 ScopedFrameBufferBinder fbo_binder(fbo_id_);
314 glFramebufferTexture2DEXT(GL_FRAMEBUFFER,
315 GL_COLOR_ATTACHMENT0,
316 GL_TEXTURE_2D,
317 front_texture_service_id,
318 0);
319 ScopedTextureBinder texture_binder(back_texture_service_id);
320
321 for (size_t i = 0; i < regions_to_copy.size(); ++i) {
322 const gfx::Rect& region_to_copy = regions_to_copy[i];
323 if (!region_to_copy.IsEmpty()) {
324 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, region_to_copy.x(),
325 region_to_copy.y(), region_to_copy.x(), region_to_copy.y(),
326 region_to_copy.width(), region_to_copy.height());
327 }
328 }
329 } else if (!surfaces_same_size && did_flip_) {
330 DCHECK(new_damage_rect == gfx::Rect(expected_size));
331 }
332
333 glFlush();
334 front_ = back();
335 previous_damage_rect_ = new_damage_rect;
336
337 DCHECK(textures_[front()].client_id);
338 261
339 GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params params; 262 GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params params;
340 params.surface_handle = textures_[front()].client_id; 263 params.surface_handle = backbuffer_.surface_handle;
341 params.surface_size = textures_[front()].size; 264 params.surface_size = backbuffer_.size;
342 params.x = x; 265 params.x = x;
343 params.y = y; 266 params.y = y;
344 params.width = width; 267 params.width = width;
345 params.height = height; 268 params.height = height;
346 params.protection_state_id = protection_state_id_;
347 helper_->SendAcceleratedSurfacePostSubBuffer(params); 269 helper_->SendAcceleratedSurfacePostSubBuffer(params);
348 270
349 DCHECK(!is_swap_buffers_pending_); 271 DCHECK(!is_swap_buffers_pending_);
350 is_swap_buffers_pending_ = true; 272 is_swap_buffers_pending_ = true;
351 return true; 273 return true;
352 } 274 }
353 275
354 std::string TextureImageTransportSurface::GetExtensions() { 276 std::string TextureImageTransportSurface::GetExtensions() {
355 std::string extensions = gfx::GLSurface::GetExtensions(); 277 std::string extensions = gfx::GLSurface::GetExtensions();
356 extensions += extensions.empty() ? "" : " "; 278 extensions += extensions.empty() ? "" : " ";
357 extensions += "GL_CHROMIUM_front_buffer_cached "; 279 extensions += "GL_CHROMIUM_front_buffer_cached ";
358 extensions += "GL_CHROMIUM_post_sub_buffer"; 280 extensions += "GL_CHROMIUM_post_sub_buffer";
359 return extensions; 281 return extensions;
360 } 282 }
361 283
362 gfx::Size TextureImageTransportSurface::GetSize() { 284 gfx::Size TextureImageTransportSurface::GetSize() {
363 gfx::Size size = textures_[back()].size; 285 gfx::Size size = current_size_;
364 286
365 // OSMesa expects a non-zero size. 287 // OSMesa expects a non-zero size.
366 return gfx::Size(size.width() == 0 ? 1 : size.width(), 288 return gfx::Size(size.width() == 0 ? 1 : size.width(),
367 size.height() == 0 ? 1 : size.height()); 289 size.height() == 0 ? 1 : size.height());
368 } 290 }
369 291
370 void* TextureImageTransportSurface::GetHandle() { 292 void* TextureImageTransportSurface::GetHandle() {
371 return surface_.get() ? surface_->GetHandle() : NULL; 293 return surface_.get() ? surface_->GetHandle() : NULL;
372 } 294 }
373 295
374 unsigned TextureImageTransportSurface::GetFormat() { 296 unsigned TextureImageTransportSurface::GetFormat() {
375 return surface_.get() ? surface_->GetFormat() : 0; 297 return surface_.get() ? surface_->GetFormat() : 0;
376 } 298 }
377 299
378 void TextureImageTransportSurface::OnSetFrontSurfaceIsProtected( 300 void TextureImageTransportSurface::OnBufferPresented(uint64 surface_handle,
379 bool is_protected, uint32 protection_state_id) {
380 protection_state_id_ = protection_state_id;
381 if (frontbuffer_is_protected_ == is_protected)
382 return;
383 frontbuffer_is_protected_ = is_protected;
384 AdjustFrontBufferAllocation();
385
386 // If surface is set to protected, and we haven't actually released it yet,
387 // we can set the ui surface handle now just by sending a swap message.
388 if (is_protected && textures_[front()].info->service_id() &&
389 textures_[front()].sent_to_client) {
390 GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params params;
391 params.surface_handle = textures_[front()].client_id;
392 params.size = textures_[front()].size;
393 params.protection_state_id = protection_state_id_;
394 params.skip_ack = true;
395 helper_->SendAcceleratedSurfaceBuffersSwapped(params);
396 }
397 }
398
399 void TextureImageTransportSurface::OnBufferPresented(bool presented,
400 uint32 sync_point) { 301 uint32 sync_point) {
401 if (sync_point == 0) { 302 if (sync_point == 0) {
402 BufferPresentedImpl(presented); 303 BufferPresentedImpl(surface_handle);
403 } else { 304 } else {
404 helper_->manager()->sync_point_manager()->AddSyncPointCallback( 305 helper_->manager()->sync_point_manager()->AddSyncPointCallback(
405 sync_point, 306 sync_point,
406 base::Bind(&TextureImageTransportSurface::BufferPresentedImpl, 307 base::Bind(&TextureImageTransportSurface::BufferPresentedImpl,
407 this->AsWeakPtr(), 308 this,
408 presented)); 309 surface_handle));
409 } 310 }
311
312 // Careful, we might get deleted now if we were only waiting for
313 // a final swap ACK.
314 Release();
410 } 315 }
411 316
412 void TextureImageTransportSurface::BufferPresentedImpl(bool presented) { 317 void TextureImageTransportSurface::BufferPresentedImpl(uint64 surface_handle) {
318 DCHECK(!backbuffer_.service_id);
319 if (surface_handle) {
320 DCHECK(surface_handle == 1 || surface_handle == 2);
321 backbuffer_.surface_handle = surface_handle;
322 ConsumeTexture(backbuffer_);
323 } else {
324 // We didn't get back a texture, so allocate 'the other' buffer.
325 backbuffer_.surface_handle = (backbuffer_.surface_handle == 1) ? 2 : 1;
326 mailbox_name(backbuffer_.surface_handle) = MailboxName();
327 }
328
329 if (stub_destroyed_ && backbuffer_.service_id) {
330 // TODO(sievers): Remove this after changes to the mailbox to take ownership
331 // of the service ids.
332 DCHECK(context_.get() && surface_.get());
333 if (context_->MakeCurrent(surface_.get()))
334 glDeleteTextures(1, &backbuffer_.service_id);
335
336 return;
337 }
338
413 DCHECK(is_swap_buffers_pending_); 339 DCHECK(is_swap_buffers_pending_);
414 is_swap_buffers_pending_ = false; 340 is_swap_buffers_pending_ = false;
415 341
416 if (presented) { 342 // We should not have allowed the backbuffer to be discarded while the ack
417 // If we had not flipped, the two frame damage tracking is inconsistent. 343 // was pending.
418 // So conservatively take the whole frame. 344 DCHECK(backbuffer_suggested_allocation_);
419 if (!did_flip_)
420 previous_damage_rect_ = gfx::Rect(textures_[front()].size);
421 } else {
422 front_ = back();
423 previous_damage_rect_ = gfx::Rect(0, 0, 0, 0);
424 }
425
426 did_flip_ = presented;
427 345
428 // We're relying on the fact that the parent context is 346 // We're relying on the fact that the parent context is
429 // finished with it's context when it inserts the sync point that 347 // finished with it's context when it inserts the sync point that
430 // triggers this callback. 348 // triggers this callback.
431 if (helper_->MakeCurrent()) { 349 if (helper_->MakeCurrent()) {
432 if ((presented && textures_[front()].size != textures_[back()].size) || 350 if (backbuffer_.size != current_size_ || !backbuffer_.service_id)
433 !textures_[back()].info->service_id() || 351 CreateBackTexture();
434 !textures_[back()].sent_to_client) { 352 else
435 // We may get an ACK from a stale swap just to reschedule. In that case,
436 // we may not have a backbuffer suggestion and should not recreate one.
437 if (backbuffer_suggested_allocation_)
438 CreateBackTexture(textures_[front()].size);
439 } else {
440 AttachBackTextureToFBO(); 353 AttachBackTextureToFBO();
441 }
442 } 354 }
443 355
444 // Even if MakeCurrent fails, schedule anyway, to trigger the lost context 356 // Even if MakeCurrent fails, schedule anyway, to trigger the lost context
445 // logic. 357 // logic.
446 if (did_unschedule_) { 358 if (did_unschedule_) {
447 did_unschedule_ = false; 359 did_unschedule_ = false;
448 helper_->SetScheduled(true); 360 helper_->SetScheduled(true);
449 } 361 }
450 } 362 }
451 363
452 void TextureImageTransportSurface::OnResizeViewACK() { 364 void TextureImageTransportSurface::OnResizeViewACK() {
453 NOTREACHED(); 365 NOTREACHED();
454 } 366 }
455 367
456 void TextureImageTransportSurface::ReleaseTexture(int id) { 368 void TextureImageTransportSurface::ReleaseBackTexture() {
457 if (!parent_stub_) 369 if (!backbuffer_.service_id)
458 return; 370 return;
459 Texture& texture = textures_[id];
460 TextureInfo* info = texture.info;
461 DCHECK(info);
462 371
463 GLuint service_id = info->service_id(); 372 glDeleteTextures(1, &backbuffer_.service_id);
464 if (!service_id) 373 backbuffer_.service_id = 0;
465 return; 374 mailbox_name(backbuffer_.surface_handle) = MailboxName();
466 info->SetServiceId(0);
467
468 {
469 ScopedFrameBufferBinder fbo_binder(fbo_id_);
470 glDeleteTextures(1, &service_id);
471 }
472 glFlush(); 375 glFlush();
473 CHECK_GL_ERROR(); 376 CHECK_GL_ERROR();
474 } 377 }
475 378
476 void TextureImageTransportSurface::CreateBackTexture(const gfx::Size& size) { 379 void TextureImageTransportSurface::CreateBackTexture() {
477 if (!parent_stub_) 380 // If |is_swap_buffers_pending| we are waiting for our backbuffer
478 return; 381 // in the mailbox, so we shouldn't be reallocating it now.
479 Texture& texture = textures_[back()]; 382 DCHECK(!is_swap_buffers_pending_);
480 TextureInfo* info = texture.info;
481 DCHECK(info);
482 383
483 GLuint service_id = info->service_id(); 384 if (backbuffer_.service_id && backbuffer_.size == current_size_)
484
485 if (service_id && texture.size == size && texture.sent_to_client)
486 return; 385 return;
487 386
488 if (!service_id) { 387 if (!backbuffer_.service_id) {
489 glGenTextures(1, &service_id); 388 MailboxName new_mailbox_name;
490 info->SetServiceId(service_id); 389 MailboxName& name = mailbox_name(backbuffer_.surface_handle);
390 // This slot should be uninitialized.
391 DCHECK(!memcmp(&name, &new_mailbox_name, sizeof(MailboxName)));
392 mailbox_manager_->GenerateMailboxName(&new_mailbox_name);
393 name = new_mailbox_name;
394 glGenTextures(1, &backbuffer_.service_id);
491 } 395 }
492 396
493 if (size != texture.size) { 397 backbuffer_.size = current_size_;
494 texture.size = size;
495 TextureManager* texture_manager =
496 parent_stub_->decoder()->GetContextGroup()->texture_manager();
497 texture_manager->SetLevelInfo(
498 info,
499 GL_TEXTURE_2D,
500 0,
501 GL_RGBA,
502 size.width(),
503 size.height(),
504 1,
505 0,
506 GL_RGBA,
507 GL_UNSIGNED_BYTE,
508 true);
509 }
510 398
511 { 399 {
512 ScopedTextureBinder texture_binder(service_id); 400 ScopedTextureBinder texture_binder(backbuffer_.service_id);
513 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 401 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
514 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 402 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
515 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 403 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
516 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 404 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
517 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 405 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
518 size.width(), size.height(), 0, 406 current_size_.width(), current_size_.height(), 0,
519 GL_RGBA, GL_UNSIGNED_BYTE, NULL); 407 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
520 CHECK_GL_ERROR(); 408 CHECK_GL_ERROR();
521 } 409 }
522 410
523 AttachBackTextureToFBO(); 411 AttachBackTextureToFBO();
524 412
413 const MailboxName& name = mailbox_name(backbuffer_.surface_handle);
414
525 GpuHostMsg_AcceleratedSurfaceNew_Params params; 415 GpuHostMsg_AcceleratedSurfaceNew_Params params;
526 params.width = size.width(); 416 params.width = current_size_.width();
527 params.height = size.height(); 417 params.height = current_size_.height();
528 params.surface_handle = texture.client_id; 418 params.surface_handle = backbuffer_.surface_handle;
419 params.mailbox_name.append(
420 reinterpret_cast<const char*>(&name), sizeof(name));
529 helper_->SendAcceleratedSurfaceNew(params); 421 helper_->SendAcceleratedSurfaceNew(params);
530 texture.sent_to_client = true;
531 } 422 }
532 423
533 void TextureImageTransportSurface::AttachBackTextureToFBO() { 424 void TextureImageTransportSurface::AttachBackTextureToFBO() {
534 if (!parent_stub_) 425 DCHECK(backbuffer_.service_id);
535 return;
536 TextureInfo* info = textures_[back()].info;
537 DCHECK(info);
538
539 ScopedFrameBufferBinder fbo_binder(fbo_id_); 426 ScopedFrameBufferBinder fbo_binder(fbo_id_);
540 glFramebufferTexture2DEXT(GL_FRAMEBUFFER, 427 glFramebufferTexture2DEXT(GL_FRAMEBUFFER,
541 GL_COLOR_ATTACHMENT0, 428 GL_COLOR_ATTACHMENT0,
542 GL_TEXTURE_2D, 429 GL_TEXTURE_2D,
543 info->service_id(), 430 backbuffer_.service_id,
544 0); 431 0);
545 glFlush(); 432 glFlush();
546 CHECK_GL_ERROR(); 433 CHECK_GL_ERROR();
547 434
548 #ifndef NDEBUG 435 #ifndef NDEBUG
549 GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER); 436 GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER);
550 if (status != GL_FRAMEBUFFER_COMPLETE) { 437 if (status != GL_FRAMEBUFFER_COMPLETE) {
551 DLOG(ERROR) << "Framebuffer incomplete."; 438 DLOG(FATAL) << "Framebuffer incomplete: " << status;
552 } 439 }
553 #endif 440 #endif
554 } 441 }
555 442
556 void TextureImageTransportSurface::ReleaseParentStub() { 443 void TextureImageTransportSurface::ConsumeTexture(Texture& texture) {
557 DCHECK(parent_stub_); 444 DCHECK(!texture.service_id);
558 parent_stub_->RemoveDestructionObserver(this); 445 DCHECK(texture.surface_handle == 1 || texture.surface_handle == 2);
559 for (int i = 0; i < 2; ++i) { 446
560 Texture& texture = textures_[i]; 447 scoped_ptr<TextureDefinition> definition(mailbox_manager_->ConsumeTexture(
561 texture.info = NULL; 448 GL_TEXTURE_2D, mailbox_name(texture.surface_handle)));
562 if (!texture.sent_to_client) 449 if (definition.get()) {
563 continue; 450 texture.service_id = definition->ReleaseServiceId();
564 GpuHostMsg_AcceleratedSurfaceRelease_Params params; 451 texture.size = gfx::Size(definition->level_infos()[0][0].width,
565 params.identifier = texture.client_id; 452 definition->level_infos()[0][0].height);
566 helper_->SendAcceleratedSurfaceRelease(params);
567 } 453 }
568 parent_stub_ = NULL; 454 }
455
456 void TextureImageTransportSurface::ProduceTexture(Texture& texture) {
457 DCHECK(texture.service_id);
458 DCHECK(texture.surface_handle == 1 || texture.surface_handle == 2);
459 TextureManager* texture_manager =
460 helper_->stub()->decoder()->GetContextGroup()->texture_manager();
461 DCHECK(texture.size.width() > 0 && texture.size.height() > 0);
462 TextureDefinition::LevelInfo info(
463 GL_TEXTURE_2D, GL_RGBA, texture.size.width(), texture.size.height(), 1,
464 0, GL_RGBA, GL_UNSIGNED_BYTE, true);
465
466 TextureDefinition::LevelInfos level_infos;
467 level_infos.resize(1);
468 level_infos[0].resize(texture_manager->MaxLevelsForTarget(GL_TEXTURE_2D));
469 level_infos[0][0] = info;
470 scoped_ptr<TextureDefinition> definition(new TextureDefinition(
471 GL_TEXTURE_2D,
472 texture.service_id,
473 GL_LINEAR,
474 GL_LINEAR,
475 GL_CLAMP_TO_EDGE,
476 GL_CLAMP_TO_EDGE,
477 GL_NONE,
478 true,
479 level_infos));
480 // Pass NULL as |owner| here to avoid errors from glConsumeTextureCHROMIUM()
481 // when the renderer context group goes away before the RWHV handles a pending
482 // ACK. We avoid leaking a texture in the mailbox by waiting for the final ACK
483 // at which point we consume the correct texture back.
484 mailbox_manager_->ProduceTexture(
485 GL_TEXTURE_2D,
486 mailbox_name(texture.surface_handle),
487 definition.release(),
488 NULL);
489 texture.service_id = 0;
569 } 490 }
570 491
571 } // namespace content 492 } // namespace content
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