Index: ui/gfx/interpolated_transform.cc |
diff --git a/ui/gfx/interpolated_transform.cc b/ui/gfx/interpolated_transform.cc |
index 54ecba93f489f9e7be551795b884b4d71b5a7089..2db6adfb3a8c4010cc757a654b76bdc35fcc4e8d 100644 |
--- a/ui/gfx/interpolated_transform.cc |
+++ b/ui/gfx/interpolated_transform.cc |
@@ -28,13 +28,13 @@ bool IsMultipleOfNinetyDegrees(float degrees) |
// *rotation is set to be the appropriate sanitized rotation matrix. That is, |
// the rotation matrix corresponding to |degrees| which has entries that are all |
// either 0, 1 or -1. |
-bool MassageRotationIfMultipleOfNinetyDegrees(ui::Transform* rotation, |
+bool MassageRotationIfMultipleOfNinetyDegrees(gfx::Transform* rotation, |
float degrees) |
{ |
if (!IsMultipleOfNinetyDegrees(degrees) || !rotation) |
return false; |
- ui::Transform transform; |
+ gfx::Transform transform; |
SkMatrix44& m = transform.matrix(); |
float degrees_by_ninety = degrees / 90.0f; |
@@ -88,10 +88,10 @@ InterpolatedTransform::InterpolatedTransform(float start_time, |
InterpolatedTransform::~InterpolatedTransform() {} |
-ui::Transform InterpolatedTransform::Interpolate(float t) const { |
+gfx::Transform InterpolatedTransform::Interpolate(float t) const { |
if (reversed_) |
t = 1.0f - t; |
- ui::Transform result = InterpolateButDoNotCompose(t); |
+ gfx::Transform result = InterpolateButDoNotCompose(t); |
if (child_.get()) { |
result.ConcatTransform(child_->Interpolate(t)); |
} |
@@ -102,7 +102,7 @@ void InterpolatedTransform::SetChild(InterpolatedTransform* child) { |
child_.reset(child); |
} |
-bool InterpolatedTransform::FactorTRS(const ui::Transform& transform, |
+bool InterpolatedTransform::FactorTRS(const gfx::Transform& transform, |
gfx::Point* translation, |
float* rotation, |
gfx::Point3f* scale) { |
@@ -203,8 +203,8 @@ InterpolatedRotation::InterpolatedRotation(float start_degrees, |
InterpolatedRotation::~InterpolatedRotation() {} |
-ui::Transform InterpolatedRotation::InterpolateButDoNotCompose(float t) const { |
- ui::Transform result; |
+gfx::Transform InterpolatedRotation::InterpolateButDoNotCompose(float t) const { |
+ gfx::Transform result; |
float interpolated_degrees = ValueBetween(t, start_degrees_, end_degrees_); |
result.SetRotate(interpolated_degrees); |
if (t == 0.0f || t == 1.0f) |
@@ -240,9 +240,9 @@ InterpolatedAxisAngleRotation::InterpolatedAxisAngleRotation( |
InterpolatedAxisAngleRotation::~InterpolatedAxisAngleRotation() {} |
-ui::Transform |
+gfx::Transform |
InterpolatedAxisAngleRotation::InterpolateButDoNotCompose(float t) const { |
- ui::Transform result; |
+ gfx::Transform result; |
result.SetRotateAbout(axis_, ValueBetween(t, start_degrees_, end_degrees_)); |
return result; |
} |
@@ -282,8 +282,8 @@ InterpolatedScale::InterpolatedScale(const gfx::Point3f& start_scale, |
InterpolatedScale::~InterpolatedScale() {} |
-ui::Transform InterpolatedScale::InterpolateButDoNotCompose(float t) const { |
- ui::Transform result; |
+gfx::Transform InterpolatedScale::InterpolateButDoNotCompose(float t) const { |
+ gfx::Transform result; |
float scale_x = ValueBetween(t, start_scale_.x(), end_scale_.x()); |
float scale_y = ValueBetween(t, start_scale_.y(), end_scale_.y()); |
// TODO(vollick) 3d xforms. |
@@ -313,9 +313,9 @@ InterpolatedTranslation::InterpolatedTranslation(const gfx::Point& start_pos, |
InterpolatedTranslation::~InterpolatedTranslation() {} |
-ui::Transform |
+gfx::Transform |
InterpolatedTranslation::InterpolateButDoNotCompose(float t) const { |
- ui::Transform result; |
+ gfx::Transform result; |
// TODO(vollick) 3d xforms. |
result.SetTranslate(ValueBetween(t, start_pos_.x(), end_pos_.x()), |
ValueBetween(t, start_pos_.y(), end_pos_.y())); |
@@ -327,12 +327,12 @@ InterpolatedTranslation::InterpolateButDoNotCompose(float t) const { |
// |
InterpolatedConstantTransform::InterpolatedConstantTransform( |
- const ui::Transform& transform) |
+ const gfx::Transform& transform) |
: InterpolatedTransform(), |
transform_(transform) { |
} |
-ui::Transform |
+gfx::Transform |
InterpolatedConstantTransform::InterpolateButDoNotCompose(float t) const { |
return transform_; |
} |
@@ -361,18 +361,18 @@ InterpolatedTransformAboutPivot::InterpolatedTransformAboutPivot( |
InterpolatedTransformAboutPivot::~InterpolatedTransformAboutPivot() {} |
-ui::Transform |
+gfx::Transform |
InterpolatedTransformAboutPivot::InterpolateButDoNotCompose(float t) const { |
if (transform_.get()) { |
return transform_->Interpolate(t); |
} |
- return Transform(); |
+ return gfx::Transform(); |
} |
void InterpolatedTransformAboutPivot::Init(const gfx::Point& pivot, |
InterpolatedTransform* xform) { |
- ui::Transform to_pivot; |
- ui::Transform from_pivot; |
+ gfx::Transform to_pivot; |
+ gfx::Transform from_pivot; |
to_pivot.SetTranslate(-pivot.x(), -pivot.y()); |
from_pivot.SetTranslate(pivot.x(), pivot.y()); |
@@ -387,15 +387,15 @@ void InterpolatedTransformAboutPivot::Init(const gfx::Point& pivot, |
} |
InterpolatedTRSTransform::InterpolatedTRSTransform( |
- const ui::Transform& start_transform, |
- const ui::Transform& end_transform) |
+ const gfx::Transform& start_transform, |
+ const gfx::Transform& end_transform) |
: InterpolatedTransform() { |
Init(start_transform, end_transform); |
} |
InterpolatedTRSTransform::InterpolatedTRSTransform( |
- const ui::Transform& start_transform, |
- const ui::Transform& end_transform, |
+ const gfx::Transform& start_transform, |
+ const gfx::Transform& end_transform, |
float start_time, |
float end_time) |
: InterpolatedTransform() { |
@@ -404,16 +404,16 @@ InterpolatedTRSTransform::InterpolatedTRSTransform( |
InterpolatedTRSTransform::~InterpolatedTRSTransform() {} |
-ui::Transform |
+gfx::Transform |
InterpolatedTRSTransform::InterpolateButDoNotCompose(float t) const { |
if (transform_.get()) { |
return transform_->Interpolate(t); |
} |
- return Transform(); |
+ return gfx::Transform(); |
} |
-void InterpolatedTRSTransform::Init(const Transform& start_transform, |
- const Transform& end_transform) { |
+void InterpolatedTRSTransform::Init(const gfx::Transform& start_transform, |
+ const gfx::Transform& end_transform) { |
gfx::Point start_translation, end_translation; |
gfx::Point3f start_scale, end_scale; |
float start_degrees, end_degrees; |