| Index: gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_implementation_autogen.h b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| similarity index 83%
|
| copy from gpu/command_buffer/client/gles2_implementation_autogen.h
|
| copy to gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| index 8b7901f5f1a04a2dbba54a39c43692bbdde37d78..3beca1b110f0661648e001d2d1fb58b5fa1219b0 100644
|
| --- a/gpu/command_buffer/client/gles2_implementation_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| @@ -6,22 +6,18 @@
|
| // gpu/command_buffer/build_gles2_cmd_buffer.py
|
| // DO NOT EDIT!
|
|
|
| -// This file is included by gles2_implementation.h to declare the
|
| +// This file is included by gles2_implementation.cc to define the
|
| // GL api functions.
|
| -#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
|
| -#define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
|
| +#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_
|
| +#define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_
|
|
|
| -void ActiveTexture(GLenum texture);
|
| -
|
| -void AttachShader(GLuint program, GLuint shader) {
|
| +void GLES2Implementation::AttachShader(GLuint program, GLuint shader) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", " << shader << ")"); // NOLINT
|
| helper_->AttachShader(program, shader);
|
| }
|
|
|
| -void BindAttribLocation(GLuint program, GLuint index, const char* name);
|
| -
|
| -void BindBuffer(GLenum target, GLuint buffer) {
|
| +void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" << GLES2Util::GetStringBufferTarget(target) << ", " << buffer << ")"); // NOLINT
|
| if (IsBufferReservedId(buffer)) {
|
| @@ -32,7 +28,7 @@ void BindBuffer(GLenum target, GLuint buffer) {
|
| helper_->BindBuffer(target, buffer);
|
| }
|
|
|
| -void BindFramebuffer(GLenum target, GLuint framebuffer) {
|
| +void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT
|
| if (IsFramebufferReservedId(framebuffer)) {
|
| @@ -44,7 +40,8 @@ void BindFramebuffer(GLenum target, GLuint framebuffer) {
|
| helper_->BindFramebuffer(target, framebuffer);
|
| }
|
|
|
| -void BindRenderbuffer(GLenum target, GLuint renderbuffer) {
|
| +void GLES2Implementation::BindRenderbuffer(
|
| + GLenum target, GLuint renderbuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << renderbuffer << ")"); // NOLINT
|
| if (IsRenderbufferReservedId(renderbuffer)) {
|
| @@ -56,7 +53,7 @@ void BindRenderbuffer(GLenum target, GLuint renderbuffer) {
|
| helper_->BindRenderbuffer(target, renderbuffer);
|
| }
|
|
|
| -void BindTexture(GLenum target, GLuint texture) {
|
| +void GLES2Implementation::BindTexture(GLenum target, GLuint texture) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << texture << ")"); // NOLINT
|
| if (IsTextureReservedId(texture)) {
|
| @@ -67,44 +64,40 @@ void BindTexture(GLenum target, GLuint texture) {
|
| helper_->BindTexture(target, texture);
|
| }
|
|
|
| -void BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
|
| +void GLES2Implementation::BlendColor(
|
| + GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT
|
| helper_->BlendColor(red, green, blue, alpha);
|
| }
|
|
|
| -void BlendEquation(GLenum mode) {
|
| +void GLES2Implementation::BlendEquation(GLenum mode) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquation(" << GLES2Util::GetStringEquation(mode) << ")"); // NOLINT
|
| helper_->BlendEquation(mode);
|
| }
|
|
|
| -void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
|
| +void GLES2Implementation::BlendEquationSeparate(
|
| + GLenum modeRGB, GLenum modeAlpha) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquationSeparate(" << GLES2Util::GetStringEquation(modeRGB) << ", " << GLES2Util::GetStringEquation(modeAlpha) << ")"); // NOLINT
|
| helper_->BlendEquationSeparate(modeRGB, modeAlpha);
|
| }
|
|
|
| -void BlendFunc(GLenum sfactor, GLenum dfactor) {
|
| +void GLES2Implementation::BlendFunc(GLenum sfactor, GLenum dfactor) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFunc(" << GLES2Util::GetStringSrcBlendFactor(sfactor) << ", " << GLES2Util::GetStringDstBlendFactor(dfactor) << ")"); // NOLINT
|
| helper_->BlendFunc(sfactor, dfactor);
|
| }
|
|
|
| -void BlendFuncSeparate(
|
| +void GLES2Implementation::BlendFuncSeparate(
|
| GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFuncSeparate(" << GLES2Util::GetStringSrcBlendFactor(srcRGB) << ", " << GLES2Util::GetStringDstBlendFactor(dstRGB) << ", " << GLES2Util::GetStringSrcBlendFactor(srcAlpha) << ", " << GLES2Util::GetStringDstBlendFactor(dstAlpha) << ")"); // NOLINT
|
| helper_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
|
| }
|
|
|
| -void BufferData(
|
| - GLenum target, GLsizeiptr size, const void* data, GLenum usage);
|
| -
|
| -void BufferSubData(
|
| - GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
|
| -
|
| -GLenum CheckFramebufferStatus(GLenum target) {
|
| +GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCheckFramebufferStatus(" << GLES2Util::GetStringFrameBufferTarget(target) << ")"); // NOLINT
|
| typedef CheckFramebufferStatus::Result Result;
|
| @@ -120,48 +113,39 @@ GLenum CheckFramebufferStatus(GLenum target) {
|
| return *result;
|
| }
|
|
|
| -void Clear(GLbitfield mask);
|
| -
|
| -void ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
|
| +void GLES2Implementation::ClearColor(
|
| + GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT
|
| helper_->ClearColor(red, green, blue, alpha);
|
| }
|
|
|
| -void ClearDepthf(GLclampf depth) {
|
| +void GLES2Implementation::ClearDepthf(GLclampf depth) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearDepthf(" << depth << ")");
|
| helper_->ClearDepthf(depth);
|
| }
|
|
|
| -void ClearStencil(GLint s) {
|
| +void GLES2Implementation::ClearStencil(GLint s) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearStencil(" << s << ")");
|
| helper_->ClearStencil(s);
|
| }
|
|
|
| -void ColorMask(
|
| +void GLES2Implementation::ColorMask(
|
| GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glColorMask(" << GLES2Util::GetStringBool(red) << ", " << GLES2Util::GetStringBool(green) << ", " << GLES2Util::GetStringBool(blue) << ", " << GLES2Util::GetStringBool(alpha) << ")"); // NOLINT
|
| helper_->ColorMask(red, green, blue, alpha);
|
| }
|
|
|
| -void CompileShader(GLuint shader) {
|
| +void GLES2Implementation::CompileShader(GLuint shader) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompileShader(" << shader << ")"); // NOLINT
|
| helper_->CompileShader(shader);
|
| }
|
|
|
| -void CompressedTexImage2D(
|
| - GLenum target, GLint level, GLenum internalformat, GLsizei width,
|
| - GLsizei height, GLint border, GLsizei imageSize, const void* data);
|
| -
|
| -void CompressedTexSubImage2D(
|
| - GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
|
| - GLsizei height, GLenum format, GLsizei imageSize, const void* data);
|
| -
|
| -void CopyTexImage2D(
|
| +void GLES2Implementation::CopyTexImage2D(
|
| GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
|
| GLsizei width, GLsizei height, GLint border) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| @@ -178,7 +162,7 @@ void CopyTexImage2D(
|
| target, level, internalformat, x, y, width, height, border);
|
| }
|
|
|
| -void CopyTexSubImage2D(
|
| +void GLES2Implementation::CopyTexSubImage2D(
|
| GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
|
| GLsizei width, GLsizei height) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| @@ -195,7 +179,7 @@ void CopyTexSubImage2D(
|
| target, level, xoffset, yoffset, x, y, width, height);
|
| }
|
|
|
| -GLuint CreateProgram() {
|
| +GLuint GLES2Implementation::CreateProgram() {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateProgram(" << ")");
|
| GLuint client_id;
|
| @@ -206,7 +190,7 @@ GLuint CreateProgram() {
|
| return client_id;
|
| }
|
|
|
| -GLuint CreateShader(GLenum type) {
|
| +GLuint GLES2Implementation::CreateShader(GLenum type) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateShader(" << GLES2Util::GetStringShaderType(type) << ")"); // NOLINT
|
| GLuint client_id;
|
| @@ -217,13 +201,13 @@ GLuint CreateShader(GLenum type) {
|
| return client_id;
|
| }
|
|
|
| -void CullFace(GLenum mode) {
|
| +void GLES2Implementation::CullFace(GLenum mode) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCullFace(" << GLES2Util::GetStringFaceType(mode) << ")"); // NOLINT
|
| helper_->CullFace(mode);
|
| }
|
|
|
| -void DeleteBuffers(GLsizei n, const GLuint* buffers) {
|
| +void GLES2Implementation::DeleteBuffers(GLsizei n, const GLuint* buffers) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteBuffers(" << n << ", " << static_cast<const void*>(buffers) << ")"); // NOLINT
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| @@ -243,7 +227,8 @@ void DeleteBuffers(GLsizei n, const GLuint* buffers) {
|
| DeleteBuffersHelper(n, buffers);
|
| }
|
|
|
| -void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) {
|
| +void GLES2Implementation::DeleteFramebuffers(
|
| + GLsizei n, const GLuint* framebuffers) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteFramebuffers(" << n << ", " << static_cast<const void*>(framebuffers) << ")"); // NOLINT
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| @@ -263,14 +248,15 @@ void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) {
|
| DeleteFramebuffersHelper(n, framebuffers);
|
| }
|
|
|
| -void DeleteProgram(GLuint program) {
|
| +void GLES2Implementation::DeleteProgram(GLuint program) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteProgram(" << program << ")"); // NOLINT
|
| GPU_CLIENT_DCHECK(program != 0);
|
| DeleteProgramHelper(program);
|
| }
|
|
|
| -void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) {
|
| +void GLES2Implementation::DeleteRenderbuffers(
|
| + GLsizei n, const GLuint* renderbuffers) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteRenderbuffers(" << n << ", " << static_cast<const void*>(renderbuffers) << ")"); // NOLINT
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| @@ -290,14 +276,14 @@ void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) {
|
| DeleteRenderbuffersHelper(n, renderbuffers);
|
| }
|
|
|
| -void DeleteShader(GLuint shader) {
|
| +void GLES2Implementation::DeleteShader(GLuint shader) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteShader(" << shader << ")");
|
| GPU_CLIENT_DCHECK(shader != 0);
|
| DeleteShaderHelper(shader);
|
| }
|
|
|
| -void DeleteTextures(GLsizei n, const GLuint* textures) {
|
| +void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteTextures(" << n << ", " << static_cast<const void*>(textures) << ")"); // NOLINT
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| @@ -317,46 +303,31 @@ void DeleteTextures(GLsizei n, const GLuint* textures) {
|
| DeleteTexturesHelper(n, textures);
|
| }
|
|
|
| -void DepthFunc(GLenum func) {
|
| +void GLES2Implementation::DepthFunc(GLenum func) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthFunc(" << GLES2Util::GetStringCmpFunction(func) << ")"); // NOLINT
|
| helper_->DepthFunc(func);
|
| }
|
|
|
| -void DepthMask(GLboolean flag) {
|
| +void GLES2Implementation::DepthMask(GLboolean flag) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthMask(" << GLES2Util::GetStringBool(flag) << ")"); // NOLINT
|
| helper_->DepthMask(flag);
|
| }
|
|
|
| -void DepthRangef(GLclampf zNear, GLclampf zFar) {
|
| +void GLES2Implementation::DepthRangef(GLclampf zNear, GLclampf zFar) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthRangef(" << zNear << ", " << zFar << ")"); // NOLINT
|
| helper_->DepthRangef(zNear, zFar);
|
| }
|
|
|
| -void DetachShader(GLuint program, GLuint shader) {
|
| +void GLES2Implementation::DetachShader(GLuint program, GLuint shader) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDetachShader(" << program << ", " << shader << ")"); // NOLINT
|
| helper_->DetachShader(program, shader);
|
| }
|
|
|
| -void Disable(GLenum cap);
|
| -
|
| -void DrawArrays(GLenum mode, GLint first, GLsizei count);
|
| -
|
| -void DrawElements(
|
| - GLenum mode, GLsizei count, GLenum type, const void* indices);
|
| -
|
| -void Enable(GLenum cap);
|
| -
|
| -void Finish();
|
| -
|
| -void Flush();
|
| -
|
| -void ShallowFlushCHROMIUM();
|
| -
|
| -void FramebufferRenderbuffer(
|
| +void GLES2Implementation::FramebufferRenderbuffer(
|
| GLenum target, GLenum attachment, GLenum renderbuffertarget,
|
| GLuint renderbuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| @@ -365,7 +336,7 @@ void FramebufferRenderbuffer(
|
| target, attachment, renderbuffertarget, renderbuffer);
|
| }
|
|
|
| -void FramebufferTexture2D(
|
| +void GLES2Implementation::FramebufferTexture2D(
|
| GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
|
| GLint level) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| @@ -373,13 +344,13 @@ void FramebufferTexture2D(
|
| helper_->FramebufferTexture2D(target, attachment, textarget, texture, level);
|
| }
|
|
|
| -void FrontFace(GLenum mode) {
|
| +void GLES2Implementation::FrontFace(GLenum mode) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFrontFace(" << GLES2Util::GetStringFaceMode(mode) << ")"); // NOLINT
|
| helper_->FrontFace(mode);
|
| }
|
|
|
| -void GenBuffers(GLsizei n, GLuint* buffers) {
|
| +void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) {
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenBuffers(" << n << ", " << static_cast<const void*>(buffers) << ")"); // NOLINT
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenBuffers", "n < 0");
|
| @@ -396,13 +367,13 @@ void GenBuffers(GLsizei n, GLuint* buffers) {
|
| });
|
| }
|
|
|
| -void GenerateMipmap(GLenum target) {
|
| +void GLES2Implementation::GenerateMipmap(GLenum target) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenerateMipmap(" << GLES2Util::GetStringTextureBindTarget(target) << ")"); // NOLINT
|
| helper_->GenerateMipmap(target);
|
| }
|
|
|
| -void GenFramebuffers(GLsizei n, GLuint* framebuffers) {
|
| +void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) {
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenFramebuffers(" << n << ", " << static_cast<const void*>(framebuffers) << ")"); // NOLINT
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenFramebuffers", "n < 0");
|
| @@ -419,7 +390,7 @@ void GenFramebuffers(GLsizei n, GLuint* framebuffers) {
|
| });
|
| }
|
|
|
| -void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
|
| +void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenRenderbuffers(" << n << ", " << static_cast<const void*>(renderbuffers) << ")"); // NOLINT
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenRenderbuffers", "n < 0");
|
| @@ -436,7 +407,7 @@ void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
|
| });
|
| }
|
|
|
| -void GenTextures(GLsizei n, GLuint* textures) {
|
| +void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) {
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenTextures(" << n << ", " << static_cast<const void*>(textures) << ")"); // NOLINT
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenTextures", "n < 0");
|
| @@ -453,20 +424,7 @@ void GenTextures(GLsizei n, GLuint* textures) {
|
| });
|
| }
|
|
|
| -void GetActiveAttrib(
|
| - GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
|
| - GLenum* type, char* name);
|
| -
|
| -void GetActiveUniform(
|
| - GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
|
| - GLenum* type, char* name);
|
| -
|
| -void GetAttachedShaders(
|
| - GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
|
| -
|
| -GLint GetAttribLocation(GLuint program, const char* name);
|
| -
|
| -void GetBooleanv(GLenum pname, GLboolean* params) {
|
| +void GLES2Implementation::GetBooleanv(GLenum pname, GLboolean* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLboolean, params);
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBooleanv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| @@ -489,7 +447,8 @@ void GetBooleanv(GLenum pname, GLboolean* params) {
|
| }
|
| });
|
| }
|
| -void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) {
|
| +void GLES2Implementation::GetBufferParameteriv(
|
| + GLenum target, GLenum pname, GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBufferParameteriv(" << GLES2Util::GetStringBufferTarget(target) << ", " << GLES2Util::GetStringBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| @@ -512,9 +471,7 @@ void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) {
|
| }
|
| });
|
| }
|
| -GLenum GetError();
|
| -
|
| -void GetFloatv(GLenum pname, GLfloat* params) {
|
| +void GLES2Implementation::GetFloatv(GLenum pname, GLfloat* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFloatv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| if (GetFloatvHelper(pname, params)) {
|
| @@ -536,7 +493,7 @@ void GetFloatv(GLenum pname, GLfloat* params) {
|
| }
|
| });
|
| }
|
| -void GetFramebufferAttachmentParameteriv(
|
| +void GLES2Implementation::GetFramebufferAttachmentParameteriv(
|
| GLenum target, GLenum attachment, GLenum pname, GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| @@ -561,7 +518,7 @@ void GetFramebufferAttachmentParameteriv(
|
| }
|
| });
|
| }
|
| -void GetIntegerv(GLenum pname, GLint* params) {
|
| +void GLES2Implementation::GetIntegerv(GLenum pname, GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetIntegerv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| @@ -584,7 +541,8 @@ void GetIntegerv(GLenum pname, GLint* params) {
|
| }
|
| });
|
| }
|
| -void GetProgramiv(GLuint program, GLenum pname, GLint* params) {
|
| +void GLES2Implementation::GetProgramiv(
|
| + GLuint program, GLenum pname, GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramiv(" << program << ", " << GLES2Util::GetStringProgramParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| @@ -607,7 +565,7 @@ void GetProgramiv(GLuint program, GLenum pname, GLint* params) {
|
| }
|
| });
|
| }
|
| -void GetProgramInfoLog(
|
| +void GLES2Implementation::GetProgramInfoLog(
|
| GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
|
| @@ -634,7 +592,8 @@ void GetProgramInfoLog(
|
| *length = max_size;
|
| }
|
| }
|
| -void GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) {
|
| +void GLES2Implementation::GetRenderbufferParameteriv(
|
| + GLenum target, GLenum pname, GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetRenderbufferParameteriv(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| @@ -657,7 +616,8 @@ void GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) {
|
| }
|
| });
|
| }
|
| -void GetShaderiv(GLuint shader, GLenum pname, GLint* params) {
|
| +void GLES2Implementation::GetShaderiv(
|
| + GLuint shader, GLenum pname, GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderiv(" << shader << ", " << GLES2Util::GetStringShaderParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| @@ -680,7 +640,7 @@ void GetShaderiv(GLuint shader, GLenum pname, GLint* params) {
|
| }
|
| });
|
| }
|
| -void GetShaderInfoLog(
|
| +void GLES2Implementation::GetShaderInfoLog(
|
| GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
|
| @@ -707,10 +667,7 @@ void GetShaderInfoLog(
|
| *length = max_size;
|
| }
|
| }
|
| -void GetShaderPrecisionFormat(
|
| - GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
|
| -
|
| -void GetShaderSource(
|
| +void GLES2Implementation::GetShaderSource(
|
| GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
|
| @@ -737,9 +694,8 @@ void GetShaderSource(
|
| *length = max_size;
|
| }
|
| }
|
| -const GLubyte* GetString(GLenum name);
|
| -
|
| -void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) {
|
| +void GLES2Implementation::GetTexParameterfv(
|
| + GLenum target, GLenum pname, GLfloat* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameterfv(" << GLES2Util::GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| if (GetTexParameterfvHelper(target, pname, params)) {
|
| @@ -761,7 +717,8 @@ void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) {
|
| }
|
| });
|
| }
|
| -void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) {
|
| +void GLES2Implementation::GetTexParameteriv(
|
| + GLenum target, GLenum pname, GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameteriv(" << GLES2Util::GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| @@ -784,21 +741,13 @@ void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) {
|
| }
|
| });
|
| }
|
| -void GetUniformfv(GLuint program, GLint location, GLfloat* params);
|
| -
|
| -void GetUniformiv(GLuint program, GLint location, GLint* params);
|
| -
|
| -GLint GetUniformLocation(GLuint program, const char* name);
|
| -
|
| -void GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer);
|
| -
|
| -void Hint(GLenum target, GLenum mode) {
|
| +void GLES2Implementation::Hint(GLenum target, GLenum mode) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glHint(" << GLES2Util::GetStringHintTarget(target) << ", " << GLES2Util::GetStringHintMode(mode) << ")"); // NOLINT
|
| helper_->Hint(target, mode);
|
| }
|
|
|
| -GLboolean IsBuffer(GLuint buffer) {
|
| +GLboolean GLES2Implementation::IsBuffer(GLuint buffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsBuffer(" << buffer << ")");
|
| typedef IsBuffer::Result Result;
|
| @@ -813,9 +762,7 @@ GLboolean IsBuffer(GLuint buffer) {
|
| return *result;
|
| }
|
|
|
| -GLboolean IsEnabled(GLenum cap);
|
| -
|
| -GLboolean IsFramebuffer(GLuint framebuffer) {
|
| +GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsFramebuffer(" << framebuffer << ")"); // NOLINT
|
| typedef IsFramebuffer::Result Result;
|
| @@ -830,7 +777,7 @@ GLboolean IsFramebuffer(GLuint framebuffer) {
|
| return *result;
|
| }
|
|
|
| -GLboolean IsProgram(GLuint program) {
|
| +GLboolean GLES2Implementation::IsProgram(GLuint program) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsProgram(" << program << ")");
|
| typedef IsProgram::Result Result;
|
| @@ -845,7 +792,7 @@ GLboolean IsProgram(GLuint program) {
|
| return *result;
|
| }
|
|
|
| -GLboolean IsRenderbuffer(GLuint renderbuffer) {
|
| +GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsRenderbuffer(" << renderbuffer << ")"); // NOLINT
|
| typedef IsRenderbuffer::Result Result;
|
| @@ -861,7 +808,7 @@ GLboolean IsRenderbuffer(GLuint renderbuffer) {
|
| return *result;
|
| }
|
|
|
| -GLboolean IsShader(GLuint shader) {
|
| +GLboolean GLES2Implementation::IsShader(GLuint shader) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsShader(" << shader << ")");
|
| typedef IsShader::Result Result;
|
| @@ -876,7 +823,7 @@ GLboolean IsShader(GLuint shader) {
|
| return *result;
|
| }
|
|
|
| -GLboolean IsTexture(GLuint texture) {
|
| +GLboolean GLES2Implementation::IsTexture(GLuint texture) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsTexture(" << texture << ")");
|
| typedef IsTexture::Result Result;
|
| @@ -891,33 +838,25 @@ GLboolean IsTexture(GLuint texture) {
|
| return *result;
|
| }
|
|
|
| -void LineWidth(GLfloat width) {
|
| +void GLES2Implementation::LineWidth(GLfloat width) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLineWidth(" << width << ")");
|
| helper_->LineWidth(width);
|
| }
|
|
|
| -void LinkProgram(GLuint program);
|
| -
|
| -void PixelStorei(GLenum pname, GLint param);
|
| -
|
| -void PolygonOffset(GLfloat factor, GLfloat units) {
|
| +void GLES2Implementation::PolygonOffset(GLfloat factor, GLfloat units) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPolygonOffset(" << factor << ", " << units << ")"); // NOLINT
|
| helper_->PolygonOffset(factor, units);
|
| }
|
|
|
| -void ReadPixels(
|
| - GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
|
| - void* pixels);
|
| -
|
| -void ReleaseShaderCompiler() {
|
| +void GLES2Implementation::ReleaseShaderCompiler() {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseShaderCompiler(" << ")");
|
| helper_->ReleaseShaderCompiler();
|
| }
|
|
|
| -void RenderbufferStorage(
|
| +void GLES2Implementation::RenderbufferStorage(
|
| GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorage(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT
|
| @@ -932,13 +871,14 @@ void RenderbufferStorage(
|
| helper_->RenderbufferStorage(target, internalformat, width, height);
|
| }
|
|
|
| -void SampleCoverage(GLclampf value, GLboolean invert) {
|
| +void GLES2Implementation::SampleCoverage(GLclampf value, GLboolean invert) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSampleCoverage(" << value << ", " << GLES2Util::GetStringBool(invert) << ")"); // NOLINT
|
| helper_->SampleCoverage(value, invert);
|
| }
|
|
|
| -void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
|
| +void GLES2Implementation::Scissor(
|
| + GLint x, GLint y, GLsizei width, GLsizei height) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glScissor(" << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
|
| if (width < 0) {
|
| @@ -952,91 +892,82 @@ void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
|
| helper_->Scissor(x, y, width, height);
|
| }
|
|
|
| -void ShaderBinary(
|
| - GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary,
|
| - GLsizei length);
|
| -
|
| -void ShaderSource(
|
| - GLuint shader, GLsizei count, const char** str, const GLint* length);
|
| -
|
| -void StencilFunc(GLenum func, GLint ref, GLuint mask) {
|
| +void GLES2Implementation::StencilFunc(GLenum func, GLint ref, GLuint mask) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFunc(" << GLES2Util::GetStringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT
|
| helper_->StencilFunc(func, ref, mask);
|
| }
|
|
|
| -void StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) {
|
| +void GLES2Implementation::StencilFuncSeparate(
|
| + GLenum face, GLenum func, GLint ref, GLuint mask) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFuncSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << GLES2Util::GetStringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT
|
| helper_->StencilFuncSeparate(face, func, ref, mask);
|
| }
|
|
|
| -void StencilMask(GLuint mask) {
|
| +void GLES2Implementation::StencilMask(GLuint mask) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMask(" << mask << ")");
|
| helper_->StencilMask(mask);
|
| }
|
|
|
| -void StencilMaskSeparate(GLenum face, GLuint mask) {
|
| +void GLES2Implementation::StencilMaskSeparate(GLenum face, GLuint mask) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMaskSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << mask << ")"); // NOLINT
|
| helper_->StencilMaskSeparate(face, mask);
|
| }
|
|
|
| -void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
|
| +void GLES2Implementation::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOp(" << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT
|
| helper_->StencilOp(fail, zfail, zpass);
|
| }
|
|
|
| -void StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
|
| +void GLES2Implementation::StencilOpSeparate(
|
| + GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOpSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT
|
| helper_->StencilOpSeparate(face, fail, zfail, zpass);
|
| }
|
|
|
| -void TexImage2D(
|
| - GLenum target, GLint level, GLint internalformat, GLsizei width,
|
| - GLsizei height, GLint border, GLenum format, GLenum type,
|
| - const void* pixels);
|
| -
|
| -void TexParameterf(GLenum target, GLenum pname, GLfloat param) {
|
| +void GLES2Implementation::TexParameterf(
|
| + GLenum target, GLenum pname, GLfloat param) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterf(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT
|
| helper_->TexParameterf(target, pname, param);
|
| }
|
|
|
| -void TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) {
|
| +void GLES2Implementation::TexParameterfv(
|
| + GLenum target, GLenum pname, const GLfloat* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterfv(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| GPU_CLIENT_LOG("values: " << params[0]);
|
| helper_->TexParameterfvImmediate(target, pname, params);
|
| }
|
|
|
| -void TexParameteri(GLenum target, GLenum pname, GLint param) {
|
| +void GLES2Implementation::TexParameteri(
|
| + GLenum target, GLenum pname, GLint param) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteri(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT
|
| helper_->TexParameteri(target, pname, param);
|
| }
|
|
|
| -void TexParameteriv(GLenum target, GLenum pname, const GLint* params) {
|
| +void GLES2Implementation::TexParameteriv(
|
| + GLenum target, GLenum pname, const GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteriv(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| GPU_CLIENT_LOG("values: " << params[0]);
|
| helper_->TexParameterivImmediate(target, pname, params);
|
| }
|
|
|
| -void TexSubImage2D(
|
| - GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
|
| - GLsizei height, GLenum format, GLenum type, const void* pixels);
|
| -
|
| -void Uniform1f(GLint location, GLfloat x) {
|
| +void GLES2Implementation::Uniform1f(GLint location, GLfloat x) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1f(" << location << ", " << x << ")"); // NOLINT
|
| helper_->Uniform1f(location, x);
|
| }
|
|
|
| -void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) {
|
| +void GLES2Implementation::Uniform1fv(
|
| + GLint location, GLsizei count, const GLfloat* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| @@ -1051,13 +982,14 @@ void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) {
|
| helper_->Uniform1fvImmediate(location, count, v);
|
| }
|
|
|
| -void Uniform1i(GLint location, GLint x) {
|
| +void GLES2Implementation::Uniform1i(GLint location, GLint x) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1i(" << location << ", " << x << ")"); // NOLINT
|
| helper_->Uniform1i(location, x);
|
| }
|
|
|
| -void Uniform1iv(GLint location, GLsizei count, const GLint* v) {
|
| +void GLES2Implementation::Uniform1iv(
|
| + GLint location, GLsizei count, const GLint* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| @@ -1072,13 +1004,14 @@ void Uniform1iv(GLint location, GLsizei count, const GLint* v) {
|
| helper_->Uniform1ivImmediate(location, count, v);
|
| }
|
|
|
| -void Uniform2f(GLint location, GLfloat x, GLfloat y) {
|
| +void GLES2Implementation::Uniform2f(GLint location, GLfloat x, GLfloat y) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2f(" << location << ", " << x << ", " << y << ")"); // NOLINT
|
| helper_->Uniform2f(location, x, y);
|
| }
|
|
|
| -void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) {
|
| +void GLES2Implementation::Uniform2fv(
|
| + GLint location, GLsizei count, const GLfloat* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| @@ -1093,13 +1026,14 @@ void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) {
|
| helper_->Uniform2fvImmediate(location, count, v);
|
| }
|
|
|
| -void Uniform2i(GLint location, GLint x, GLint y) {
|
| +void GLES2Implementation::Uniform2i(GLint location, GLint x, GLint y) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2i(" << location << ", " << x << ", " << y << ")"); // NOLINT
|
| helper_->Uniform2i(location, x, y);
|
| }
|
|
|
| -void Uniform2iv(GLint location, GLsizei count, const GLint* v) {
|
| +void GLES2Implementation::Uniform2iv(
|
| + GLint location, GLsizei count, const GLint* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| @@ -1114,13 +1048,15 @@ void Uniform2iv(GLint location, GLsizei count, const GLint* v) {
|
| helper_->Uniform2ivImmediate(location, count, v);
|
| }
|
|
|
| -void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
|
| +void GLES2Implementation::Uniform3f(
|
| + GLint location, GLfloat x, GLfloat y, GLfloat z) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3f(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
|
| helper_->Uniform3f(location, x, y, z);
|
| }
|
|
|
| -void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) {
|
| +void GLES2Implementation::Uniform3fv(
|
| + GLint location, GLsizei count, const GLfloat* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| @@ -1135,13 +1071,15 @@ void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) {
|
| helper_->Uniform3fvImmediate(location, count, v);
|
| }
|
|
|
| -void Uniform3i(GLint location, GLint x, GLint y, GLint z) {
|
| +void GLES2Implementation::Uniform3i(
|
| + GLint location, GLint x, GLint y, GLint z) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3i(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
|
| helper_->Uniform3i(location, x, y, z);
|
| }
|
|
|
| -void Uniform3iv(GLint location, GLsizei count, const GLint* v) {
|
| +void GLES2Implementation::Uniform3iv(
|
| + GLint location, GLsizei count, const GLint* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| @@ -1156,13 +1094,15 @@ void Uniform3iv(GLint location, GLsizei count, const GLint* v) {
|
| helper_->Uniform3ivImmediate(location, count, v);
|
| }
|
|
|
| -void Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
|
| +void GLES2Implementation::Uniform4f(
|
| + GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4f(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
|
| helper_->Uniform4f(location, x, y, z, w);
|
| }
|
|
|
| -void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) {
|
| +void GLES2Implementation::Uniform4fv(
|
| + GLint location, GLsizei count, const GLfloat* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| @@ -1177,13 +1117,15 @@ void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) {
|
| helper_->Uniform4fvImmediate(location, count, v);
|
| }
|
|
|
| -void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
|
| +void GLES2Implementation::Uniform4i(
|
| + GLint location, GLint x, GLint y, GLint z, GLint w) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4i(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
|
| helper_->Uniform4i(location, x, y, z, w);
|
| }
|
|
|
| -void Uniform4iv(GLint location, GLsizei count, const GLint* v) {
|
| +void GLES2Implementation::Uniform4iv(
|
| + GLint location, GLsizei count, const GLint* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| @@ -1198,7 +1140,7 @@ void Uniform4iv(GLint location, GLsizei count, const GLint* v) {
|
| helper_->Uniform4ivImmediate(location, count, v);
|
| }
|
|
|
| -void UniformMatrix2fv(
|
| +void GLES2Implementation::UniformMatrix2fv(
|
| GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix2fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT
|
| @@ -1214,7 +1156,7 @@ void UniformMatrix2fv(
|
| helper_->UniformMatrix2fvImmediate(location, count, transpose, value);
|
| }
|
|
|
| -void UniformMatrix3fv(
|
| +void GLES2Implementation::UniformMatrix3fv(
|
| GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix3fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT
|
| @@ -1230,7 +1172,7 @@ void UniformMatrix3fv(
|
| helper_->UniformMatrix3fvImmediate(location, count, transpose, value);
|
| }
|
|
|
| -void UniformMatrix4fv(
|
| +void GLES2Implementation::UniformMatrix4fv(
|
| GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix4fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT
|
| @@ -1246,75 +1188,74 @@ void UniformMatrix4fv(
|
| helper_->UniformMatrix4fvImmediate(location, count, transpose, value);
|
| }
|
|
|
| -void UseProgram(GLuint program) {
|
| +void GLES2Implementation::UseProgram(GLuint program) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUseProgram(" << program << ")");
|
| helper_->UseProgram(program);
|
| }
|
|
|
| -void ValidateProgram(GLuint program) {
|
| +void GLES2Implementation::ValidateProgram(GLuint program) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program << ")"); // NOLINT
|
| helper_->ValidateProgram(program);
|
| }
|
|
|
| -void VertexAttrib1f(GLuint indx, GLfloat x) {
|
| +void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", " << x << ")"); // NOLINT
|
| helper_->VertexAttrib1f(indx, x);
|
| }
|
|
|
| -void VertexAttrib1fv(GLuint indx, const GLfloat* values) {
|
| +void GLES2Implementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
|
| GPU_CLIENT_LOG("values: " << values[0]);
|
| helper_->VertexAttrib1fvImmediate(indx, values);
|
| }
|
|
|
| -void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
|
| +void GLES2Implementation::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2f(" << indx << ", " << x << ", " << y << ")"); // NOLINT
|
| helper_->VertexAttrib2f(indx, x, y);
|
| }
|
|
|
| -void VertexAttrib2fv(GLuint indx, const GLfloat* values) {
|
| +void GLES2Implementation::VertexAttrib2fv(GLuint indx, const GLfloat* values) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
|
| GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1]);
|
| helper_->VertexAttrib2fvImmediate(indx, values);
|
| }
|
|
|
| -void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
|
| +void GLES2Implementation::VertexAttrib3f(
|
| + GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3f(" << indx << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
|
| helper_->VertexAttrib3f(indx, x, y, z);
|
| }
|
|
|
| -void VertexAttrib3fv(GLuint indx, const GLfloat* values) {
|
| +void GLES2Implementation::VertexAttrib3fv(GLuint indx, const GLfloat* values) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
|
| GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[2]); // NOLINT
|
| helper_->VertexAttrib3fvImmediate(indx, values);
|
| }
|
|
|
| -void VertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
|
| +void GLES2Implementation::VertexAttrib4f(
|
| + GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4f(" << indx << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
|
| helper_->VertexAttrib4f(indx, x, y, z, w);
|
| }
|
|
|
| -void VertexAttrib4fv(GLuint indx, const GLfloat* values) {
|
| +void GLES2Implementation::VertexAttrib4fv(GLuint indx, const GLfloat* values) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
|
| GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[2] << ", " << values[3]); // NOLINT
|
| helper_->VertexAttrib4fvImmediate(indx, values);
|
| }
|
|
|
| -void VertexAttribPointer(
|
| - GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
|
| - const void* ptr);
|
| -
|
| -void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
|
| +void GLES2Implementation::Viewport(
|
| + GLint x, GLint y, GLsizei width, GLsizei height) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glViewport(" << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
|
| if (width < 0) {
|
| @@ -1328,7 +1269,7 @@ void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
|
| helper_->Viewport(x, y, width, height);
|
| }
|
|
|
| -void BlitFramebufferEXT(
|
| +void GLES2Implementation::BlitFramebufferEXT(
|
| GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
|
| GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| @@ -1337,7 +1278,7 @@ void BlitFramebufferEXT(
|
| srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
|
| }
|
|
|
| -void RenderbufferStorageMultisampleEXT(
|
| +void GLES2Implementation::RenderbufferStorageMultisampleEXT(
|
| GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
|
| GLsizei height) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| @@ -1361,7 +1302,7 @@ void RenderbufferStorageMultisampleEXT(
|
| target, samples, internalformat, width, height);
|
| }
|
|
|
| -void TexStorage2DEXT(
|
| +void GLES2Implementation::TexStorage2DEXT(
|
| GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
|
| GLsizei height) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| @@ -1381,7 +1322,7 @@ void TexStorage2DEXT(
|
| helper_->TexStorage2DEXT(target, levels, internalFormat, width, height);
|
| }
|
|
|
| -void GenQueriesEXT(GLsizei n, GLuint* queries) {
|
| +void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) {
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenQueriesEXT(" << n << ", " << static_cast<const void*>(queries) << ")"); // NOLINT
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenQueriesEXT", "n < 0");
|
| @@ -1398,7 +1339,7 @@ void GenQueriesEXT(GLsizei n, GLuint* queries) {
|
| });
|
| }
|
|
|
| -void DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
|
| +void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteQueriesEXT(" << n << ", " << static_cast<const void*>(queries) << ")"); // NOLINT
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| @@ -1418,23 +1359,7 @@ void DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
|
| DeleteQueriesEXTHelper(n, queries);
|
| }
|
|
|
| -GLboolean IsQueryEXT(GLuint id);
|
| -
|
| -void BeginQueryEXT(GLenum target, GLuint id);
|
| -
|
| -void EndQueryEXT(GLenum target);
|
| -
|
| -void GetQueryivEXT(GLenum target, GLenum pname, GLint* params);
|
| -
|
| -void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params);
|
| -
|
| -void InsertEventMarkerEXT(GLsizei length, const GLchar* marker);
|
| -
|
| -void PushGroupMarkerEXT(GLsizei length, const GLchar* marker);
|
| -
|
| -void PopGroupMarkerEXT();
|
| -
|
| -void GenVertexArraysOES(GLsizei n, GLuint* arrays) {
|
| +void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenVertexArraysOES(" << n << ", " << static_cast<const void*>(arrays) << ")"); // NOLINT
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenVertexArraysOES", "n < 0");
|
| @@ -1451,7 +1376,8 @@ void GenVertexArraysOES(GLsizei n, GLuint* arrays) {
|
| });
|
| }
|
|
|
| -void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) {
|
| +void GLES2Implementation::DeleteVertexArraysOES(
|
| + GLsizei n, const GLuint* arrays) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteVertexArraysOES(" << n << ", " << static_cast<const void*>(arrays) << ")"); // NOLINT
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| @@ -1471,7 +1397,7 @@ void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) {
|
| DeleteVertexArraysOESHelper(n, arrays);
|
| }
|
|
|
| -GLboolean IsVertexArrayOES(GLuint array) {
|
| +GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsVertexArrayOES(" << array << ")"); // NOLINT
|
| typedef IsVertexArrayOES::Result Result;
|
| @@ -1486,7 +1412,7 @@ GLboolean IsVertexArrayOES(GLuint array) {
|
| return *result;
|
| }
|
|
|
| -void BindVertexArrayOES(GLuint array) {
|
| +void GLES2Implementation::BindVertexArrayOES(GLuint array) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array << ")"); // NOLINT
|
| if (IsVertexArrayReservedId(array)) {
|
| @@ -1498,52 +1424,7 @@ void BindVertexArrayOES(GLuint array) {
|
| helper_->BindVertexArrayOES(array);
|
| }
|
|
|
| -void SwapBuffers();
|
| -
|
| -GLuint GetMaxValueInBufferCHROMIUM(
|
| - GLuint buffer_id, GLsizei count, GLenum type, GLuint offset);
|
| -
|
| -void GenSharedIdsCHROMIUM(
|
| - GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids);
|
| -
|
| -void DeleteSharedIdsCHROMIUM(
|
| - GLuint namespace_id, GLsizei n, const GLuint* ids);
|
| -
|
| -void RegisterSharedIdsCHROMIUM(
|
| - GLuint namespace_id, GLsizei n, const GLuint* ids);
|
| -
|
| -GLboolean EnableFeatureCHROMIUM(const char* feature);
|
| -
|
| -void* MapBufferSubDataCHROMIUM(
|
| - GLuint target, GLintptr offset, GLsizeiptr size, GLenum access);
|
| -
|
| -void UnmapBufferSubDataCHROMIUM(const void* mem);
|
| -
|
| -void* MapTexSubImage2DCHROMIUM(
|
| - GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
|
| - GLsizei height, GLenum format, GLenum type, GLenum access);
|
| -
|
| -void UnmapTexSubImage2DCHROMIUM(const void* mem);
|
| -
|
| -void ResizeCHROMIUM(GLuint width, GLuint height);
|
| -
|
| -const GLchar* GetRequestableExtensionsCHROMIUM();
|
| -
|
| -void RequestExtensionCHROMIUM(const char* extension);
|
| -
|
| -void RateLimitOffscreenContextCHROMIUM();
|
| -
|
| -void GetMultipleIntegervCHROMIUM(
|
| - const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size);
|
| -
|
| -void GetProgramInfoCHROMIUM(
|
| - GLuint program, GLsizei bufsize, GLsizei* size, void* info);
|
| -
|
| -GLuint CreateStreamTextureCHROMIUM(GLuint texture);
|
| -
|
| -void DestroyStreamTextureCHROMIUM(GLuint texture);
|
| -
|
| -void GetTranslatedShaderSourceANGLE(
|
| +void GLES2Implementation::GetTranslatedShaderSourceANGLE(
|
| GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
|
| @@ -1570,9 +1451,7 @@ void GetTranslatedShaderSourceANGLE(
|
| *length = max_size;
|
| }
|
| }
|
| -void PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height);
|
| -
|
| -void TexImageIOSurface2DCHROMIUM(
|
| +void GLES2Implementation::TexImageIOSurface2DCHROMIUM(
|
| GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
|
| GLuint plane) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| @@ -1590,7 +1469,7 @@ void TexImageIOSurface2DCHROMIUM(
|
| target, width, height, ioSurfaceId, plane);
|
| }
|
|
|
| -void CopyTextureCHROMIUM(
|
| +void GLES2Implementation::CopyTextureCHROMIUM(
|
| GLenum target, GLenum source_id, GLenum dest_id, GLint level,
|
| GLint internalformat) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| @@ -1599,33 +1478,21 @@ void CopyTextureCHROMIUM(
|
| target, source_id, dest_id, level, internalformat);
|
| }
|
|
|
| -void DrawArraysInstancedANGLE(
|
| - GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
| -
|
| -void DrawElementsInstancedANGLE(
|
| - GLenum mode, GLsizei count, GLenum type, const void* indices,
|
| - GLsizei primcount);
|
| -
|
| -void VertexAttribDivisorANGLE(GLuint index, GLuint divisor);
|
| -
|
| -void GenMailboxCHROMIUM(GLbyte* mailbox);
|
| -
|
| -void ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) {
|
| +void GLES2Implementation::ProduceTextureCHROMIUM(
|
| + GLenum target, const GLbyte* mailbox) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glProduceTextureCHROMIUM(" << GLES2Util::GetStringTextureTarget(target) << ", " << static_cast<const void*>(mailbox) << ")"); // NOLINT
|
| GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailbox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " << mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[30] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox[44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbox[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailbox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << ", " << mailbox[62] << ", " << mailbox[63]); // NOLINT
|
| helper_->ProduceTextureCHROMIUMImmediate(target, mailbox);
|
| }
|
|
|
| -void ConsumeTextureCHROMIUM(GLenum target, const GLbyte* mailbox) {
|
| +void GLES2Implementation::ConsumeTextureCHROMIUM(
|
| + GLenum target, const GLbyte* mailbox) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glConsumeTextureCHROMIUM(" << GLES2Util::GetStringTextureTarget(target) << ", " << static_cast<const void*>(mailbox) << ")"); // NOLINT
|
| GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailbox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " << mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[30] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox[44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbox[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailbox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << ", " << mailbox[62] << ", " << mailbox[63]); // NOLINT
|
| helper_->ConsumeTextureCHROMIUMImmediate(target, mailbox);
|
| }
|
|
|
| -void BindUniformLocationCHROMIUM(
|
| - GLuint program, GLint location, const char* name);
|
| -
|
| -#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
|
| +#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_
|
|
|
|
|