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Unified Diff: experimental/conways_life/index.html

Issue 10928195: First round of dead file removal (Closed) Base URL: https://github.com/samclegg/nativeclient-sdk.git@master
Patch Set: Created 8 years, 3 months ago
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Index: experimental/conways_life/index.html
diff --git a/experimental/conways_life/index.html b/experimental/conways_life/index.html
deleted file mode 100644
index 833395233f63266ab4916779e1f4f8084d8543c2..0000000000000000000000000000000000000000
--- a/experimental/conways_life/index.html
+++ /dev/null
@@ -1,150 +0,0 @@
-<html>
-<head>
- <title>Life Demo</title>
- <meta HTTP-EQUIV="Pragma" CONTENT="no-cache">
- <meta HTTP-EQUIV="Expires" CONTENT="-1">
- <link href="css/life.css" rel="stylesheet" type="text/css">
- <link href="css/toolbar.css" rel="stylesheet" type="text/css">
- <link href="css/stamp_editor.css" rel="stylesheet" type="text/css">
-
- <script type="text/javascript" src="closure.js"></script>
- <!-- Loads the Life application code. This is order dependent. -->
- <script type="text/javascript" src="events/dragger.js"></script>
- <script type="text/javascript" src="events/event.js"></script>
- <script type="text/javascript" src="controllers/stamp_editor.js"></script>
- <script type="text/javascript" src="controllers/stamp_panel.js"></script>
- <script type="text/javascript" src="controllers/viewcontroller.js"> </script>
- <script type="text/javascript" src="life.js"></script>
- <!--Resolve interdependencies in Life. -->
- <script type="text/javascript">
- goog.require('life.Application');
- goog.require('life.controllers.ViewController');
- goog.require('uikit.events.Dragger');
- goog.require('uikit.events.Event');
- </script>
-</head>
-<body id="bodyId">
- <!--
- Place the Life game UI components inside an auto-sizing container so that
- they change size with the window.
- -->
- <div id="autosize_background">
- <div id="life_top_toolbar" class="life-toolbar top-toolbar">
- <div class="vertical-align-center">Conway's Game of Life 2011</div>
- <form name="game_controls_form"
- class="vertical-align-center text-align-right"
- action=""
- method="get">
- <button type="button"
- id="stamp_editor_button"
- style="position: relative;"></button>
- <!-- Lay out the stamp editor panel. There is some title text, followed
- the the stamp editor itself, a set of cancel/ok buttons and then
- an explanatory legend. The stamp editor DOM is built via
- Javascript in stamp.Editor.makeStampEditorPanel(). -->
- <div class="panel" style="display: none;" id="stamp_editor_panel">
- <p id="title_text">Click on a cell to change its state.</p>
- <table id="stamp_editor_outer_container"
- style="font-size: inherit; text-align: center;">
- <tr>
- <!-- The cell editor table. This gets populated in stamp_editor.js -->
- <td id="stamp_editor_container" colspan=2></td>
- <td valign="top">
- <!-- The add/collapse column buttons. -->
- <table rows=2 cols=1 style="font-size: inherit;">
- <tr>
- <td id="add_column_button"><img src="img/plus_button.png"
- alt="Add column" border=0 /></td>
- </tr>
- <tr>
- <td id="remove_column_button"
- style="opacity: 0.5;"><img
- src="img/minus_button.png"
- alt="Remove column" border=0 /></td>
- </tr>
- </table>
- </td>
- </tr>
- <!-- The add/remove row buttons -->
- <tr>
- <td id="add_row_button" width="12"><img src="img/plus_button.png"
- alt="Add row" border=0 /></td>
- <td id="remove_row_button"
- align="left"
- style="opacity: 0.5;"><img
- src="img/minus_button.png"
- alt="Remove row" border=0 /></td>
- </tr>
- </table>
- <table id="ok_cancel_buttons">
- <!-- The OK/Cancel buttons -->
- <tr>
- <td id="cancel_button" class="stamp_editor_button">Cancel</td>
- <td id="ok_button" class="stamp_editor_button">OK</td>
- </tr>
- </table>
- <!-- The editor legend. -->
- <table id="stamp_editor_legend"
- rows=1 cols=4 align=center width=100%>
- <tr>
- <td><img src="img/live_cell.png" width=8 height=8 /></td>
- <td>alive</td>
- <td><img src="img/dead_cell.png" width=8 height=8 /></td>
- <td>dead</td>
- </tr>
- </table>
- </div>
- <select id="play_mode_select">
- <option selected="yes" value="random_seed">Random Seed</option>
- <option value="stamp">Stamp</option>
- </select>
- <select id="sound_select">
- <option value="sounds/ahem_x.wav">Ahem</option>
- <option value="sounds/bicycle_bell.wav">Bell</option>
- <option selected="yes" value="sounds/boing_x.wav">Boing</option>
- <option value="sounds/doorbell.wav">Doorbell</option>
- </select>
- <button id="play_button"
- type="button"
- class="image_button"
- altimage="url(img/pause_button.png)"
- state="off"
- style="background-image:url(img/play_button.png);">
- </button>
- <button id="clear_button"
- type="button"
- style="width: 72px;">Clear</button>
- </form>
- </div>
- <!-- The Life NaCl module will end up in this <DIV>. -->
- <div id="life_game_view" class="life-view"></div>
- <div id="life_bottom_toolbar" class="life-toolbar bottom-toolbar">
- <p class="vertical-align-center"
- style="font-size: 10pt; padding-left: 32px;">
- <a href="about.html">Acknowledgements and Notices</a>
- </p>
- <form name="automaton_rules_form"
- class="vertical-align-center text-align-right"
- action=""
- method="get">
- <div style="font-size: 10pt;">
- Birth: <input type="text"
- id="birth_field"
- value="3"
- size="3" />
- <div id="separator" class="toolbar-separator"></div>
- Keep Alive: <input type="text"
- id="keep_alive_field"
- value="2,3"
- size="3" />
- </div>
- </form>
- </div>
- </div>
-
- <script type="text/javascript">
- var application = new life.Application();
- application.run('life_game_view');
- </script>
-</body>
-</html>
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