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Issue 10928195: First round of dead file removal (Closed) Base URL: https://github.com/samclegg/nativeclient-sdk.git@master
Patch Set: Created 8 years, 3 months ago
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1 <html>
2 <head>
3 <title>Life Demo</title>
4 <meta HTTP-EQUIV="Pragma" CONTENT="no-cache">
5 <meta HTTP-EQUIV="Expires" CONTENT="-1">
6 <link href="css/life.css" rel="stylesheet" type="text/css">
7 <link href="css/toolbar.css" rel="stylesheet" type="text/css">
8 <link href="css/stamp_editor.css" rel="stylesheet" type="text/css">
9
10 <script type="text/javascript" src="closure.js"></script>
11 <!-- Loads the Life application code. This is order dependent. -->
12 <script type="text/javascript" src="events/dragger.js"></script>
13 <script type="text/javascript" src="events/event.js"></script>
14 <script type="text/javascript" src="controllers/stamp_editor.js"></script>
15 <script type="text/javascript" src="controllers/stamp_panel.js"></script>
16 <script type="text/javascript" src="controllers/viewcontroller.js"> </script>
17 <script type="text/javascript" src="life.js"></script>
18 <!--Resolve interdependencies in Life. -->
19 <script type="text/javascript">
20 goog.require('life.Application');
21 goog.require('life.controllers.ViewController');
22 goog.require('uikit.events.Dragger');
23 goog.require('uikit.events.Event');
24 </script>
25 </head>
26 <body id="bodyId">
27 <!--
28 Place the Life game UI components inside an auto-sizing container so that
29 they change size with the window.
30 -->
31 <div id="autosize_background">
32 <div id="life_top_toolbar" class="life-toolbar top-toolbar">
33 <div class="vertical-align-center">Conway's Game of Life 2011</div>
34 <form name="game_controls_form"
35 class="vertical-align-center text-align-right"
36 action=""
37 method="get">
38 <button type="button"
39 id="stamp_editor_button"
40 style="position: relative;"></button>
41 <!-- Lay out the stamp editor panel. There is some title text, followed
42 the the stamp editor itself, a set of cancel/ok buttons and then
43 an explanatory legend. The stamp editor DOM is built via
44 Javascript in stamp.Editor.makeStampEditorPanel(). -->
45 <div class="panel" style="display: none;" id="stamp_editor_panel">
46 <p id="title_text">Click on a cell to change its state.</p>
47 <table id="stamp_editor_outer_container"
48 style="font-size: inherit; text-align: center;">
49 <tr>
50 <!-- The cell editor table. This gets populated in stamp_editor.js -->
51 <td id="stamp_editor_container" colspan=2></td>
52 <td valign="top">
53 <!-- The add/collapse column buttons. -->
54 <table rows=2 cols=1 style="font-size: inherit;">
55 <tr>
56 <td id="add_column_button"><img src="img/plus_button.png"
57 alt="Add column" border=0 /></td>
58 </tr>
59 <tr>
60 <td id="remove_column_button"
61 style="opacity: 0.5;"><img
62 src="img/minus_button.png"
63 alt="Remove column" border=0 /></td>
64 </tr>
65 </table>
66 </td>
67 </tr>
68 <!-- The add/remove row buttons -->
69 <tr>
70 <td id="add_row_button" width="12"><img src="img/plus_button.png"
71 alt="Add row" border=0 /></td>
72 <td id="remove_row_button"
73 align="left"
74 style="opacity: 0.5;"><img
75 src="img/minus_button.png"
76 alt="Remove row" border=0 /></td>
77 </tr>
78 </table>
79 <table id="ok_cancel_buttons">
80 <!-- The OK/Cancel buttons -->
81 <tr>
82 <td id="cancel_button" class="stamp_editor_button">Cancel</td>
83 <td id="ok_button" class="stamp_editor_button">OK</td>
84 </tr>
85 </table>
86 <!-- The editor legend. -->
87 <table id="stamp_editor_legend"
88 rows=1 cols=4 align=center width=100%>
89 <tr>
90 <td><img src="img/live_cell.png" width=8 height=8 /></td>
91 <td>alive</td>
92 <td><img src="img/dead_cell.png" width=8 height=8 /></td>
93 <td>dead</td>
94 </tr>
95 </table>
96 </div>
97 <select id="play_mode_select">
98 <option selected="yes" value="random_seed">Random Seed</option>
99 <option value="stamp">Stamp</option>
100 </select>
101 <select id="sound_select">
102 <option value="sounds/ahem_x.wav">Ahem</option>
103 <option value="sounds/bicycle_bell.wav">Bell</option>
104 <option selected="yes" value="sounds/boing_x.wav">Boing</option>
105 <option value="sounds/doorbell.wav">Doorbell</option>
106 </select>
107 <button id="play_button"
108 type="button"
109 class="image_button"
110 altimage="url(img/pause_button.png)"
111 state="off"
112 style="background-image:url(img/play_button.png);">
113 </button>
114 <button id="clear_button"
115 type="button"
116 style="width: 72px;">Clear</button>
117 </form>
118 </div>
119 <!-- The Life NaCl module will end up in this <DIV>. -->
120 <div id="life_game_view" class="life-view"></div>
121 <div id="life_bottom_toolbar" class="life-toolbar bottom-toolbar">
122 <p class="vertical-align-center"
123 style="font-size: 10pt; padding-left: 32px;">
124 <a href="about.html">Acknowledgements and Notices</a>
125 </p>
126 <form name="automaton_rules_form"
127 class="vertical-align-center text-align-right"
128 action=""
129 method="get">
130 <div style="font-size: 10pt;">
131 Birth: <input type="text"
132 id="birth_field"
133 value="3"
134 size="3" />
135 <div id="separator" class="toolbar-separator"></div>
136 Keep Alive: <input type="text"
137 id="keep_alive_field"
138 value="2,3"
139 size="3" />
140 </div>
141 </form>
142 </div>
143 </div>
144
145 <script type="text/javascript">
146 var application = new life.Application();
147 application.run('life_game_view');
148 </script>
149 </body>
150 </html>
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