Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1130)

Unified Diff: experimental/conways_life/audio/web_wav_sound_resource.h

Issue 10928195: First round of dead file removal (Closed) Base URL: https://github.com/samclegg/nativeclient-sdk.git@master
Patch Set: Created 8 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: experimental/conways_life/audio/web_wav_sound_resource.h
diff --git a/experimental/conways_life/audio/web_wav_sound_resource.h b/experimental/conways_life/audio/web_wav_sound_resource.h
deleted file mode 100644
index e6b6f4ea3a9684a661ee35d7777081ea142c048b..0000000000000000000000000000000000000000
--- a/experimental/conways_life/audio/web_wav_sound_resource.h
+++ /dev/null
@@ -1,73 +0,0 @@
-// Copyright (c) 2011 The Native Client Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef WEB_WAV_SOUND_RESOURCE_H_
-#define WEB_WAV_SOUND_RESOURCE_H_
-
-#include <string>
-#include <vector>
-
-#include "experimental/conways_life/audio/audio_source.h"
-#include "experimental/conways_life/web_resource_loader.h"
-
-namespace pp {
-class Instance;
-}
-
-namespace audio {
-
-// WebWavSoundResource downloads a wav audio file from a URL and, if successful,
-// exposes the sound samples through the AudioSource interface. Each instance
-// can only be used once. That is, once Init has been called there is no way
-// to call it again to load a different sound resource. As such, this class
-// uses a lock-free, producer-consumer approach to thread safety. It starts
-// with IsReady returning false. Once the audio data is available, IsReady
-// reports true and remains so until the instance is deleted.
-class WebWavSoundResource : public AudioSource {
- public:
- typedef life::WebResourceLoader<WebWavSoundResource> Loader;
-
- WebWavSoundResource();
- ~WebWavSoundResource();
-
- // Init the wav sound source by downloading audio data from the given URL.
- // This is an asychronous call that returns immediately.
- void Init(const std::string& url, pp::Instance* instance);
-
- // Return whether the audio sample is ready to play.
- bool IsReady() const { return is_ready_; }
-
- // AudioSource interface.
- int32_t GetSampleRate() const;
- const char* GetAudioData() const;
- size_t GetAudioDataSize() const;
-
- // WebResourceLoader delegate methods.
- bool OnWebResourceLoaderCallback(Loader::DispatchOpCode op_code,
- Loader* loader);
- void OnWebResourceLoaderError(int32_t error, Loader* loader);
- void OnWebResourceLoaderDone(Loader* loader);
-
- private:
- // Disallow copy and assigment.
- WebWavSoundResource(const WebWavSoundResource&);
- WebWavSoundResource& operator=(const WebWavSoundResource&);
-
- // Clear (delete) all audio data.
- void Clear();
-
- // True ==> wav data is ready for audio playback.
- bool is_ready_;
- // Wav audio data, including headers.
- std::vector<char> wav_data_;
- size_t wav_data_size_;
- // The actual amount of data received from the loader.
- size_t received_data_size_;
- // The resource loader used to stream data.
- Loader* loader_;
-};
-
-} // namespace audio
-
-#endif // WEB_WAV_SOUND_RESOURCE_H_
« no previous file with comments | « experimental/conways_life/audio/audio_source.h ('k') | experimental/conways_life/audio/web_wav_sound_resource.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698