| Index: experimental/conways_life/audio/audio_source.h
|
| diff --git a/experimental/conways_life/audio/audio_source.h b/experimental/conways_life/audio/audio_source.h
|
| deleted file mode 100644
|
| index 9c5281b48eaf96b5898c3d47e8be313dfa3dd1cc..0000000000000000000000000000000000000000
|
| --- a/experimental/conways_life/audio/audio_source.h
|
| +++ /dev/null
|
| @@ -1,37 +0,0 @@
|
| -// Copyright (c) 2011 The Native Client Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef AUDIO_SOURCE_H_
|
| -#define AUDIO_SOURCE_H_
|
| -
|
| -#include "experimental/conways_life/web_resource_loader.h"
|
| -
|
| -namespace pp {
|
| -class Audio;
|
| -class Instance;
|
| -}
|
| -
|
| -namespace audio {
|
| -
|
| -// AudioSource declares the interface for a class that can be assigned to an
|
| -// AudioPlayer instance.
|
| -class AudioSource {
|
| - public:
|
| - AudioSource() {}
|
| - virtual ~AudioSource() = 0;
|
| -
|
| - // Return whether the audio source is ready to play.
|
| - virtual bool IsReady() const = 0;
|
| -
|
| - // Get the audio data.
|
| - virtual int32_t GetSampleRate() const = 0;
|
| - virtual const char* GetAudioData() const = 0;
|
| - virtual size_t GetAudioDataSize() const = 0;
|
| -};
|
| -
|
| -inline AudioSource::~AudioSource() {}
|
| -
|
| -} // namespace audio
|
| -
|
| -#endif // AUDIO_SOURCE_H_
|
|
|