| Index: experimental/visual_studio_plugin/third_party/Microsoft.VisualStudio.Project/EnumDependencies.cs
|
| diff --git a/experimental/visual_studio_plugin/third_party/Microsoft.VisualStudio.Project/EnumDependencies.cs b/experimental/visual_studio_plugin/third_party/Microsoft.VisualStudio.Project/EnumDependencies.cs
|
| deleted file mode 100644
|
| index 23537a82338cb7e54feaf24cc7f7ea8bb896ebbe..0000000000000000000000000000000000000000
|
| --- a/experimental/visual_studio_plugin/third_party/Microsoft.VisualStudio.Project/EnumDependencies.cs
|
| +++ /dev/null
|
| @@ -1,79 +0,0 @@
|
| -/// Copyright (c) Microsoft Corporation. All rights reserved.
|
| -
|
| -using System;
|
| -using System.Collections.Generic;
|
| -using Microsoft.VisualStudio;
|
| -using Microsoft.VisualStudio.Shell.Interop;
|
| -
|
| -namespace Microsoft.VisualStudio.Project
|
| -{
|
| - [CLSCompliant(false)]
|
| - public class EnumDependencies : IVsEnumDependencies
|
| - {
|
| - private List<IVsDependency> dependencyList = new List<IVsDependency>();
|
| -
|
| - private uint nextIndex;
|
| -
|
| - public EnumDependencies(IList<IVsDependency> dependencyList)
|
| - {
|
| - foreach(IVsDependency dependency in dependencyList)
|
| - {
|
| - this.dependencyList.Add(dependency);
|
| - }
|
| - }
|
| -
|
| - public EnumDependencies(IList<IVsBuildDependency> dependencyList)
|
| - {
|
| - foreach(IVsBuildDependency dependency in dependencyList)
|
| - {
|
| - this.dependencyList.Add(dependency);
|
| - }
|
| - }
|
| -
|
| - public int Clone(out IVsEnumDependencies enumDependencies)
|
| - {
|
| - enumDependencies = new EnumDependencies(this.dependencyList);
|
| - ErrorHandler.ThrowOnFailure(enumDependencies.Skip(this.nextIndex));
|
| - return VSConstants.S_OK;
|
| - }
|
| -
|
| - public int Next(uint elements, IVsDependency[] dependencies, out uint elementsFetched)
|
| - {
|
| - uint fetched = 0;
|
| - int count = this.dependencyList.Count;
|
| -
|
| - while(this.nextIndex < count && elements > 0 && fetched < count)
|
| - {
|
| - dependencies[fetched] = this.dependencyList[(int)this.nextIndex];
|
| - this.nextIndex++;
|
| - fetched++;
|
| - elements--;
|
| -
|
| - }
|
| -
|
| - elementsFetched = fetched;
|
| -
|
| - // Did we get 'em all?
|
| - return (elements == 0 ? VSConstants.S_OK : VSConstants.S_FALSE);
|
| - }
|
| -
|
| - public int Reset()
|
| - {
|
| - this.nextIndex = 0;
|
| - return VSConstants.S_OK;
|
| - }
|
| -
|
| - public int Skip(uint elements)
|
| - {
|
| - this.nextIndex += elements;
|
| - uint count = (uint)this.dependencyList.Count;
|
| -
|
| - if(this.nextIndex > count)
|
| - {
|
| - this.nextIndex = count;
|
| - return VSConstants.S_FALSE;
|
| - }
|
| - return VSConstants.S_OK;
|
| - }
|
| - }
|
| -}
|
|
|