Index: experimental/conways_life/life.h |
diff --git a/experimental/conways_life/life.h b/experimental/conways_life/life.h |
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-// Copyright (c) 2011 The Native Client Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef LIFE_H_ |
-#define LIFE_H_ |
- |
-#include <string> |
-#include <tr1/memory> |
-#include <vector> |
- |
-#include "experimental/conways_life/locking_image_data.h" |
-#include "experimental/conways_life/scoped_pixel_lock.h" |
-#include "experimental/conways_life/stamp.h" |
-#include "experimental/conways_life/threading/condition_lock.h" |
-#include "experimental/conways_life/threading/pthread_ext.h" |
-#include "ppapi/cpp/point.h" |
- |
-namespace life { |
-// The main object that runs Conway's Life simulation (for details, see: |
-// http://en.wikipedia.org/wiki/Conway's_Game_of_Life). |
-class Life { |
- public: |
- // The possible simulation modes. Modes with "Run" in their name will cause |
- // the simulation thread to start running if it was paused. |
- enum SimulationMode { |
- kRunRandomSeed, |
- kRunStamp, |
- kPaused |
- }; |
- |
- Life(); |
- virtual ~Life(); |
- |
- // Start up the simulation thread. |
- void StartSimulation(); |
- |
- // Set the automaton rules. The rules are expressed as a string, with the |
- // Birth and Keep Alive rules separated by a '/'. The format follows the .LIF |
- // 1.05 format here: http://psoup.math.wisc.edu/mcell/ca_files_formats.html |
- // Survival/Birth. |
- void SetAutomatonRules(const std::string& rule_string); |
- |
- // Resize the simulation to |width|, |height|. This will delete and |
- // reallocate all necessary buffer to the new size, and set all the |
- // buffers to a new initial state. |
- void Resize(int width, int height); |
- |
- // Delete all the cell buffers. Sets the buffers to NULL. |
- void DeleteCells(); |
- |
- // Clear out the cell buffers (reset to all-dead). |
- void ClearCells(); |
- |
- // Stamp |stamp| at point |point| in both the pixel and cell buffers. |
- void PutStampAtPoint(const Stamp& stamp, const pp::Point& point); |
- |
- // Stop the simulation. Does nothing if the simulation is stopped. |
- void StopSimulation(); |
- |
- // Sleep on the condition that the current simulation mode is not the |
- // paused mode. Returns the new run mode. |
- SimulationMode WaitForRunMode(); |
- |
- SimulationMode simulation_mode() const { |
- return static_cast<SimulationMode>(simulation_mode_.condition_value()); |
- } |
- void set_simulation_mode(SimulationMode new_mode) { |
- simulation_mode_.Lock(); |
- simulation_mode_.UnlockWithCondition(new_mode); |
- } |
- |
- int width() const { |
- return width_; |
- } |
- int height() const { |
- return height_; |
- } |
- |
- void set_pixel_buffer( |
- const std::tr1::shared_ptr<LockingImageData>& pixel_buffer) { |
- shared_pixel_buffer_ = pixel_buffer; |
- } |
- |
- pthread_mutex_t* simulation_mutex() { |
- return &life_simulation_mutex_; |
- } |
- |
- // Set the condition lock to indicate whether the simulation thread is |
- // running. |
- bool is_simulation_running() const { |
- return sim_state_condition_.condition_value() != kSimulationStopped; |
- } |
- void set_is_simulation_running(bool flag) { |
- sim_state_condition_.Lock(); |
- sim_state_condition_.UnlockWithCondition( |
- flag ? kSimulationRunning : kSimulationStopped); |
- } |
- |
- private: |
- // The state of the main simulaiton thread. These are values that the |
- // simulation condition lock can have. |
- enum SimulationState { |
- kSimulationStopped, |
- kSimulationRunning |
- }; |
- |
- // Produce single bit random values. Successive calls to value() should |
- // return 0 or 1 with a random distribution. |
- class RandomBitGenerator { |
- public: |
- // Initialize the random number generator with |initial_seed|. |
- explicit RandomBitGenerator(unsigned int initial_seed) |
- : random_bit_seed_(initial_seed) {} |
- // Return the next random bit value. Note that value() can't be a const |
- // function because it changes the internal state machine as part of its |
- // mechanism. |
- uint8_t value(); |
- |
- private: |
- unsigned int random_bit_seed_; |
- RandomBitGenerator(); // Not implemented, do not use. |
- }; |
- |
- // Take each character in |rule_string| and convert it into an index value, |
- // set the bit in |life_rules_table_| at each of these indices, applying |
- // |rule_offset|. Assumes that all necessary locks have been acquired. Does |
- // no range checking or validation of the strings. |
- void SetRuleFromString(size_t rule_offset, |
- const std::string& rule_string); |
- |
- // Add in some random noise to the borders of the simulation, which is used |
- // to determine the life of adjacent cells. This is part of a simulation |
- // tick. |
- void AddRandomSeed(); |
- |
- // Draw the current state of the simulation into the pixel buffer. |
- void UpdateCells(); |
- |
- // Swap the input and output cell arrays. |
- void Swap(); |
- |
- // The main simulation loop. This loop runs the Life simulation. |param| is |
- // a pointer to the Life instance. This routine is run on its own thread. |
- static void* LifeSimulation(void* param); |
- |
- // Thread support variables. |
- pthread_t life_simulation_thread_; |
- pthread_mutex_t life_simulation_mutex_; |
- threading::ConditionLock sim_state_condition_; |
- std::tr1::shared_ptr<LockingImageData> shared_pixel_buffer_; |
- |
- // Simulation variables. |
- int width_; |
- int height_; |
- threading::ConditionLock simulation_mode_; |
- RandomBitGenerator random_bits_; |
- std::vector<uint8_t> life_rules_table_; |
- uint8_t* cell_in_; |
- uint8_t* cell_out_; |
-}; |
- |
-} // namespace life |
- |
-#endif // LIFE_H_ |
- |