Index: experimental/conways_life/audio/audio_source.h |
diff --git a/experimental/conways_life/audio/audio_source.h b/experimental/conways_life/audio/audio_source.h |
deleted file mode 100644 |
index 9c5281b48eaf96b5898c3d47e8be313dfa3dd1cc..0000000000000000000000000000000000000000 |
--- a/experimental/conways_life/audio/audio_source.h |
+++ /dev/null |
@@ -1,37 +0,0 @@ |
-// Copyright (c) 2011 The Native Client Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef AUDIO_SOURCE_H_ |
-#define AUDIO_SOURCE_H_ |
- |
-#include "experimental/conways_life/web_resource_loader.h" |
- |
-namespace pp { |
-class Audio; |
-class Instance; |
-} |
- |
-namespace audio { |
- |
-// AudioSource declares the interface for a class that can be assigned to an |
-// AudioPlayer instance. |
-class AudioSource { |
- public: |
- AudioSource() {} |
- virtual ~AudioSource() = 0; |
- |
- // Return whether the audio source is ready to play. |
- virtual bool IsReady() const = 0; |
- |
- // Get the audio data. |
- virtual int32_t GetSampleRate() const = 0; |
- virtual const char* GetAudioData() const = 0; |
- virtual size_t GetAudioDataSize() const = 0; |
-}; |
- |
-inline AudioSource::~AudioSource() {} |
- |
-} // namespace audio |
- |
-#endif // AUDIO_SOURCE_H_ |