| Index: webkit/compositor/TextureCopierTest.cpp
|
| diff --git a/webkit/compositor/TextureCopierTest.cpp b/webkit/compositor/TextureCopierTest.cpp
|
| deleted file mode 100644
|
| index c2382d20f5c4599078c56f2930fc50054c7169e8..0000000000000000000000000000000000000000
|
| --- a/webkit/compositor/TextureCopierTest.cpp
|
| +++ /dev/null
|
| @@ -1,59 +0,0 @@
|
| -// Copyright 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "config.h"
|
| -
|
| -#include "TextureCopier.h"
|
| -
|
| -#include "FakeWebGraphicsContext3D.h"
|
| -#include "GraphicsContext3D.h"
|
| -#include <gmock/gmock.h>
|
| -#include <gtest/gtest.h>
|
| -#include <wtf/RefPtr.h>
|
| -
|
| -using namespace WebCore;
|
| -using namespace WebKit;
|
| -using testing::InSequence;
|
| -using testing::Test;
|
| -using testing::_;
|
| -
|
| -class MockContext : public FakeWebGraphicsContext3D {
|
| -public:
|
| - MOCK_METHOD2(bindFramebuffer, void(WGC3Denum, WebGLId));
|
| - MOCK_METHOD3(texParameteri, void(WGC3Denum target, WGC3Denum pname, WGC3Dint param));
|
| -
|
| - MOCK_METHOD3(drawArrays, void(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count));
|
| -};
|
| -
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| -TEST(TextureCopierTest, testDrawArraysCopy)
|
| -{
|
| - OwnPtr<MockContext> mockContext = adoptPtr(new MockContext);
|
| -
|
| - {
|
| - InSequence sequence;
|
| -
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| - // Here we check just some essential properties of copyTexture() to avoid mirroring the full implementation.
|
| - EXPECT_CALL(*mockContext, bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, _));
|
| -
|
| - // Make sure linear filtering is disabled during the copy.
|
| - EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::NEAREST));
|
| - EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::NEAREST));
|
| -
|
| - EXPECT_CALL(*mockContext, drawArrays(_, _, _));
|
| -
|
| - // Linear filtering should be restored.
|
| - EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR));
|
| - EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
|
| -
|
| - // Default framebuffer should be restored
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| - EXPECT_CALL(*mockContext, bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, 0));
|
| - }
|
| -
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| - int sourceTextureId = 1;
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| - int destTextureId = 2;
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| - IntSize size(256, 128);
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| - OwnPtr<AcceleratedTextureCopier> copier(AcceleratedTextureCopier::create(mockContext.get(), false));
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| - TextureCopier::Parameters copy = { sourceTextureId, destTextureId, size };
|
| - copier->copyTexture(copy);
|
| -}
|
|
|