| Index: ui/compositor/layer_animation_sequence.h
|
| diff --git a/ui/compositor/layer_animation_sequence.h b/ui/compositor/layer_animation_sequence.h
|
| index 998dd9f0956658101504cc79b6c626cb9b568916..abd3694123c194230d8c137137e0c99aa6fe439f 100644
|
| --- a/ui/compositor/layer_animation_sequence.h
|
| +++ b/ui/compositor/layer_animation_sequence.h
|
| @@ -36,9 +36,9 @@ class COMPOSITOR_EXPORT LayerAnimationSequence {
|
|
|
| // Updates the delegate to the appropriate value for |elapsed|, which is in
|
| // the range [0, Duration()]. If the animation is not aborted, it is
|
| - // guaranteed that Animate will be called with elapsed = Duration().
|
| - // Returns true if a redraw is required.
|
| - bool Progress(base::TimeDelta elapsed, LayerAnimationDelegate* delegate);
|
| + // guaranteed that Animate will be called with elapsed = Duration(). Requests
|
| + // a redraw if it is required.
|
| + void Progress(base::TimeDelta elapsed, LayerAnimationDelegate* delegate);
|
|
|
| // Sets the target value to the value that would have been set had
|
| // the sequence completed. Does nothing if the sequence is cyclic.
|
|
|