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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ | 5 #ifndef UI_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ |
| 6 #define UI_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ | 6 #define UI_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/gtest_prod_util.h" | 10 #include "base/gtest_prod_util.h" |
| (...skipping 18 matching lines...) Expand all Loading... |
| 29 // sequences. | 29 // sequences. |
| 30 class COMPOSITOR_EXPORT LayerAnimationSequence { | 30 class COMPOSITOR_EXPORT LayerAnimationSequence { |
| 31 public: | 31 public: |
| 32 LayerAnimationSequence(); | 32 LayerAnimationSequence(); |
| 33 // Takes ownership of the given element and adds it to the sequence. | 33 // Takes ownership of the given element and adds it to the sequence. |
| 34 explicit LayerAnimationSequence(LayerAnimationElement* element); | 34 explicit LayerAnimationSequence(LayerAnimationElement* element); |
| 35 virtual ~LayerAnimationSequence(); | 35 virtual ~LayerAnimationSequence(); |
| 36 | 36 |
| 37 // Updates the delegate to the appropriate value for |elapsed|, which is in | 37 // Updates the delegate to the appropriate value for |elapsed|, which is in |
| 38 // the range [0, Duration()]. If the animation is not aborted, it is | 38 // the range [0, Duration()]. If the animation is not aborted, it is |
| 39 // guaranteed that Animate will be called with elapsed = Duration(). | 39 // guaranteed that Animate will be called with elapsed = Duration(). Requests |
| 40 // Returns true if a redraw is required. | 40 // a redraw if it is required. |
| 41 bool Progress(base::TimeDelta elapsed, LayerAnimationDelegate* delegate); | 41 void Progress(base::TimeDelta elapsed, LayerAnimationDelegate* delegate); |
| 42 | 42 |
| 43 // Sets the target value to the value that would have been set had | 43 // Sets the target value to the value that would have been set had |
| 44 // the sequence completed. Does nothing if the sequence is cyclic. | 44 // the sequence completed. Does nothing if the sequence is cyclic. |
| 45 void GetTargetValue(LayerAnimationElement::TargetValue* target) const; | 45 void GetTargetValue(LayerAnimationElement::TargetValue* target) const; |
| 46 | 46 |
| 47 // Aborts the given animation. | 47 // Aborts the given animation. |
| 48 void Abort(); | 48 void Abort(); |
| 49 | 49 |
| 50 // All properties modified by the sequence. | 50 // All properties modified by the sequence. |
| 51 const LayerAnimationElement::AnimatableProperties& properties() const { | 51 const LayerAnimationElement::AnimatableProperties& properties() const { |
| (...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 114 | 114 |
| 115 // These parties are notified when layer animations end. | 115 // These parties are notified when layer animations end. |
| 116 ObserverList<LayerAnimationObserver> observers_; | 116 ObserverList<LayerAnimationObserver> observers_; |
| 117 | 117 |
| 118 DISALLOW_COPY_AND_ASSIGN(LayerAnimationSequence); | 118 DISALLOW_COPY_AND_ASSIGN(LayerAnimationSequence); |
| 119 }; | 119 }; |
| 120 | 120 |
| 121 } // namespace ui | 121 } // namespace ui |
| 122 | 122 |
| 123 #endif // UI_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ | 123 #endif // UI_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ |
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