Index: ui/compositor/layer_animation_sequence.h |
diff --git a/ui/compositor/layer_animation_sequence.h b/ui/compositor/layer_animation_sequence.h |
index 998dd9f0956658101504cc79b6c626cb9b568916..abd3694123c194230d8c137137e0c99aa6fe439f 100644 |
--- a/ui/compositor/layer_animation_sequence.h |
+++ b/ui/compositor/layer_animation_sequence.h |
@@ -36,9 +36,9 @@ class COMPOSITOR_EXPORT LayerAnimationSequence { |
// Updates the delegate to the appropriate value for |elapsed|, which is in |
// the range [0, Duration()]. If the animation is not aborted, it is |
- // guaranteed that Animate will be called with elapsed = Duration(). |
- // Returns true if a redraw is required. |
- bool Progress(base::TimeDelta elapsed, LayerAnimationDelegate* delegate); |
+ // guaranteed that Animate will be called with elapsed = Duration(). Requests |
+ // a redraw if it is required. |
+ void Progress(base::TimeDelta elapsed, LayerAnimationDelegate* delegate); |
// Sets the target value to the value that would have been set had |
// the sequence completed. Does nothing if the sequence is cyclic. |