Index: cc/CCDelegatedRendererLayerImpl.h |
diff --git a/cc/CCDelegatedRendererLayerImpl.h b/cc/CCDelegatedRendererLayerImpl.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..0e83342af8d187ec014ed915cc213ae7375d7654 |
--- /dev/null |
+++ b/cc/CCDelegatedRendererLayerImpl.h |
@@ -0,0 +1,49 @@ |
+// Copyright 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CCDelegatedRendererLayerImpl_h |
+#define CCDelegatedRendererLayerImpl_h |
+ |
+#include "CCLayerImpl.h" |
+ |
+namespace cc { |
+ |
+class CCDelegatedRendererLayerImpl : public CCLayerImpl { |
+public: |
+ static PassOwnPtr<CCDelegatedRendererLayerImpl> create(int id) { return adoptPtr(new CCDelegatedRendererLayerImpl(id)); } |
+ virtual ~CCDelegatedRendererLayerImpl(); |
+ |
+ virtual bool descendantDrawsContent() OVERRIDE; |
+ virtual bool hasContributingDelegatedRenderPasses() const OVERRIDE; |
+ |
+ // This gives ownership of the RenderPasses to the layer. |
+ void setRenderPasses(OwnPtrVector<CCRenderPass>&); |
+ void clearRenderPasses(); |
+ |
+ virtual void didLoseContext() OVERRIDE; |
+ |
+ virtual CCRenderPass::Id firstContributingRenderPassId() const OVERRIDE; |
+ virtual CCRenderPass::Id nextContributingRenderPassId(CCRenderPass::Id) const OVERRIDE; |
+ |
+ void appendContributingRenderPasses(CCRenderPassSink&); |
+ virtual void appendQuads(CCQuadSink&, CCAppendQuadsData&) OVERRIDE; |
+ |
+private: |
+ explicit CCDelegatedRendererLayerImpl(int); |
+ |
+ CCRenderPass::Id convertDelegatedRenderPassId(CCRenderPass::Id delegatedRenderPassId) const; |
+ |
+ void appendRenderPassQuads(CCQuadSink&, CCAppendQuadsData&, CCRenderPass* fromDelegatedRenderPass) const; |
+ |
+ PassOwnPtr<CCDrawQuad> createCopyOfQuad(const CCDrawQuad*); |
+ |
+ virtual const char* layerTypeAsString() const OVERRIDE { return "DelegatedRendererLayer"; } |
+ |
+ OwnPtrVector<CCRenderPass> m_renderPassesInDrawOrder; |
+ HashMap<CCRenderPass::Id, int> m_renderPassesIndexById; |
+}; |
+ |
+} |
+ |
+#endif // CCDelegatedRendererLayerImpl_h |