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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef REMOTING_HOST_AUDIO_SCHEDULER_H_ | 5 #ifndef REMOTING_HOST_AUDIO_SCHEDULER_H_ |
| 6 #define REMOTING_HOST_AUDIO_SCHEDULER_H_ | 6 #define REMOTING_HOST_AUDIO_SCHEDULER_H_ |
| 7 | 7 |
| 8 #include "base/callback_forward.h" | 8 #include "base/callback_forward.h" |
| 9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "base/time.h" | 11 #include "base/time.h" |
| 12 | 12 |
| 13 namespace base { | 13 namespace base { |
| 14 class SingleThreadTaskRunner; | 14 class SingleThreadTaskRunner; |
| 15 } // namespace base | 15 } // namespace base |
| 16 | 16 |
| 17 namespace remoting { | 17 namespace remoting { |
| 18 | 18 |
| 19 namespace protocol { | 19 namespace protocol { |
| 20 class AudioStub; | 20 class AudioStub; |
| 21 } // namespace protocol | 21 } // namespace protocol |
| 22 | 22 |
| 23 class AudioCapturer; | 23 class AudioCapturer; |
| 24 class AudioEncoder; | 24 class AudioEncoder; |
| 25 class AudioPacket; | 25 class AudioPacket; |
| 26 | 26 |
| 27 // A class for controlling AudioCapturer and forwarding audio packets to the | 27 // AudioScheduler is responsible for fetching audio data from the AudioCapturer |
| 28 // client. | 28 // and encoding it before passing it to the AudioStub for delivery to the |
| 29 // | 29 // client. Audio is captured and encoded on the audio thread and then passed to |
| 30 // THREADING | 30 // AudioStub on the network thread. |
| 31 // | |
| 32 // This class works on two threads: the capture and network threads. | |
| 33 // Any encoding that is done on the audio samples will be done on the capture | |
| 34 // thread. | |
| 35 // | |
| 36 // AudioScheduler is responsible for: | |
| 37 // 1. managing the AudioCapturer. | |
| 38 // 2. sending packets of audio samples over the network to the client. | |
| 39 class AudioScheduler : public base::RefCountedThreadSafe<AudioScheduler> { | 31 class AudioScheduler : public base::RefCountedThreadSafe<AudioScheduler> { |
| 40 public: | 32 public: |
| 41 // Construct an AudioScheduler. TaskRunners are used for message passing | 33 // Audio capture and encoding tasks are dispatched via the |
| 42 // among the capturer and network threads. The caller is responsible for | 34 // |audio_task_runner|. |audio_stub| tasks are dispatched via the |
| 43 // ensuring that the |audio_capturer| and |audio_stub| outlive the | 35 // |network_task_runner|. The caller must ensure that the |audio_capturer| and |
| 44 // AudioScheduler. | 36 // |audio_stub| exist until the scheduler is stopped using Stop() method. |
| 45 AudioScheduler( | 37 AudioScheduler( |
| 46 scoped_refptr<base::SingleThreadTaskRunner> capture_task_runner, | 38 scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner, |
| 47 scoped_refptr<base::SingleThreadTaskRunner> network_task_runner, | 39 scoped_refptr<base::SingleThreadTaskRunner> network_task_runner, |
| 48 AudioCapturer* audio_capturer, | 40 AudioCapturer* audio_capturer, |
| 49 scoped_ptr<AudioEncoder> audio_encoder, | 41 scoped_ptr<AudioEncoder> audio_encoder, |
| 50 protocol::AudioStub* audio_stub); | 42 protocol::AudioStub* audio_stub); |
| 51 | 43 |
| 52 // Stop the recording session. | 44 // Stop the recording session. |
| 53 void Stop(const base::Closure& done_task); | 45 void Stop(const base::Closure& done_task); |
| 54 | 46 |
| 55 // Called when a client disconnects. | 47 // Called when a client disconnects. |
| 56 void OnClientDisconnected(); | 48 void OnClientDisconnected(); |
| 57 | 49 |
| 58 private: | 50 private: |
| 59 friend class base::RefCountedThreadSafe<AudioScheduler>; | 51 friend class base::RefCountedThreadSafe<AudioScheduler>; |
| 60 virtual ~AudioScheduler(); | 52 virtual ~AudioScheduler(); |
| 61 | 53 |
| 62 void NotifyAudioPacketCaptured(scoped_ptr<AudioPacket> packet); | 54 void NotifyAudioPacketCaptured(scoped_ptr<AudioPacket> packet); |
| 63 | 55 |
| 64 void DoStart(); | 56 void DoStart(); |
| 65 | 57 |
| 66 // Sends an audio packet to the client. | 58 // Sends an audio packet to the client. |
| 67 void DoSendAudioPacket(scoped_ptr<AudioPacket> packet); | 59 void DoSendAudioPacket(scoped_ptr<AudioPacket> packet); |
| 68 | 60 |
| 69 // Signal network thread to cease activities. | 61 // Signal network thread to cease activities. |
| 70 void DoStopOnNetworkThread(const base::Closure& done_task); | 62 void DoStopOnNetworkThread(const base::Closure& done_task); |
| 71 | 63 |
| 72 // Called when an AudioPacket has been delivered to the client. | 64 // Called when an AudioPacket has been delivered to the client. |
| 73 void OnCaptureCallbackNotified(); | 65 void OnCaptureCallbackNotified(); |
| 74 | 66 |
| 75 scoped_refptr<base::SingleThreadTaskRunner> capture_task_runner_; | 67 scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner_; |
| 76 scoped_refptr<base::SingleThreadTaskRunner> network_task_runner_; | 68 scoped_refptr<base::SingleThreadTaskRunner> network_task_runner_; |
| 77 | 69 |
| 78 AudioCapturer* audio_capturer_; | 70 AudioCapturer* audio_capturer_; |
| 79 | 71 |
| 80 scoped_ptr<AudioEncoder> audio_encoder_; | 72 scoped_ptr<AudioEncoder> audio_encoder_; |
| 81 | 73 |
| 82 protocol::AudioStub* audio_stub_; | 74 protocol::AudioStub* audio_stub_; |
| 83 | 75 |
| 84 bool network_stopped_; | 76 bool network_stopped_; |
| 85 | 77 |
| 86 DISALLOW_COPY_AND_ASSIGN(AudioScheduler); | 78 DISALLOW_COPY_AND_ASSIGN(AudioScheduler); |
| 87 }; | 79 }; |
| 88 | 80 |
| 89 } // namespace remoting | 81 } // namespace remoting |
| 90 | 82 |
| 91 #endif // REMOTING_HOST_AUDIO_SCHEDULER_H_ | 83 #endif // REMOTING_HOST_AUDIO_SCHEDULER_H_ |
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