| Index: cc/CCTextureUpdateController.h
|
| diff --git a/cc/CCTextureUpdateController.h b/cc/CCTextureUpdateController.h
|
| index 72929c4bfd7f425db8c21be52e3d6ef2fad3671a..6fc8db3d9f78b962c2ec321403911d8c1a6a0e90 100644
|
| --- a/cc/CCTextureUpdateController.h
|
| +++ b/cc/CCTextureUpdateController.h
|
| @@ -15,31 +15,21 @@ namespace WebCore {
|
| class TextureCopier;
|
| class TextureUploader;
|
|
|
| -class CCTextureUpdateControllerClient {
|
| -public:
|
| - virtual void updateTexturesCompleted() = 0;
|
| -
|
| -protected:
|
| - virtual ~CCTextureUpdateControllerClient() { }
|
| -};
|
| -
|
| class CCTextureUpdateController : public CCTimerClient {
|
| WTF_MAKE_NONCOPYABLE(CCTextureUpdateController);
|
| public:
|
| - static PassOwnPtr<CCTextureUpdateController> create(CCTextureUpdateControllerClient* client, CCThread* thread, PassOwnPtr<CCTextureUpdateQueue> queue, CCResourceProvider* resourceProvider, TextureCopier* copier, TextureUploader* uploader)
|
| + static PassOwnPtr<CCTextureUpdateController> create(CCThread* thread, PassOwnPtr<CCTextureUpdateQueue> queue, CCResourceProvider* resourceProvider, TextureCopier* copier, TextureUploader* uploader)
|
| {
|
| - return adoptPtr(new CCTextureUpdateController(client, thread, queue, resourceProvider, copier, uploader));
|
| + return adoptPtr(new CCTextureUpdateController(thread, queue, resourceProvider, copier, uploader));
|
| }
|
| static size_t maxPartialTextureUpdates();
|
| static void updateTextures(CCResourceProvider*, TextureCopier*, TextureUploader*, CCTextureUpdateQueue*, size_t count);
|
|
|
| virtual ~CCTextureUpdateController();
|
|
|
| + bool hasMoreUpdates() const;
|
| void updateMoreTextures(double monotonicTimeLimit);
|
|
|
| - // Discard all remaining uploads.
|
| - void discardUploads();
|
| -
|
| // CCTimerClient implementation.
|
| virtual void onTimerFired() OVERRIDE;
|
|
|
| @@ -49,13 +39,11 @@ public:
|
| virtual size_t updateMoreTexturesSize() const;
|
|
|
| protected:
|
| - CCTextureUpdateController(CCTextureUpdateControllerClient*, CCThread*, PassOwnPtr<CCTextureUpdateQueue>, CCResourceProvider*, TextureCopier*, TextureUploader*);
|
| + CCTextureUpdateController(CCThread*, PassOwnPtr<CCTextureUpdateQueue>, CCResourceProvider*, TextureCopier*, TextureUploader*);
|
|
|
| - // This returns true when there were textures left to update.
|
| - bool updateMoreTexturesIfEnoughTimeRemaining();
|
| + void updateMoreTexturesIfEnoughTimeRemaining();
|
| void updateMoreTexturesNow();
|
|
|
| - CCTextureUpdateControllerClient* m_client;
|
| OwnPtr<CCTimer> m_timer;
|
| OwnPtr<CCTextureUpdateQueue> m_queue;
|
| bool m_contentsTexturesPurged;
|
|
|