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Side by Side Diff: cc/CCTextureUpdateController.h

Issue 10909020: Enable webkit_compositor_unittests (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 8 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCTextureUpdateController_h 5 #ifndef CCTextureUpdateController_h
6 #define CCTextureUpdateController_h 6 #define CCTextureUpdateController_h
7 7
8 #include "CCTextureUpdateQueue.h" 8 #include "CCTextureUpdateQueue.h"
9 #include "CCTimer.h" 9 #include "CCTimer.h"
10 #include <wtf/Noncopyable.h> 10 #include <wtf/Noncopyable.h>
11 #include <wtf/OwnPtr.h> 11 #include <wtf/OwnPtr.h>
12 12
13 namespace WebCore { 13 namespace WebCore {
14 14
15 class TextureCopier; 15 class TextureCopier;
16 class TextureUploader; 16 class TextureUploader;
17 17
18 class CCTextureUpdateControllerClient {
19 public:
20 virtual void updateTexturesCompleted() = 0;
21
22 protected:
23 virtual ~CCTextureUpdateControllerClient() { }
24 };
25
26 class CCTextureUpdateController : public CCTimerClient { 18 class CCTextureUpdateController : public CCTimerClient {
27 WTF_MAKE_NONCOPYABLE(CCTextureUpdateController); 19 WTF_MAKE_NONCOPYABLE(CCTextureUpdateController);
28 public: 20 public:
29 static PassOwnPtr<CCTextureUpdateController> create(CCTextureUpdateControlle rClient* client, CCThread* thread, PassOwnPtr<CCTextureUpdateQueue> queue, CCRes ourceProvider* resourceProvider, TextureCopier* copier, TextureUploader* uploade r) 21 static PassOwnPtr<CCTextureUpdateController> create(CCThread* thread, PassOw nPtr<CCTextureUpdateQueue> queue, CCResourceProvider* resourceProvider, TextureC opier* copier, TextureUploader* uploader)
30 { 22 {
31 return adoptPtr(new CCTextureUpdateController(client, thread, queue, res ourceProvider, copier, uploader)); 23 return adoptPtr(new CCTextureUpdateController(thread, queue, resourcePro vider, copier, uploader));
32 } 24 }
33 static size_t maxPartialTextureUpdates(); 25 static size_t maxPartialTextureUpdates();
34 static void updateTextures(CCResourceProvider*, TextureCopier*, TextureUploa der*, CCTextureUpdateQueue*, size_t count); 26 static void updateTextures(CCResourceProvider*, TextureCopier*, TextureUploa der*, CCTextureUpdateQueue*, size_t count);
35 27
36 virtual ~CCTextureUpdateController(); 28 virtual ~CCTextureUpdateController();
37 29
30 bool hasMoreUpdates() const;
38 void updateMoreTextures(double monotonicTimeLimit); 31 void updateMoreTextures(double monotonicTimeLimit);
39 32
40 // Discard all remaining uploads.
41 void discardUploads();
42
43 // CCTimerClient implementation. 33 // CCTimerClient implementation.
44 virtual void onTimerFired() OVERRIDE; 34 virtual void onTimerFired() OVERRIDE;
45 35
46 // Virtual for testing. 36 // Virtual for testing.
47 virtual double monotonicTimeNow() const; 37 virtual double monotonicTimeNow() const;
48 virtual double updateMoreTexturesTime() const; 38 virtual double updateMoreTexturesTime() const;
49 virtual size_t updateMoreTexturesSize() const; 39 virtual size_t updateMoreTexturesSize() const;
50 40
51 protected: 41 protected:
52 CCTextureUpdateController(CCTextureUpdateControllerClient*, CCThread*, PassO wnPtr<CCTextureUpdateQueue>, CCResourceProvider*, TextureCopier*, TextureUploade r*); 42 CCTextureUpdateController(CCThread*, PassOwnPtr<CCTextureUpdateQueue>, CCRes ourceProvider*, TextureCopier*, TextureUploader*);
53 43
54 // This returns true when there were textures left to update. 44 void updateMoreTexturesIfEnoughTimeRemaining();
55 bool updateMoreTexturesIfEnoughTimeRemaining();
56 void updateMoreTexturesNow(); 45 void updateMoreTexturesNow();
57 46
58 CCTextureUpdateControllerClient* m_client;
59 OwnPtr<CCTimer> m_timer; 47 OwnPtr<CCTimer> m_timer;
60 OwnPtr<CCTextureUpdateQueue> m_queue; 48 OwnPtr<CCTextureUpdateQueue> m_queue;
61 bool m_contentsTexturesPurged; 49 bool m_contentsTexturesPurged;
62 CCResourceProvider* m_resourceProvider; 50 CCResourceProvider* m_resourceProvider;
63 TextureCopier* m_copier; 51 TextureCopier* m_copier;
64 TextureUploader* m_uploader; 52 TextureUploader* m_uploader;
65 double m_monotonicTimeLimit; 53 double m_monotonicTimeLimit;
66 bool m_firstUpdateAttempt; 54 bool m_firstUpdateAttempt;
67 }; 55 };
68 56
69 } 57 }
70 58
71 #endif // CCTextureUpdateController_h 59 #endif // CCTextureUpdateController_h
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