| Index: webkit/compositor/TextureCopierTest.cpp
|
| diff --git a/webkit/compositor/TextureCopierTest.cpp b/webkit/compositor/TextureCopierTest.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..c2382d20f5c4599078c56f2930fc50054c7169e8
|
| --- /dev/null
|
| +++ b/webkit/compositor/TextureCopierTest.cpp
|
| @@ -0,0 +1,59 @@
|
| +// Copyright 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "config.h"
|
| +
|
| +#include "TextureCopier.h"
|
| +
|
| +#include "FakeWebGraphicsContext3D.h"
|
| +#include "GraphicsContext3D.h"
|
| +#include <gmock/gmock.h>
|
| +#include <gtest/gtest.h>
|
| +#include <wtf/RefPtr.h>
|
| +
|
| +using namespace WebCore;
|
| +using namespace WebKit;
|
| +using testing::InSequence;
|
| +using testing::Test;
|
| +using testing::_;
|
| +
|
| +class MockContext : public FakeWebGraphicsContext3D {
|
| +public:
|
| + MOCK_METHOD2(bindFramebuffer, void(WGC3Denum, WebGLId));
|
| + MOCK_METHOD3(texParameteri, void(WGC3Denum target, WGC3Denum pname, WGC3Dint param));
|
| +
|
| + MOCK_METHOD3(drawArrays, void(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count));
|
| +};
|
| +
|
| +TEST(TextureCopierTest, testDrawArraysCopy)
|
| +{
|
| + OwnPtr<MockContext> mockContext = adoptPtr(new MockContext);
|
| +
|
| + {
|
| + InSequence sequence;
|
| +
|
| + // Here we check just some essential properties of copyTexture() to avoid mirroring the full implementation.
|
| + EXPECT_CALL(*mockContext, bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, _));
|
| +
|
| + // Make sure linear filtering is disabled during the copy.
|
| + EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::NEAREST));
|
| + EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::NEAREST));
|
| +
|
| + EXPECT_CALL(*mockContext, drawArrays(_, _, _));
|
| +
|
| + // Linear filtering should be restored.
|
| + EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR));
|
| + EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
|
| +
|
| + // Default framebuffer should be restored
|
| + EXPECT_CALL(*mockContext, bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, 0));
|
| + }
|
| +
|
| + int sourceTextureId = 1;
|
| + int destTextureId = 2;
|
| + IntSize size(256, 128);
|
| + OwnPtr<AcceleratedTextureCopier> copier(AcceleratedTextureCopier::create(mockContext.get(), false));
|
| + TextureCopier::Parameters copy = { sourceTextureId, destTextureId, size };
|
| + copier->copyTexture(copy);
|
| +}
|
|
|