Index: ash/display/screen_position_controller.cc |
diff --git a/ash/display/screen_position_controller.cc b/ash/display/screen_position_controller.cc |
index 124b6d2eca05ab987df484dfaf1eb962ba3104aa..1deb4e20972d41538e558c7764390b1e35c9fd38 100644 |
--- a/ash/display/screen_position_controller.cc |
+++ b/ash/display/screen_position_controller.cc |
@@ -7,7 +7,6 @@ |
#include "ash/display/display_controller.h" |
#include "ash/shell.h" |
#include "ash/shell_window_ids.h" |
-#include "ash/wm/coordinate_conversion.h" |
#include "ash/wm/system_modal_container_layout_manager.h" |
#include "ash/wm/window_properties.h" |
#include "ui/aura/client/activation_client.h" |
@@ -24,8 +23,10 @@ namespace { |
// Move all transient children to |dst_root|, including the ones in |
// the child windows and transient children of the transient children. |
-void MoveAllTransientChildrenToNewRoot(aura::RootWindow* dst_root, |
- aura::Window* window) { |
+void MoveAllTransientChildrenToNewRoot(const gfx::Display& display, |
+ aura::Window* window) { |
+ aura::RootWindow* dst_root = Shell::GetInstance()->display_controller()-> |
+ GetRootWindowForDisplayId(display.id()); |
aura::Window::Windows transient_children = window->transient_children(); |
for (aura::Window::Windows::iterator iter = transient_children.begin(); |
iter != transient_children.end(); ++iter) { |
@@ -35,17 +36,16 @@ void MoveAllTransientChildrenToNewRoot(aura::RootWindow* dst_root, |
aura::Window* container = Shell::GetContainer(dst_root, container_id); |
gfx::Rect parent_bounds_in_screen = transient_child->GetBoundsInScreen(); |
container->AddChild(transient_child); |
- transient_child->SetBoundsInScreen(parent_bounds_in_screen); |
+ transient_child->SetBoundsInScreen(parent_bounds_in_screen, display); |
// Transient children may have transient children. |
- MoveAllTransientChildrenToNewRoot(dst_root, |
- transient_child); |
+ MoveAllTransientChildrenToNewRoot(display, transient_child); |
} |
// Move transient children of the child windows if any. |
aura::Window::Windows children = window->children(); |
for (aura::Window::Windows::iterator iter = children.begin(); |
iter != children.end(); ++iter) |
- MoveAllTransientChildrenToNewRoot(dst_root, *iter); |
+ MoveAllTransientChildrenToNewRoot(display, *iter); |
} |
} // namespace |
@@ -78,9 +78,10 @@ void ScreenPositionController::ConvertPointFromScreen( |
aura::Window::ConvertPointToTarget(root, window, point); |
} |
-void ScreenPositionController::SetBounds( |
- aura::Window* window, |
- const gfx::Rect& bounds) { |
+void ScreenPositionController::SetBounds(aura::Window* window, |
+ const gfx::Rect& bounds, |
+ const gfx::Display& display) { |
+ DCHECK_NE(-1, display.id()); |
if (!DisplayController::IsExtendedDesktopEnabled() || |
!window->parent()->GetProperty(internal::kUsesScreenCoordinatesKey)) { |
window->SetBounds(bounds); |
@@ -90,7 +91,9 @@ void ScreenPositionController::SetBounds( |
// Don't move a transient windows to other root window. |
// It moves when its transient_parent moves. |
if (!window->transient_parent()) { |
- aura::RootWindow* dst_root = wm::GetRootWindowMatching(bounds); |
+ aura::RootWindow* dst_root = |
+ Shell::GetInstance()->display_controller()->GetRootWindowForDisplayId( |
+ display.id()); |
aura::Window* dst_container = NULL; |
if (dst_root != window->GetRootWindow()) { |
int container_id = window->parent()->id(); |
@@ -116,7 +119,7 @@ void ScreenPositionController::SetBounds( |
dst_container->AddChild(window); |
- MoveAllTransientChildrenToNewRoot(dst_root, window); |
+ MoveAllTransientChildrenToNewRoot(display, window); |
// Restore focused/active window. |
if (tracker.Contains(focused)) |