| Index: runtime/vm/code_descriptors_test.cc
|
| diff --git a/runtime/vm/code_descriptors_test.cc b/runtime/vm/code_descriptors_test.cc
|
| index 5c5e860109150ab4e4c704ac437e2d2bb3f1dc13..fe9284c669c484d5c946d3285cf9a823e6a11276 100644
|
| --- a/runtime/vm/code_descriptors_test.cc
|
| +++ b/runtime/vm/code_descriptors_test.cc
|
| @@ -63,8 +63,8 @@ CODEGEN_TEST_GENERATE(StackmapCodegen, test) {
|
| builder->SetSlotAsValue(1);
|
| EXPECT(!builder->IsSlotObject(1));
|
| builder->SetSlotAsObject(2);
|
| - builder->AddEntry(1); // Add a stack map entry at pc offset 1.
|
| EXPECT(builder->IsSlotObject(2));
|
| + builder->AddEntry(1); // Add a stack map entry at pc offset 1.
|
| builder->SetSlotRangeAsObject(3, 5);
|
| for (intptr_t i = 3; i <= 5; i++) {
|
| EXPECT(builder->IsSlotObject(i));
|
| @@ -75,6 +75,7 @@ CODEGEN_TEST_GENERATE(StackmapCodegen, test) {
|
| EXPECT(!builder->IsSlotObject(i));
|
| }
|
| builder->SetSlotAsObject(10);
|
| + EXPECT(builder->IsSlotObject(10));
|
| builder->AddEntry(3); // Add a stack map entry at pc offset 3.
|
|
|
| const Error& error =
|
| @@ -92,16 +93,16 @@ CODEGEN_TEST_GENERATE(StackmapCodegen, test) {
|
| // Validate the first stack map entry.
|
| stack_map ^= stack_map_list.At(0);
|
| EXPECT(stack_map.IsObject(0));
|
| - EXPECT_EQ(0, stack_map.MinimumBitOffset());
|
| - EXPECT_EQ(0, stack_map.MaximumBitOffset());
|
| + EXPECT_EQ(0, stack_map.MinimumBitIndex());
|
| + EXPECT_EQ(0, stack_map.MaximumBitIndex());
|
|
|
| // Validate the second stack map entry.
|
| stack_map ^= stack_map_list.At(1);
|
| EXPECT(stack_map.IsObject(0));
|
| EXPECT(!stack_map.IsObject(1));
|
| EXPECT(stack_map.IsObject(2));
|
| - EXPECT_EQ(0, stack_map.MinimumBitOffset());
|
| - EXPECT_EQ(2, stack_map.MaximumBitOffset());
|
| + EXPECT_EQ(0, stack_map.MinimumBitIndex());
|
| + EXPECT_EQ(2, stack_map.MaximumBitIndex());
|
|
|
| // Validate the third stack map entry.
|
| stack_map ^= stack_map_list.At(2);
|
| @@ -110,8 +111,8 @@ CODEGEN_TEST_GENERATE(StackmapCodegen, test) {
|
| for (intptr_t i = 2; i <= 5; i++) {
|
| EXPECT(stack_map.IsObject(i));
|
| }
|
| - EXPECT_EQ(0, stack_map.MinimumBitOffset());
|
| - EXPECT_EQ(5, stack_map.MaximumBitOffset());
|
| + EXPECT_EQ(0, stack_map.MinimumBitIndex());
|
| + EXPECT_EQ(5, stack_map.MaximumBitIndex());
|
|
|
| // Validate the fourth stack map entry.
|
| stack_map ^= stack_map_list.At(3);
|
| @@ -124,8 +125,8 @@ CODEGEN_TEST_GENERATE(StackmapCodegen, test) {
|
| EXPECT(!stack_map.IsObject(i));
|
| }
|
| EXPECT(stack_map.IsObject(10));
|
| - EXPECT_EQ(0, stack_map.MinimumBitOffset());
|
| - EXPECT_EQ(10, stack_map.MaximumBitOffset());
|
| + EXPECT_EQ(0, stack_map.MinimumBitIndex());
|
| + EXPECT_EQ(10, stack_map.MaximumBitIndex());
|
| retval = true;
|
| } else {
|
| retval = false;
|
| @@ -192,8 +193,8 @@ TEST_CASE(StackmapGC) {
|
| EXPECT(CompilerTest::TestCompileFunction(function_foo));
|
| EXPECT(function_foo.HasCode());
|
|
|
| - // Build and setup a stackmap for function 'A.foo' in order to test the
|
| - // traversal of stack maps when a GC happens.
|
| + // Build and setup a stackmap for the call to 'func' in 'A.foo' in order
|
| + // to test the traversal of stack maps when a GC happens.
|
| StackmapBuilder* builder = new StackmapBuilder();
|
| EXPECT(builder != NULL);
|
| builder->SetSlotAsValue(0); // var i.
|
| @@ -201,15 +202,22 @@ TEST_CASE(StackmapGC) {
|
| builder->SetSlotAsValue(2); // var k.
|
| builder->SetSlotAsObject(3); // var s2.
|
| builder->SetSlotAsObject(4); // var s3.
|
| + builder->SetSlotAsObject(5); // First argument to func(i, k).
|
| + builder->SetSlotAsObject(6); // Second argument to func(i, k).
|
| const Code& code = Code::Handle(function_foo.unoptimized_code());
|
| // Search for the pc of the call to 'func'.
|
| const PcDescriptors& descriptors =
|
| PcDescriptors::Handle(code.pc_descriptors());
|
| + int call_count = 0;
|
| for (int i = 0; i < descriptors.Length(); ++i) {
|
| if (descriptors.DescriptorKind(i) == PcDescriptors::kFuncCall) {
|
| builder->AddEntry(descriptors.PC(i) - code.EntryPoint());
|
| + ++call_count;
|
| }
|
| }
|
| + // We can't easily check that we put the stackmap at the correct pc, but
|
| + // we did if there was exactly one call seen.
|
| + EXPECT(call_count == 1);
|
| const Array& stack_maps = Array::Handle(builder->FinalizeStackmaps(code));
|
| code.set_stackmaps(stack_maps);
|
|
|
|
|