Index: ui/views/bubble/bubble_border.h |
diff --git a/ui/views/bubble/bubble_border.h b/ui/views/bubble/bubble_border.h |
index 072a8066022d66b3af4928b3a0b4d5950af2179e..a16654ec1d5ebe2f11f2dd1943474121fa874769 100644 |
--- a/ui/views/bubble/bubble_border.h |
+++ b/ui/views/bubble/bubble_border.h |
@@ -118,7 +118,7 @@ class VIEWS_EXPORT BubbleBorder : public Border { |
virtual void GetInsets(gfx::Insets* insets) const OVERRIDE; |
// How many pixels the bubble border is from the edge of the images. |
- int border_thickness() const; |
+ virtual int BorderThickness() const; |
msw
2012/08/03 20:57:54
minor nit: Should be GetBorderThickness().
varunjain
2012/08/03 21:10:25
Done.
|
protected: |
virtual ~BubbleBorder(); |
@@ -126,8 +126,8 @@ class VIEWS_EXPORT BubbleBorder : public Border { |
// Calculates the insets for a specific arrow location. Normally called from |
// GetInsets(arrow_location()), but may be called by specialized BubbleBorder |
// implementations. |
- void GetInsetsForArrowLocation(gfx::Insets* insets, |
- ArrowLocation arrow_loc) const; |
+ virtual void GetInsetsForArrowLocation(gfx::Insets* insets, |
+ ArrowLocation arrow_loc) const; |
private: |
struct BorderImages; |