Index: ui/views/bubble/bubble_border.cc |
diff --git a/ui/views/bubble/bubble_border.cc b/ui/views/bubble/bubble_border.cc |
index a82382c8eb47c50e86d12f6aba20835dbc9a03ba..819b2eae414cae93fd3ee80d1c1adb234ed2e175 100644 |
--- a/ui/views/bubble/bubble_border.cc |
+++ b/ui/views/bubble/bubble_border.cc |
@@ -212,7 +212,7 @@ void BubbleBorder::GetInsetsForArrowLocation(gfx::Insets* insets, |
insets->Set(top, left, bottom, right); |
} |
-int BubbleBorder::border_thickness() const { |
+int BubbleBorder::BorderThickness() const { |
return images_->border_thickness; |
} |
@@ -505,7 +505,7 @@ void BubbleBackground::Paint(gfx::Canvas* canvas, views::View* view) const { |
paint.setColor(border_->background_color()); |
SkPath path; |
gfx::Rect bounds(view->GetContentsBounds()); |
- bounds.Inset(-border_->border_thickness(), -border_->border_thickness()); |
+ bounds.Inset(-border_->BorderThickness(), -border_->BorderThickness()); |
SkScalar radius = SkIntToScalar(BubbleBorder::GetCornerRadius()); |
path.addRoundRect(gfx::RectToSkRect(bounds), radius, radius); |
canvas->DrawPath(path, paint); |