Index: chrome/browser/ui/views/reload_button_unittest.cc |
=================================================================== |
--- chrome/browser/ui/views/reload_button_unittest.cc (revision 151406) |
+++ chrome/browser/ui/views/reload_button_unittest.cc (working copy) |
@@ -57,7 +57,7 @@ |
false); |
// Press the button. This should start the double-click timer. |
- views::MouseEvent e(ui::ET_MOUSE_PRESSED, 0, 0, 0); |
+ ui::MouseEvent e(ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(), 0); |
reload_.ButtonPressed(&reload_, e); |
CheckState(true, ReloadButton::MODE_RELOAD, ReloadButton::MODE_RELOAD, true, |
false); |
@@ -76,7 +76,7 @@ |
TEST_F(ReloadButtonTest, DoubleClickTimer) { |
// Start by pressing the button. |
- views::MouseEvent e(ui::ET_MOUSE_PRESSED, 0, 0, 0); |
+ ui::MouseEvent e(ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(), 0); |
reload_.ButtonPressed(&reload_, e); |
// Try to press the button again. This should do nothing because the timer is |
@@ -102,7 +102,7 @@ |
TEST_F(ReloadButtonTest, DisableOnHover) { |
// Change to stop and hover. |
- views::MouseEvent e(ui::ET_MOUSE_PRESSED, 0, 0, 0); |
+ ui::MouseEvent e(ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(), 0); |
reload_.ButtonPressed(&reload_, e); |
reload_.ChangeMode(ReloadButton::MODE_STOP, false); |
set_mouse_hovered(true); |
@@ -115,7 +115,7 @@ |
// Un-hover the button, which should allow it to reset. |
set_mouse_hovered(false); |
- views::MouseEvent e2(ui::ET_MOUSE_MOVED, 0, 0, 0); |
+ ui::MouseEvent e2(ui::ET_MOUSE_MOVED, gfx::Point(), gfx::Point(), 0); |
reload_.OnMouseExited(e2); |
CheckState(true, ReloadButton::MODE_RELOAD, ReloadButton::MODE_RELOAD, false, |
false); |
@@ -123,7 +123,7 @@ |
TEST_F(ReloadButtonTest, ResetOnClick) { |
// Change to stop and hover. |
- views::MouseEvent e(ui::ET_MOUSE_PRESSED, 0, 0, 0); |
+ ui::MouseEvent e(ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(), 0); |
reload_.ButtonPressed(&reload_, e); |
reload_.ChangeMode(ReloadButton::MODE_STOP, false); |
set_mouse_hovered(true); |
@@ -137,7 +137,7 @@ |
TEST_F(ReloadButtonTest, ResetOnTimer) { |
// Change to stop, hover, and change back to reload. |
- views::MouseEvent e(ui::ET_MOUSE_PRESSED, 0, 0, 0); |
+ ui::MouseEvent e(ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(), 0); |
reload_.ButtonPressed(&reload_, e); |
reload_.ChangeMode(ReloadButton::MODE_STOP, false); |
set_mouse_hovered(true); |