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Unified Diff: media/audio/audio_io.h

Issue 10830268: Allow audio system to handle synchronized low-latency audio I/O (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 3 months ago
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Index: media/audio/audio_io.h
===================================================================
--- media/audio/audio_io.h (revision 156102)
+++ media/audio/audio_io.h (working copy)
@@ -57,12 +57,16 @@
// itself such as creating Windows or initializing COM.
class MEDIA_EXPORT AudioSourceCallback {
public:
- // Provide more data by fully filling |audio_bus|. The source will return
+ // Provide more data by fully filling |dest|. The source will return
// the number of frames it filled. |buffers_state| contains current state
// of the buffers, and can be used by the source to calculate delay.
- virtual int OnMoreData(AudioBus* audio_bus,
+ virtual int OnMoreData(AudioBus* dest,
AudioBuffersState buffers_state) = 0;
+ virtual int OnMoreIOData(AudioBus* source,
henrika (OOO until Aug 14) 2012/09/11 21:44:48 Comment?
+ AudioBus* dest,
+ AudioBuffersState buffers_state) = 0;
+
// There was an error while playing a buffer. Audio source cannot be
// destroyed yet. No direct action needed by the AudioStream, but it is
// a good place to stop accumulating sound data since is is likely that

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