Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_AUDIO_AUDIO_IO_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_IO_H_ |
| 6 #define MEDIA_AUDIO_AUDIO_IO_H_ | 6 #define MEDIA_AUDIO_AUDIO_IO_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "media/audio/audio_buffers_state.h" | 9 #include "media/audio/audio_buffers_state.h" |
| 10 #include "media/base/audio_bus.h" | 10 #include "media/base/audio_bus.h" |
| (...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 50 namespace media { | 50 namespace media { |
| 51 | 51 |
| 52 class MEDIA_EXPORT AudioOutputStream { | 52 class MEDIA_EXPORT AudioOutputStream { |
| 53 public: | 53 public: |
| 54 // Audio sources must implement AudioSourceCallback. This interface will be | 54 // Audio sources must implement AudioSourceCallback. This interface will be |
| 55 // called in a random thread which very likely is a high priority thread. Do | 55 // called in a random thread which very likely is a high priority thread. Do |
| 56 // not rely on using this thread TLS or make calls that alter the thread | 56 // not rely on using this thread TLS or make calls that alter the thread |
| 57 // itself such as creating Windows or initializing COM. | 57 // itself such as creating Windows or initializing COM. |
| 58 class MEDIA_EXPORT AudioSourceCallback { | 58 class MEDIA_EXPORT AudioSourceCallback { |
| 59 public: | 59 public: |
| 60 // Provide more data by fully filling |audio_bus|. The source will return | 60 // Provide more data by fully filling |dest|. The source will return |
| 61 // the number of frames it filled. |buffers_state| contains current state | 61 // the number of frames it filled. |buffers_state| contains current state |
| 62 // of the buffers, and can be used by the source to calculate delay. | 62 // of the buffers, and can be used by the source to calculate delay. |
| 63 virtual int OnMoreData(AudioBus* audio_bus, | 63 virtual int OnMoreData(AudioBus* dest, |
| 64 AudioBuffersState buffers_state) = 0; | 64 AudioBuffersState buffers_state) = 0; |
| 65 | 65 |
| 66 virtual int OnMoreIOData(AudioBus* source, | |
|
henrika (OOO until Aug 14)
2012/09/11 21:44:48
Comment?
| |
| 67 AudioBus* dest, | |
| 68 AudioBuffersState buffers_state) = 0; | |
| 69 | |
| 66 // There was an error while playing a buffer. Audio source cannot be | 70 // There was an error while playing a buffer. Audio source cannot be |
| 67 // destroyed yet. No direct action needed by the AudioStream, but it is | 71 // destroyed yet. No direct action needed by the AudioStream, but it is |
| 68 // a good place to stop accumulating sound data since is is likely that | 72 // a good place to stop accumulating sound data since is is likely that |
| 69 // playback will not continue. |code| is an error code that is platform | 73 // playback will not continue. |code| is an error code that is platform |
| 70 // specific. | 74 // specific. |
| 71 virtual void OnError(AudioOutputStream* stream, int code) = 0; | 75 virtual void OnError(AudioOutputStream* stream, int code) = 0; |
| 72 | 76 |
| 73 // Waits till data becomes available. Used when buffering data starting | 77 // Waits till data becomes available. Used when buffering data starting |
| 74 // new audio stream. | 78 // new audio stream. |
| 75 // Polling is not the best approach, but incorporating messaging loop | 79 // Polling is not the best approach, but incorporating messaging loop |
| (...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 170 // Sets the Automatic Gain Control (AGC) state. | 174 // Sets the Automatic Gain Control (AGC) state. |
| 171 virtual void SetAutomaticGainControl(bool enabled) = 0; | 175 virtual void SetAutomaticGainControl(bool enabled) = 0; |
| 172 | 176 |
| 173 // Returns the Automatic Gain Control (AGC) state. | 177 // Returns the Automatic Gain Control (AGC) state. |
| 174 virtual bool GetAutomaticGainControl() = 0; | 178 virtual bool GetAutomaticGainControl() = 0; |
| 175 }; | 179 }; |
| 176 | 180 |
| 177 } // namespace media | 181 } // namespace media |
| 178 | 182 |
| 179 #endif // MEDIA_AUDIO_AUDIO_IO_H_ | 183 #endif // MEDIA_AUDIO_AUDIO_IO_H_ |
| OLD | NEW |