Index: ui/aura/window_delegate.h |
=================================================================== |
--- ui/aura/window_delegate.h (revision 150582) |
+++ ui/aura/window_delegate.h (working copy) |
@@ -17,14 +17,15 @@ |
class Size; |
} |
-namespace aura { |
- |
-class Event; |
-class GestureEvent; |
+namespace ui { |
+class GestureEventImpl; |
class KeyEvent; |
class MouseEvent; |
-class TouchEvent; |
+class TouchEventImpl; |
+} |
+namespace aura { |
+ |
// Delegate interface for aura::Window. |
class AURA_EXPORT WindowDelegate { |
public: |
@@ -39,7 +40,7 @@ |
virtual void OnFocus(aura::Window* old_focused_window) = 0; |
virtual void OnBlur() = 0; |
- virtual bool OnKeyEvent(KeyEvent* event) = 0; |
+ virtual bool OnKeyEvent(ui::KeyEvent* event) = 0; |
// Returns the native cursor for the specified point, in window coordinates, |
// or NULL for the default cursor. |
@@ -55,11 +56,11 @@ |
Window* child, |
const gfx::Point& location) = 0; |
- virtual bool OnMouseEvent(MouseEvent* event) = 0; |
+ virtual bool OnMouseEvent(ui::MouseEvent* event) = 0; |
- virtual ui::TouchStatus OnTouchEvent(TouchEvent* event) = 0; |
+ virtual ui::TouchStatus OnTouchEvent(ui::TouchEventImpl* event) = 0; |
- virtual ui::GestureStatus OnGestureEvent(GestureEvent* event) = 0; |
+ virtual ui::GestureStatus OnGestureEvent(ui::GestureEventImpl* event) = 0; |
// Returns true of the window can be focused. |
virtual bool CanFocus() = 0; |