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Side by Side Diff: ui/aura/window_delegate.h

Issue 10827145: Convert Aura to use ui::Event. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ 5 #ifndef UI_AURA_WINDOW_DELEGATE_H_
6 #define UI_AURA_WINDOW_DELEGATE_H_ 6 #define UI_AURA_WINDOW_DELEGATE_H_
7 7
8 #include "ui/aura/aura_export.h" 8 #include "ui/aura/aura_export.h"
9 #include "ui/base/events.h" 9 #include "ui/base/events.h"
10 #include "ui/gfx/native_widget_types.h" 10 #include "ui/gfx/native_widget_types.h"
11 11
12 namespace gfx { 12 namespace gfx {
13 class Canvas; 13 class Canvas;
14 class Path; 14 class Path;
15 class Point; 15 class Point;
16 class Rect; 16 class Rect;
17 class Size; 17 class Size;
18 } 18 }
19 19
20 namespace ui {
21 class GestureEventImpl;
22 class KeyEvent;
23 class MouseEvent;
24 class TouchEventImpl;
25 }
26
20 namespace aura { 27 namespace aura {
21 28
22 class Event;
23 class GestureEvent;
24 class KeyEvent;
25 class MouseEvent;
26 class TouchEvent;
27
28 // Delegate interface for aura::Window. 29 // Delegate interface for aura::Window.
29 class AURA_EXPORT WindowDelegate { 30 class AURA_EXPORT WindowDelegate {
30 public: 31 public:
31 // Returns the window's minimum size, or size 0,0 if there is no limit. 32 // Returns the window's minimum size, or size 0,0 if there is no limit.
32 virtual gfx::Size GetMinimumSize() const = 0; 33 virtual gfx::Size GetMinimumSize() const = 0;
33 34
34 // Called when the Window's position and/or size changes. 35 // Called when the Window's position and/or size changes.
35 virtual void OnBoundsChanged(const gfx::Rect& old_bounds, 36 virtual void OnBoundsChanged(const gfx::Rect& old_bounds,
36 const gfx::Rect& new_bounds) = 0; 37 const gfx::Rect& new_bounds) = 0;
37 38
38 // Sent to the Window's delegate when the Window gains or loses focus. 39 // Sent to the Window's delegate when the Window gains or loses focus.
39 virtual void OnFocus(aura::Window* old_focused_window) = 0; 40 virtual void OnFocus(aura::Window* old_focused_window) = 0;
40 virtual void OnBlur() = 0; 41 virtual void OnBlur() = 0;
41 42
42 virtual bool OnKeyEvent(KeyEvent* event) = 0; 43 virtual bool OnKeyEvent(ui::KeyEvent* event) = 0;
43 44
44 // Returns the native cursor for the specified point, in window coordinates, 45 // Returns the native cursor for the specified point, in window coordinates,
45 // or NULL for the default cursor. 46 // or NULL for the default cursor.
46 virtual gfx::NativeCursor GetCursor(const gfx::Point& point) = 0; 47 virtual gfx::NativeCursor GetCursor(const gfx::Point& point) = 0;
47 48
48 // Returns the non-client component (see hit_test.h) containing |point|, in 49 // Returns the non-client component (see hit_test.h) containing |point|, in
49 // window coordinates. 50 // window coordinates.
50 virtual int GetNonClientComponent(const gfx::Point& point) const = 0; 51 virtual int GetNonClientComponent(const gfx::Point& point) const = 0;
51 52
52 // Returns true if event handling should descend into |child|. |location| is 53 // Returns true if event handling should descend into |child|. |location| is
53 // in terms of the Window. 54 // in terms of the Window.
54 virtual bool ShouldDescendIntoChildForEventHandling( 55 virtual bool ShouldDescendIntoChildForEventHandling(
55 Window* child, 56 Window* child,
56 const gfx::Point& location) = 0; 57 const gfx::Point& location) = 0;
57 58
58 virtual bool OnMouseEvent(MouseEvent* event) = 0; 59 virtual bool OnMouseEvent(ui::MouseEvent* event) = 0;
59 60
60 virtual ui::TouchStatus OnTouchEvent(TouchEvent* event) = 0; 61 virtual ui::TouchStatus OnTouchEvent(ui::TouchEventImpl* event) = 0;
61 62
62 virtual ui::GestureStatus OnGestureEvent(GestureEvent* event) = 0; 63 virtual ui::GestureStatus OnGestureEvent(ui::GestureEventImpl* event) = 0;
63 64
64 // Returns true of the window can be focused. 65 // Returns true of the window can be focused.
65 virtual bool CanFocus() = 0; 66 virtual bool CanFocus() = 0;
66 67
67 // Invoked when mouse capture is lost on the window. 68 // Invoked when mouse capture is lost on the window.
68 virtual void OnCaptureLost() = 0; 69 virtual void OnCaptureLost() = 0;
69 70
70 // Asks the delegate to paint window contents into the supplied canvas. 71 // Asks the delegate to paint window contents into the supplied canvas.
71 virtual void OnPaint(gfx::Canvas* canvas) = 0; 72 virtual void OnPaint(gfx::Canvas* canvas) = 0;
72 73
(...skipping 26 matching lines...) Expand all
99 // above returns true. 100 // above returns true.
100 virtual void GetHitTestMask(gfx::Path* mask) const = 0; 101 virtual void GetHitTestMask(gfx::Path* mask) const = 0;
101 102
102 protected: 103 protected:
103 virtual ~WindowDelegate() {} 104 virtual ~WindowDelegate() {}
104 }; 105 };
105 106
106 } // namespace aura 107 } // namespace aura
107 108
108 #endif // UI_AURA_WINDOW_DELEGATE_H_ 109 #endif // UI_AURA_WINDOW_DELEGATE_H_
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