| Index: bison/src/bison/2.4.1/bison-2.4.1-src/lib/obstack.c
|
| ===================================================================
|
| --- bison/src/bison/2.4.1/bison-2.4.1-src/lib/obstack.c (revision 0)
|
| +++ bison/src/bison/2.4.1/bison-2.4.1-src/lib/obstack.c (revision 0)
|
| @@ -0,0 +1,430 @@
|
| +/* obstack.c - subroutines used implicitly by object stack macros
|
| +
|
| + Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997,
|
| + 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006 Free Software
|
| + Foundation, Inc.
|
| +
|
| + This program is free software: you can redistribute it and/or modify
|
| + it under the terms of the GNU General Public License as published by
|
| + the Free Software Foundation; either version 3 of the License, or
|
| + (at your option) any later version.
|
| +
|
| + This program is distributed in the hope that it will be useful,
|
| + but WITHOUT ANY WARRANTY; without even the implied warranty of
|
| + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
| + GNU General Public License for more details.
|
| +
|
| + You should have received a copy of the GNU General Public License
|
| + along with this program. If not, see <http://www.gnu.org/licenses/>. */
|
| +
|
| +#ifdef _LIBC
|
| +# include <obstack.h>
|
| +# include <shlib-compat.h>
|
| +#else
|
| +# include <config.h>
|
| +# include "obstack.h"
|
| +#endif
|
| +
|
| +/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
|
| + incremented whenever callers compiled using an old obstack.h can no
|
| + longer properly call the functions in this obstack.c. */
|
| +#define OBSTACK_INTERFACE_VERSION 1
|
| +
|
| +/* Comment out all this code if we are using the GNU C Library, and are not
|
| + actually compiling the library itself, and the installed library
|
| + supports the same library interface we do. This code is part of the GNU
|
| + C Library, but also included in many other GNU distributions. Compiling
|
| + and linking in this code is a waste when using the GNU C library
|
| + (especially if it is a shared library). Rather than having every GNU
|
| + program understand `configure --with-gnu-libc' and omit the object
|
| + files, it is simpler to just do this in the source for each such file. */
|
| +
|
| +#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
|
| +#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
|
| +# include <gnu-versions.h>
|
| +# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
|
| +# define ELIDE_CODE
|
| +# endif
|
| +#endif
|
| +
|
| +#include <stddef.h>
|
| +
|
| +#ifndef ELIDE_CODE
|
| +
|
| +# include <stdint.h>
|
| +
|
| +/* Determine default alignment. */
|
| +union fooround
|
| +{
|
| + uintmax_t i;
|
| + long double d;
|
| + void *p;
|
| +};
|
| +struct fooalign
|
| +{
|
| + char c;
|
| + union fooround u;
|
| +};
|
| +/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
|
| + But in fact it might be less smart and round addresses to as much as
|
| + DEFAULT_ROUNDING. So we prepare for it to do that. */
|
| +enum
|
| + {
|
| + DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
|
| + DEFAULT_ROUNDING = sizeof (union fooround)
|
| + };
|
| +
|
| +/* When we copy a long block of data, this is the unit to do it with.
|
| + On some machines, copying successive ints does not work;
|
| + in such a case, redefine COPYING_UNIT to `long' (if that works)
|
| + or `char' as a last resort. */
|
| +# ifndef COPYING_UNIT
|
| +# define COPYING_UNIT int
|
| +# endif
|
| +
|
| +
|
| +/* The functions allocating more room by calling `obstack_chunk_alloc'
|
| + jump to the handler pointed to by `obstack_alloc_failed_handler'.
|
| + This can be set to a user defined function which should either
|
| + abort gracefully or use longjump - but shouldn't return. This
|
| + variable by default points to the internal function
|
| + `print_and_abort'. */
|
| +static void print_and_abort (void);
|
| +void (*obstack_alloc_failed_handler) (void) = print_and_abort;
|
| +
|
| +/* Exit value used when `print_and_abort' is used. */
|
| +# include <stdlib.h>
|
| +# ifdef _LIBC
|
| +int obstack_exit_failure = EXIT_FAILURE;
|
| +# else
|
| +# include "exitfail.h"
|
| +# define obstack_exit_failure exit_failure
|
| +# endif
|
| +
|
| +# ifdef _LIBC
|
| +# if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4)
|
| +/* A looong time ago (before 1994, anyway; we're not sure) this global variable
|
| + was used by non-GNU-C macros to avoid multiple evaluation. The GNU C
|
| + library still exports it because somebody might use it. */
|
| +struct obstack *_obstack_compat;
|
| +compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
|
| +# endif
|
| +# endif
|
| +
|
| +/* Define a macro that either calls functions with the traditional malloc/free
|
| + calling interface, or calls functions with the mmalloc/mfree interface
|
| + (that adds an extra first argument), based on the state of use_extra_arg.
|
| + For free, do not use ?:, since some compilers, like the MIPS compilers,
|
| + do not allow (expr) ? void : void. */
|
| +
|
| +# define CALL_CHUNKFUN(h, size) \
|
| + (((h) -> use_extra_arg) \
|
| + ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
|
| + : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
|
| +
|
| +# define CALL_FREEFUN(h, old_chunk) \
|
| + do { \
|
| + if ((h) -> use_extra_arg) \
|
| + (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
|
| + else \
|
| + (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
|
| + } while (0)
|
| +
|
| +
|
| +/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
|
| + Objects start on multiples of ALIGNMENT (0 means use default).
|
| + CHUNKFUN is the function to use to allocate chunks,
|
| + and FREEFUN the function to free them.
|
| +
|
| + Return nonzero if successful, calls obstack_alloc_failed_handler if
|
| + allocation fails. */
|
| +
|
| +int
|
| +_obstack_begin (struct obstack *h,
|
| + int size, int alignment,
|
| + void *(*chunkfun) (long),
|
| + void (*freefun) (void *))
|
| +{
|
| + register struct _obstack_chunk *chunk; /* points to new chunk */
|
| +
|
| + if (alignment == 0)
|
| + alignment = DEFAULT_ALIGNMENT;
|
| + if (size == 0)
|
| + /* Default size is what GNU malloc can fit in a 4096-byte block. */
|
| + {
|
| + /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
|
| + Use the values for range checking, because if range checking is off,
|
| + the extra bytes won't be missed terribly, but if range checking is on
|
| + and we used a larger request, a whole extra 4096 bytes would be
|
| + allocated.
|
| +
|
| + These number are irrelevant to the new GNU malloc. I suspect it is
|
| + less sensitive to the size of the request. */
|
| + int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
|
| + + 4 + DEFAULT_ROUNDING - 1)
|
| + & ~(DEFAULT_ROUNDING - 1));
|
| + size = 4096 - extra;
|
| + }
|
| +
|
| + h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
|
| + h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
|
| + h->chunk_size = size;
|
| + h->alignment_mask = alignment - 1;
|
| + h->use_extra_arg = 0;
|
| +
|
| + chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
|
| + if (!chunk)
|
| + (*obstack_alloc_failed_handler) ();
|
| + h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
|
| + alignment - 1);
|
| + h->chunk_limit = chunk->limit
|
| + = (char *) chunk + h->chunk_size;
|
| + chunk->prev = 0;
|
| + /* The initial chunk now contains no empty object. */
|
| + h->maybe_empty_object = 0;
|
| + h->alloc_failed = 0;
|
| + return 1;
|
| +}
|
| +
|
| +int
|
| +_obstack_begin_1 (struct obstack *h, int size, int alignment,
|
| + void *(*chunkfun) (void *, long),
|
| + void (*freefun) (void *, void *),
|
| + void *arg)
|
| +{
|
| + register struct _obstack_chunk *chunk; /* points to new chunk */
|
| +
|
| + if (alignment == 0)
|
| + alignment = DEFAULT_ALIGNMENT;
|
| + if (size == 0)
|
| + /* Default size is what GNU malloc can fit in a 4096-byte block. */
|
| + {
|
| + /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
|
| + Use the values for range checking, because if range checking is off,
|
| + the extra bytes won't be missed terribly, but if range checking is on
|
| + and we used a larger request, a whole extra 4096 bytes would be
|
| + allocated.
|
| +
|
| + These number are irrelevant to the new GNU malloc. I suspect it is
|
| + less sensitive to the size of the request. */
|
| + int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
|
| + + 4 + DEFAULT_ROUNDING - 1)
|
| + & ~(DEFAULT_ROUNDING - 1));
|
| + size = 4096 - extra;
|
| + }
|
| +
|
| + h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
|
| + h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
|
| + h->chunk_size = size;
|
| + h->alignment_mask = alignment - 1;
|
| + h->extra_arg = arg;
|
| + h->use_extra_arg = 1;
|
| +
|
| + chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
|
| + if (!chunk)
|
| + (*obstack_alloc_failed_handler) ();
|
| + h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
|
| + alignment - 1);
|
| + h->chunk_limit = chunk->limit
|
| + = (char *) chunk + h->chunk_size;
|
| + chunk->prev = 0;
|
| + /* The initial chunk now contains no empty object. */
|
| + h->maybe_empty_object = 0;
|
| + h->alloc_failed = 0;
|
| + return 1;
|
| +}
|
| +
|
| +/* Allocate a new current chunk for the obstack *H
|
| + on the assumption that LENGTH bytes need to be added
|
| + to the current object, or a new object of length LENGTH allocated.
|
| + Copies any partial object from the end of the old chunk
|
| + to the beginning of the new one. */
|
| +
|
| +void
|
| +_obstack_newchunk (struct obstack *h, int length)
|
| +{
|
| + register struct _obstack_chunk *old_chunk = h->chunk;
|
| + register struct _obstack_chunk *new_chunk;
|
| + register long new_size;
|
| + register long obj_size = h->next_free - h->object_base;
|
| + register long i;
|
| + long already;
|
| + char *object_base;
|
| +
|
| + /* Compute size for new chunk. */
|
| + new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
|
| + if (new_size < h->chunk_size)
|
| + new_size = h->chunk_size;
|
| +
|
| + /* Allocate and initialize the new chunk. */
|
| + new_chunk = CALL_CHUNKFUN (h, new_size);
|
| + if (!new_chunk)
|
| + (*obstack_alloc_failed_handler) ();
|
| + h->chunk = new_chunk;
|
| + new_chunk->prev = old_chunk;
|
| + new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
|
| +
|
| + /* Compute an aligned object_base in the new chunk */
|
| + object_base =
|
| + __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
|
| +
|
| + /* Move the existing object to the new chunk.
|
| + Word at a time is fast and is safe if the object
|
| + is sufficiently aligned. */
|
| + if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
|
| + {
|
| + for (i = obj_size / sizeof (COPYING_UNIT) - 1;
|
| + i >= 0; i--)
|
| + ((COPYING_UNIT *)object_base)[i]
|
| + = ((COPYING_UNIT *)h->object_base)[i];
|
| + /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
|
| + but that can cross a page boundary on a machine
|
| + which does not do strict alignment for COPYING_UNITS. */
|
| + already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
|
| + }
|
| + else
|
| + already = 0;
|
| + /* Copy remaining bytes one by one. */
|
| + for (i = already; i < obj_size; i++)
|
| + object_base[i] = h->object_base[i];
|
| +
|
| + /* If the object just copied was the only data in OLD_CHUNK,
|
| + free that chunk and remove it from the chain.
|
| + But not if that chunk might contain an empty object. */
|
| + if (! h->maybe_empty_object
|
| + && (h->object_base
|
| + == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
|
| + h->alignment_mask)))
|
| + {
|
| + new_chunk->prev = old_chunk->prev;
|
| + CALL_FREEFUN (h, old_chunk);
|
| + }
|
| +
|
| + h->object_base = object_base;
|
| + h->next_free = h->object_base + obj_size;
|
| + /* The new chunk certainly contains no empty object yet. */
|
| + h->maybe_empty_object = 0;
|
| +}
|
| +# ifdef _LIBC
|
| +libc_hidden_def (_obstack_newchunk)
|
| +# endif
|
| +
|
| +/* Return nonzero if object OBJ has been allocated from obstack H.
|
| + This is here for debugging.
|
| + If you use it in a program, you are probably losing. */
|
| +
|
| +/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
|
| + obstack.h because it is just for debugging. */
|
| +int _obstack_allocated_p (struct obstack *h, void *obj);
|
| +
|
| +int
|
| +_obstack_allocated_p (struct obstack *h, void *obj)
|
| +{
|
| + register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
| + register struct _obstack_chunk *plp; /* point to previous chunk if any */
|
| +
|
| + lp = (h)->chunk;
|
| + /* We use >= rather than > since the object cannot be exactly at
|
| + the beginning of the chunk but might be an empty object exactly
|
| + at the end of an adjacent chunk. */
|
| + while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
|
| + {
|
| + plp = lp->prev;
|
| + lp = plp;
|
| + }
|
| + return lp != 0;
|
| +}
|
| +
|
| +/* Free objects in obstack H, including OBJ and everything allocate
|
| + more recently than OBJ. If OBJ is zero, free everything in H. */
|
| +
|
| +# undef obstack_free
|
| +
|
| +void
|
| +__obstack_free (struct obstack *h, void *obj)
|
| +{
|
| + register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
| + register struct _obstack_chunk *plp; /* point to previous chunk if any */
|
| +
|
| + lp = h->chunk;
|
| + /* We use >= because there cannot be an object at the beginning of a chunk.
|
| + But there can be an empty object at that address
|
| + at the end of another chunk. */
|
| + while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
|
| + {
|
| + plp = lp->prev;
|
| + CALL_FREEFUN (h, lp);
|
| + lp = plp;
|
| + /* If we switch chunks, we can't tell whether the new current
|
| + chunk contains an empty object, so assume that it may. */
|
| + h->maybe_empty_object = 1;
|
| + }
|
| + if (lp)
|
| + {
|
| + h->object_base = h->next_free = (char *) (obj);
|
| + h->chunk_limit = lp->limit;
|
| + h->chunk = lp;
|
| + }
|
| + else if (obj != 0)
|
| + /* obj is not in any of the chunks! */
|
| + abort ();
|
| +}
|
| +
|
| +# ifdef _LIBC
|
| +/* Older versions of libc used a function _obstack_free intended to be
|
| + called by non-GCC compilers. */
|
| +strong_alias (obstack_free, _obstack_free)
|
| +# endif
|
| +
|
| +int
|
| +_obstack_memory_used (struct obstack *h)
|
| +{
|
| + register struct _obstack_chunk* lp;
|
| + register int nbytes = 0;
|
| +
|
| + for (lp = h->chunk; lp != 0; lp = lp->prev)
|
| + {
|
| + nbytes += lp->limit - (char *) lp;
|
| + }
|
| + return nbytes;
|
| +}
|
| +
|
| +/* Define the error handler. */
|
| +# ifdef _LIBC
|
| +# include <libintl.h>
|
| +# else
|
| +# include "gettext.h"
|
| +# endif
|
| +# ifndef _
|
| +# define _(msgid) gettext (msgid)
|
| +# endif
|
| +
|
| +# ifdef _LIBC
|
| +# include <libio/iolibio.h>
|
| +# endif
|
| +
|
| +# ifndef __attribute__
|
| +/* This feature is available in gcc versions 2.5 and later. */
|
| +# if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5)
|
| +# define __attribute__(Spec) /* empty */
|
| +# endif
|
| +# endif
|
| +
|
| +static void
|
| +__attribute__ ((noreturn))
|
| +print_and_abort (void)
|
| +{
|
| + /* Don't change any of these strings. Yes, it would be possible to add
|
| + the newline to the string and use fputs or so. But this must not
|
| + happen because the "memory exhausted" message appears in other places
|
| + like this and the translation should be reused instead of creating
|
| + a very similar string which requires a separate translation. */
|
| +# ifdef _LIBC
|
| + (void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
|
| +# else
|
| + fprintf (stderr, "%s\n", _("memory exhausted"));
|
| +# endif
|
| + exit (obstack_exit_failure);
|
| +}
|
| +
|
| +#endif /* !ELIDE_CODE */
|
|
|
| Property changes on: bison\src\bison\2.4.1\bison-2.4.1-src\lib\obstack.c
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
|
|
|