| Index: gpu/command_buffer/service/program_cache.h
|
| ===================================================================
|
| --- gpu/command_buffer/service/program_cache.h (revision 147496)
|
| +++ gpu/command_buffer/service/program_cache.h (working copy)
|
| @@ -1,122 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_CACHE_H_
|
| -#define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_CACHE_H_
|
| -
|
| -#include <map>
|
| -#include <string>
|
| -
|
| -#include "base/hash_tables.h"
|
| -#include "base/sha1.h"
|
| -#include "gpu/command_buffer/common/gles2_cmd_format.h"
|
| -#include "gpu/command_buffer/service/shader_manager.h"
|
| -
|
| -namespace gpu {
|
| -namespace gles2 {
|
| -
|
| -// Program cache base class for caching linked gpu programs
|
| -class GPU_EXPORT ProgramCache {
|
| - public:
|
| - static const size_t kHashLength = base::kSHA1Length;
|
| -
|
| - typedef std::map<std::string, GLint> LocationMap;
|
| -
|
| - enum CompiledShaderStatus {
|
| - COMPILATION_UNKNOWN,
|
| - COMPILATION_SUCCEEDED
|
| - };
|
| -
|
| - enum LinkedProgramStatus {
|
| - LINK_UNKNOWN,
|
| - LINK_SUCCEEDED
|
| - };
|
| -
|
| - enum ProgramLoadResult {
|
| - PROGRAM_LOAD_FAILURE,
|
| - PROGRAM_LOAD_SUCCESS
|
| - };
|
| -
|
| - ProgramCache();
|
| - virtual ~ProgramCache();
|
| -
|
| - CompiledShaderStatus GetShaderCompilationStatus(
|
| - const std::string& shader_src) const;
|
| - void ShaderCompilationSucceeded(const std::string& shader_src);
|
| -
|
| - LinkedProgramStatus GetLinkedProgramStatus(
|
| - const std::string& untranslated_a,
|
| - const std::string& untranslated_b,
|
| - const LocationMap* bind_attrib_location_map) const;
|
| -
|
| - virtual ProgramLoadResult LoadLinkedProgram(
|
| - GLuint program,
|
| - ShaderManager::ShaderInfo* shader_a,
|
| - ShaderManager::ShaderInfo* shader_b,
|
| - const LocationMap* bind_attrib_location_map) const = 0;
|
| - virtual void SaveLinkedProgram(
|
| - GLuint program,
|
| - const ShaderManager::ShaderInfo* shader_a,
|
| - const ShaderManager::ShaderInfo* shader_b,
|
| - const LocationMap* bind_attrib_location_map) = 0;
|
| -
|
| - // clears the cache
|
| - void Clear();
|
| -
|
| - // Only for testing
|
| - void LinkedProgramCacheSuccess(const std::string& shader_a,
|
| - const std::string& shader_b,
|
| - const LocationMap* bind_attrib_location_map);
|
| -
|
| - protected:
|
| - // called by implementing class after a shader was successfully cached
|
| - void LinkedProgramCacheSuccess(const std::string& program_hash,
|
| - const std::string& shader_a_hash,
|
| - const std::string& shader_b_hash);
|
| -
|
| - // result is not null terminated
|
| - void ComputeShaderHash(const std::string& shader,
|
| - char* result) const;
|
| -
|
| - // result is not null terminated. hashed shaders are expected to be
|
| - // kHashLength in length
|
| - void ComputeProgramHash(
|
| - const char* hashed_shader_0,
|
| - const char* hashed_shader_1,
|
| - const LocationMap* bind_attrib_location_map,
|
| - char* result) const;
|
| -
|
| - void Evict(const std::string& program_hash,
|
| - const std::string& shader_0_hash,
|
| - const std::string& shader_1_hash);
|
| -
|
| - private:
|
| - struct CompiledShaderInfo {
|
| - CompiledShaderInfo() : status(COMPILATION_UNKNOWN), ref_count(0) { }
|
| - explicit CompiledShaderInfo(CompiledShaderStatus status_)
|
| - : status(status_),
|
| - ref_count(0) { }
|
| -
|
| - CompiledShaderStatus status;
|
| - size_t ref_count;
|
| - };
|
| -
|
| - typedef base::hash_map<std::string,
|
| - CompiledShaderInfo> CompileStatusMap;
|
| - typedef base::hash_map<std::string,
|
| - LinkedProgramStatus> LinkStatusMap;
|
| -
|
| - // called to clear the backend cache
|
| - virtual void ClearBackend() = 0;
|
| -
|
| - CompileStatusMap shader_status_;
|
| - LinkStatusMap link_status_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(ProgramCache);
|
| -};
|
| -
|
| -} // namespace gles2
|
| -} // namespace gpu
|
| -
|
| -#endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_CACHE_H_
|
|
|