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Issue 10795037: Revert 147328 - Current status of patch: (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "gpu/command_buffer/service/memory_program_cache.h"
6
7 #include "gpu/command_buffer/common/gl_mock.h"
8 #include "gpu/command_buffer/common/gles2_cmd_format.h"
9 #include "gpu/command_buffer/service/gl_utils.h"
10 #include "gpu/command_buffer/service/shader_translator.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/gl/gl_bindings.h"
13
14 using ::testing::_;
15 using ::testing::ElementsAreArray;
16 using ::testing::Invoke;
17 using ::testing::SetArgPointee;
18 using ::testing::SetArrayArgument;
19
20 namespace {
21 typedef gpu::gles2::ShaderTranslator::VariableMap VariableMap;
22 } // anonymous namespace
23
24 namespace gpu {
25 namespace gles2 {
26
27 class ProgramBinaryEmulator {
28 public:
29 ProgramBinaryEmulator(GLsizei length,
30 GLenum format,
31 const char* binary)
32 : length_(length),
33 format_(format),
34 binary_(binary) { }
35
36 void GetProgramBinary(GLuint program,
37 GLsizei buffer_size,
38 GLsizei* length,
39 GLenum* format,
40 GLvoid* binary) {
41 *length = length_;
42 *format = format_;
43 memcpy(binary, binary_, length_);
44 }
45
46 void ProgramBinary(GLuint program,
47 GLenum format,
48 const GLvoid* binary,
49 GLsizei length) {
50 // format and length are verified by matcher
51 EXPECT_EQ(0, memcmp(binary_, binary, length));
52 }
53
54 GLsizei length() const { return length_; }
55 GLenum format() const { return format_; }
56 const char* binary() const { return binary_; }
57
58 private:
59 GLsizei length_;
60 GLenum format_;
61 const char* binary_;
62 };
63
64 class MemoryProgramCacheTest : public testing::Test {
65 public:
66 static const size_t kCacheSizeBytes = 1024;
67 static const GLuint kVertexShaderClientId = 90;
68 static const GLuint kVertexShaderServiceId = 100;
69 static const GLuint kFragmentShaderClientId = 91;
70 static const GLuint kFragmentShaderServiceId = 100;
71
72 MemoryProgramCacheTest()
73 : cache_(new MemoryProgramCache(kCacheSizeBytes)),
74 vertex_shader_(NULL),
75 fragment_shader_(NULL) { }
76 ~MemoryProgramCacheTest() {
77 shader_manager_.Destroy(false);
78 }
79
80 protected:
81 virtual void SetUp() {
82 gl_.reset(new ::testing::StrictMock<gfx::MockGLInterface>());
83 ::gfx::GLInterface::SetGLInterface(gl_.get());
84
85 vertex_shader_ = shader_manager_.CreateShaderInfo(kVertexShaderClientId,
86 kVertexShaderServiceId,
87 GL_VERTEX_SHADER);
88 fragment_shader_ = shader_manager_.CreateShaderInfo(
89 kFragmentShaderClientId,
90 kFragmentShaderServiceId,
91 GL_FRAGMENT_SHADER);
92 ASSERT_TRUE(vertex_shader_ != NULL);
93 ASSERT_TRUE(fragment_shader_ != NULL);
94 typedef ShaderTranslatorInterface::VariableInfo VariableInfo;
95 typedef ShaderTranslator::VariableMap VariableMap;
96 VariableMap vertex_attrib_map;
97 VariableMap vertex_uniform_map;
98 VariableMap fragment_attrib_map;
99 VariableMap fragment_uniform_map;
100
101 vertex_attrib_map["a"] = VariableInfo(1, 34, "a");
102 vertex_uniform_map["a"] = VariableInfo(0, 10, "a");
103 vertex_uniform_map["b"] = VariableInfo(2, 3114, "b");
104 fragment_attrib_map["jjjbb"] = VariableInfo(463, 1114, "jjjbb");
105 fragment_uniform_map["k"] = VariableInfo(10, 34413, "k");
106
107 vertex_shader_->set_attrib_map(vertex_attrib_map);
108 vertex_shader_->set_uniform_map(vertex_uniform_map);
109 fragment_shader_->set_attrib_map(vertex_attrib_map);
110 fragment_shader_->set_uniform_map(vertex_uniform_map);
111
112 vertex_shader_->UpdateSource("bbbalsldkdkdkd");
113 fragment_shader_->UpdateSource("bbbal sldkdkdkas 134 ad");
114 vertex_shader_->FlagSourceAsCompiled(true);
115 fragment_shader_->FlagSourceAsCompiled(true);
116
117 vertex_shader_->SetStatus(true, NULL, NULL);
118 fragment_shader_->SetStatus(true, NULL, NULL);
119 }
120
121 virtual void TearDown() {
122 ::gfx::GLInterface::SetGLInterface(NULL);
123 gl_.reset();
124 }
125
126 void SetExpectationsForSaveLinkedProgram(
127 const GLint program_id,
128 ProgramBinaryEmulator* emulator) const {
129 EXPECT_CALL(*gl_.get(),
130 GetProgramiv(program_id, GL_PROGRAM_BINARY_LENGTH_OES, _))
131 .WillOnce(SetArgPointee<2>(emulator->length()));
132 EXPECT_CALL(*gl_.get(),
133 GetProgramBinary(program_id, emulator->length(), _, _, _))
134 .WillOnce(Invoke(emulator, &ProgramBinaryEmulator::GetProgramBinary));
135 }
136
137 void SetExpectationsForLoadLinkedProgram(
138 const GLint program_id,
139 ProgramBinaryEmulator* emulator) const {
140 EXPECT_CALL(*gl_.get(),
141 ProgramBinary(program_id,
142 emulator->format(),
143 _,
144 emulator->length()))
145 .WillOnce(Invoke(emulator, &ProgramBinaryEmulator::ProgramBinary));
146 }
147
148 // Use StrictMock to make 100% sure we know how GL will be called.
149 scoped_ptr< ::testing::StrictMock<gfx::MockGLInterface> > gl_;
150 scoped_ptr<MemoryProgramCache> cache_;
151 ShaderManager shader_manager_;
152 ShaderManager::ShaderInfo* vertex_shader_;
153 ShaderManager::ShaderInfo* fragment_shader_;
154 };
155
156 TEST_F(MemoryProgramCacheTest, CacheSave) {
157 const GLenum kFormat = 1;
158 const int kProgramId = 10;
159 const int kBinaryLength = 20;
160 char testBinary[kBinaryLength];
161 for (int i = 0; i < kBinaryLength; ++i) {
162 testBinary[i] = i;
163 }
164 ProgramBinaryEmulator emulator(kBinaryLength, kFormat, testBinary);
165
166 SetExpectationsForSaveLinkedProgram(kProgramId, &emulator);
167 cache_->SaveLinkedProgram(kProgramId, vertex_shader_, fragment_shader_, NULL);
168
169 EXPECT_EQ(ProgramCache::LINK_SUCCEEDED, cache_->GetLinkedProgramStatus(
170 *vertex_shader_->deferred_compilation_source(),
171 *fragment_shader_->deferred_compilation_source(),
172 NULL));
173 }
174
175 TEST_F(MemoryProgramCacheTest, CacheLoadMatchesSave) {
176 const GLenum kFormat = 1;
177 const int kProgramId = 10;
178 const int kBinaryLength = 20;
179 char testBinary[kBinaryLength];
180 for (int i = 0; i < kBinaryLength; ++i) {
181 testBinary[i] = i;
182 }
183 ProgramBinaryEmulator emulator(kBinaryLength, kFormat, testBinary);
184
185 SetExpectationsForSaveLinkedProgram(kProgramId, &emulator);
186 cache_->SaveLinkedProgram(kProgramId, vertex_shader_, fragment_shader_, NULL);
187
188 VariableMap vertex_attrib_map = vertex_shader_->attrib_map();
189 VariableMap vertex_uniform_map = vertex_shader_->uniform_map();
190 VariableMap fragment_attrib_map = fragment_shader_->attrib_map();
191 VariableMap fragment_uniform_map = fragment_shader_->uniform_map();
192
193 vertex_shader_->set_attrib_map(VariableMap());
194 vertex_shader_->set_uniform_map(VariableMap());
195 fragment_shader_->set_attrib_map(VariableMap());
196 fragment_shader_->set_uniform_map(VariableMap());
197
198 SetExpectationsForLoadLinkedProgram(kProgramId, &emulator);
199
200 EXPECT_EQ(ProgramCache::PROGRAM_LOAD_SUCCESS, cache_->LoadLinkedProgram(
201 kProgramId,
202 vertex_shader_,
203 fragment_shader_,
204 NULL));
205
206 // apparently the hash_map implementation on android doesn't have the
207 // equality operator
208 #if !defined(OS_ANDROID)
209 EXPECT_EQ(vertex_attrib_map, vertex_shader_->attrib_map());
210 EXPECT_EQ(vertex_attrib_map, vertex_shader_->uniform_map());
211 EXPECT_EQ(vertex_attrib_map, fragment_shader_->attrib_map());
212 EXPECT_EQ(vertex_attrib_map, fragment_shader_->uniform_map());
213 #endif
214 }
215
216 TEST_F(MemoryProgramCacheTest, LoadFailOnDifferentSource) {
217 const GLenum kFormat = 1;
218 const int kProgramId = 10;
219 const int kBinaryLength = 20;
220 char testBinary[kBinaryLength];
221 for (int i = 0; i < kBinaryLength; ++i) {
222 testBinary[i] = i;
223 }
224 ProgramBinaryEmulator emulator(kBinaryLength, kFormat, testBinary);
225
226 SetExpectationsForSaveLinkedProgram(kProgramId, &emulator);
227 cache_->SaveLinkedProgram(kProgramId, vertex_shader_, fragment_shader_, NULL);
228
229 const std::string vertex_orig_source =
230 *vertex_shader_->deferred_compilation_source();
231 vertex_shader_->UpdateSource("different!");
232 vertex_shader_->FlagSourceAsCompiled(true);
233 EXPECT_EQ(ProgramCache::PROGRAM_LOAD_FAILURE, cache_->LoadLinkedProgram(
234 kProgramId,
235 vertex_shader_,
236 fragment_shader_,
237 NULL));
238
239 vertex_shader_->UpdateSource(vertex_orig_source.c_str());
240 vertex_shader_->FlagSourceAsCompiled(true);
241 fragment_shader_->UpdateSource("different!");
242 fragment_shader_->FlagSourceAsCompiled(true);
243 EXPECT_EQ(ProgramCache::PROGRAM_LOAD_FAILURE, cache_->LoadLinkedProgram(
244 kProgramId,
245 vertex_shader_,
246 fragment_shader_,
247 NULL));
248 }
249
250 TEST_F(MemoryProgramCacheTest, LoadFailOnDifferentMap) {
251 const GLenum kFormat = 1;
252 const int kProgramId = 10;
253 const int kBinaryLength = 20;
254 char testBinary[kBinaryLength];
255 for (int i = 0; i < kBinaryLength; ++i) {
256 testBinary[i] = i;
257 }
258 ProgramBinaryEmulator emulator(kBinaryLength, kFormat, testBinary);
259
260 SetExpectationsForSaveLinkedProgram(kProgramId, &emulator);
261 ProgramCache::LocationMap binding_map;
262 binding_map["test"] = 512;
263 cache_->SaveLinkedProgram(kProgramId,
264 vertex_shader_,
265 fragment_shader_,
266 &binding_map);
267
268 binding_map["different!"] = 59;
269 EXPECT_EQ(ProgramCache::PROGRAM_LOAD_FAILURE, cache_->LoadLinkedProgram(
270 kProgramId,
271 vertex_shader_,
272 fragment_shader_,
273 &binding_map));
274 EXPECT_EQ(ProgramCache::PROGRAM_LOAD_FAILURE, cache_->LoadLinkedProgram(
275 kProgramId,
276 vertex_shader_,
277 fragment_shader_,
278 NULL));
279 }
280
281 TEST_F(MemoryProgramCacheTest, MemoryProgramCacheEviction) {
282 typedef ShaderTranslator::VariableMap VariableMap;
283 const GLenum kFormat = 1;
284 const int kProgramId = 10;
285 const int kBinaryLength = 20;
286 char testBinary[kBinaryLength];
287 for (int i = 0; i < kBinaryLength; ++i) {
288 testBinary[i] = i;
289 }
290 ProgramBinaryEmulator emulator1(kBinaryLength, kFormat, testBinary);
291
292
293 SetExpectationsForSaveLinkedProgram(kProgramId, &emulator1);
294 cache_->SaveLinkedProgram(kProgramId, vertex_shader_, fragment_shader_, NULL);
295
296 const int kEvictingProgramId = 11;
297 const GLuint kEvictingBinaryLength = kCacheSizeBytes - kBinaryLength + 1;
298
299 // save old source and modify for new program
300 const std::string old_source =
301 *fragment_shader_->deferred_compilation_source();
302 fragment_shader_->UpdateSource("al sdfkjdk");
303 fragment_shader_->FlagSourceAsCompiled(true);
304
305 scoped_array<char> bigTestBinary =
306 scoped_array<char>(new char[kEvictingBinaryLength]);
307 for (size_t i = 0; i < kEvictingBinaryLength; ++i) {
308 bigTestBinary[i] = i % 250;
309 }
310 ProgramBinaryEmulator emulator2(kEvictingBinaryLength,
311 kFormat,
312 bigTestBinary.get());
313
314 SetExpectationsForSaveLinkedProgram(kEvictingProgramId, &emulator2);
315 cache_->SaveLinkedProgram(kEvictingProgramId,
316 vertex_shader_,
317 fragment_shader_,
318 NULL);
319
320 EXPECT_EQ(ProgramCache::LINK_SUCCEEDED, cache_->GetLinkedProgramStatus(
321 *vertex_shader_->deferred_compilation_source(),
322 *fragment_shader_->deferred_compilation_source(),
323 NULL));
324 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, cache_->GetLinkedProgramStatus(
325 old_source,
326 *fragment_shader_->deferred_compilation_source(),
327 NULL));
328 }
329
330 TEST_F(MemoryProgramCacheTest, SaveCorrectProgram) {
331 const GLenum kFormat = 1;
332 const int kProgramId = 10;
333 const int kBinaryLength = 20;
334 char testBinary[kBinaryLength];
335 for (int i = 0; i < kBinaryLength; ++i) {
336 testBinary[i] = i;
337 }
338 ProgramBinaryEmulator emulator1(kBinaryLength, kFormat, testBinary);
339
340 vertex_shader_->UpdateSource("different!");
341 SetExpectationsForSaveLinkedProgram(kProgramId, &emulator1);
342 cache_->SaveLinkedProgram(kProgramId, vertex_shader_, fragment_shader_, NULL);
343
344 EXPECT_EQ(ProgramCache::LINK_SUCCEEDED, cache_->GetLinkedProgramStatus(
345 *vertex_shader_->deferred_compilation_source(),
346 *fragment_shader_->deferred_compilation_source(),
347 NULL));
348 }
349
350 TEST_F(MemoryProgramCacheTest, LoadCorrectProgram) {
351 const GLenum kFormat = 1;
352 const int kProgramId = 10;
353 const int kBinaryLength = 20;
354 char testBinary[kBinaryLength];
355 for (int i = 0; i < kBinaryLength; ++i) {
356 testBinary[i] = i;
357 }
358 ProgramBinaryEmulator emulator(kBinaryLength, kFormat, testBinary);
359
360 SetExpectationsForSaveLinkedProgram(kProgramId, &emulator);
361 cache_->SaveLinkedProgram(kProgramId, vertex_shader_, fragment_shader_, NULL);
362
363 EXPECT_EQ(ProgramCache::LINK_SUCCEEDED, cache_->GetLinkedProgramStatus(
364 *vertex_shader_->deferred_compilation_source(),
365 *fragment_shader_->deferred_compilation_source(),
366 NULL));
367
368 SetExpectationsForLoadLinkedProgram(kProgramId, &emulator);
369
370 fragment_shader_->UpdateSource("different!");
371 EXPECT_EQ(ProgramCache::PROGRAM_LOAD_SUCCESS, cache_->LoadLinkedProgram(
372 kProgramId,
373 vertex_shader_,
374 fragment_shader_,
375 NULL));
376 }
377
378 } // namespace gles2
379 } // namespace gpu
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