Index: ui/aura/window.h |
diff --git a/ui/aura/window.h b/ui/aura/window.h |
index d9bc9b19051503eab69ebdff2683974c70ed3ece..ede2c717e80db82772815e166610b2611e50917a 100644 |
--- a/ui/aura/window.h |
+++ b/ui/aura/window.h |
@@ -132,13 +132,13 @@ class AURA_EXPORT Window : public ui::LayerDelegate, |
bool TargetVisibility() const { return visible_; } |
// Returns the window's bounds in root window's coordinates. |
- gfx::Rect GetRootWindowBounds() const; |
+ gfx::Rect GetBoundsInRootWindow() const; |
// Returns the window's bounds in screen coordinates. |
// How the root window's coordinates is mapped to screen's coordinates |
// is platform dependent and defined in the implementation of the |
// |aura::client::ScreenPositionClient| interface. |
- gfx::Rect GetScreenBounds() const; |
+ gfx::Rect GetBoundsInScreen() const; |
virtual void SetTransform(const ui::Transform& transform); |
@@ -153,7 +153,7 @@ class AURA_EXPORT Window : public ui::LayerDelegate, |
// Changes the bounds of the window in the screen coordintates. |
// If present, the window's parent's LayoutManager may adjust the bounds. |
- void SetScreenBounds(const gfx::Rect& new_bounds_in_screen_coords); |
+ void SetBoundsInScreen(const gfx::Rect& new_bounds_in_screen_coords); |
// Returns the target bounds of the window. If the window's layer is |
// not animating, it simply returns the current bounds. |