Index: ui/cc/cc/CCScheduler.h |
diff --git a/ui/cc/cc/CCScheduler.h b/ui/cc/cc/CCScheduler.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..3e6f7aa7b8157aa224609c29a37f45b696bbd612 |
--- /dev/null |
+++ b/ui/cc/cc/CCScheduler.h |
@@ -0,0 +1,125 @@ |
+/* |
+ * Copyright (C) 2011 Google Inc. All rights reserved. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions |
+ * are met: |
+ * 1. Redistributions of source code must retain the above copyright |
+ * notice, this list of conditions and the following disclaimer. |
+ * 2. Redistributions in binary form must reproduce the above copyright |
+ * notice, this list of conditions and the following disclaimer in the |
+ * documentation and/or other materials provided with the distribution. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
+ * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ */ |
+ |
+#ifndef CCScheduler_h |
+#define CCScheduler_h |
+ |
+#include "cc/CCFrameRateController.h" |
+#include "cc/CCSchedulerStateMachine.h" |
+ |
+#include <wtf/Noncopyable.h> |
+#include <wtf/PassOwnPtr.h> |
+ |
+namespace WebCore { |
+ |
+class CCThread; |
+ |
+struct CCScheduledActionDrawAndSwapResult { |
+ CCScheduledActionDrawAndSwapResult() |
+ : didDraw(false) |
+ , didSwap(false) |
+ { |
+ } |
+ CCScheduledActionDrawAndSwapResult(bool didDraw, bool didSwap) |
+ : didDraw(didDraw) |
+ , didSwap(didSwap) |
+ { |
+ } |
+ bool didDraw; |
+ bool didSwap; |
+}; |
+ |
+class CCSchedulerClient { |
+public: |
+ virtual bool canDraw() = 0; |
+ virtual bool hasMoreResourceUpdates() const = 0; |
+ |
+ virtual void scheduledActionBeginFrame() = 0; |
+ virtual CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapIfPossible() = 0; |
+ virtual CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapForced() = 0; |
+ virtual void scheduledActionUpdateMoreResources() = 0; |
+ virtual void scheduledActionCommit() = 0; |
+ virtual void scheduledActionBeginContextRecreation() = 0; |
+ virtual void scheduledActionAcquireLayerTexturesForMainThread() = 0; |
+ |
+protected: |
+ virtual ~CCSchedulerClient() { } |
+}; |
+ |
+class CCScheduler : CCFrameRateControllerClient { |
+ WTF_MAKE_NONCOPYABLE(CCScheduler); |
+public: |
+ static PassOwnPtr<CCScheduler> create(CCSchedulerClient* client, PassOwnPtr<CCFrameRateController> frameRateController) |
+ { |
+ return adoptPtr(new CCScheduler(client, frameRateController)); |
+ } |
+ |
+ virtual ~CCScheduler(); |
+ |
+ void setCanBeginFrame(bool); |
+ |
+ void setVisible(bool); |
+ |
+ void setNeedsCommit(); |
+ |
+ // Like setNeedsCommit(), but ensures a commit will definitely happen even if we are not visible. |
+ void setNeedsForcedCommit(); |
+ |
+ void setNeedsRedraw(); |
+ |
+ void setMainThreadNeedsLayerTextures(); |
+ |
+ // Like setNeedsRedraw(), but ensures the draw will definitely happen even if we are not visible. |
+ void setNeedsForcedRedraw(); |
+ |
+ void beginFrameComplete(); |
+ void beginFrameAborted(); |
+ |
+ void setMaxFramesPending(int); |
+ void didSwapBuffersComplete(); |
+ |
+ void didLoseContext(); |
+ void didRecreateContext(); |
+ |
+ bool commitPending() const { return m_stateMachine.commitPending(); } |
+ bool redrawPending() const { return m_stateMachine.redrawPending(); } |
+ |
+ // CCFrameRateControllerClient implementation |
+ virtual void vsyncTick() OVERRIDE; |
+ |
+private: |
+ CCScheduler(CCSchedulerClient*, PassOwnPtr<CCFrameRateController>); |
+ |
+ CCSchedulerStateMachine::Action nextAction(); |
+ void processScheduledActions(); |
+ |
+ CCSchedulerClient* m_client; |
+ OwnPtr<CCFrameRateController> m_frameRateController; |
+ CCSchedulerStateMachine m_stateMachine; |
+ bool m_updateMoreResourcesPending; |
+}; |
+ |
+} |
+ |
+#endif // CCScheduler_h |