Index: ui/cc/ThrottledTextureUploader.cpp |
diff --git a/ui/cc/ThrottledTextureUploader.cpp b/ui/cc/ThrottledTextureUploader.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ed2d62648a8c6334d3112f1d81898018684186ed |
--- /dev/null |
+++ b/ui/cc/ThrottledTextureUploader.cpp |
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+/* |
+ * Copyright (C) 2012, Google Inc. All rights reserved. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions |
+ * are met: |
+ * 1. Redistributions of source code must retain the above copyright |
+ * notice, this list of conditions and the following disclaimer. |
+ * 2. Redistributions in binary form must reproduce the above copyright |
+ * notice, this list of conditions and the following disclaimer in the |
+ * documentation and/or other materials provided with the distribution. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
+ * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ */ |
+ |
+#include "config.h" |
+ |
+#include "ThrottledTextureUploader.h" |
+ |
+#include "Extensions3DChromium.h" |
+#include <public/WebGraphicsContext3D.h> |
+ |
+namespace { |
+ |
+// Number of pending texture update queries to allow. |
+static const size_t maxPendingQueries = 2; |
+ |
+} // anonymous namespace |
+ |
+namespace WebCore { |
+ |
+ThrottledTextureUploader::Query::Query(WebKit::WebGraphicsContext3D* context) |
+ : m_context(context) |
+ , m_queryId(0) |
+{ |
+ m_queryId = m_context->createQueryEXT(); |
+} |
+ |
+ThrottledTextureUploader::Query::~Query() |
+{ |
+ m_context->deleteQueryEXT(m_queryId); |
+} |
+ |
+void ThrottledTextureUploader::Query::begin() |
+{ |
+ m_context->beginQueryEXT(GL_COMMANDS_ISSUED_CHROMIUM, m_queryId); |
+} |
+ |
+void ThrottledTextureUploader::Query::end() |
+{ |
+ m_context->endQueryEXT(GL_COMMANDS_ISSUED_CHROMIUM); |
+} |
+ |
+bool ThrottledTextureUploader::Query::isPending() |
+{ |
+ unsigned available = 1; |
+ m_context->getQueryObjectuivEXT(m_queryId, GL_QUERY_RESULT_AVAILABLE_EXT, &available); |
+ return !available; |
+} |
+ |
+void ThrottledTextureUploader::Query::wait() |
+{ |
+ unsigned result; |
+ m_context->getQueryObjectuivEXT(m_queryId, GL_QUERY_RESULT_EXT, &result); |
+} |
+ |
+ThrottledTextureUploader::ThrottledTextureUploader(WebKit::WebGraphicsContext3D* context) |
+ : m_context(context) |
+ , m_maxPendingQueries(maxPendingQueries) |
+{ |
+} |
+ |
+ThrottledTextureUploader::ThrottledTextureUploader(WebKit::WebGraphicsContext3D* context, size_t pendingUploadLimit) |
+ : m_context(context) |
+ , m_maxPendingQueries(pendingUploadLimit) |
+{ |
+ ASSERT(m_context); |
+} |
+ |
+ThrottledTextureUploader::~ThrottledTextureUploader() |
+{ |
+} |
+ |
+bool ThrottledTextureUploader::isBusy() |
+{ |
+ processQueries(); |
+ |
+ if (!m_availableQueries.isEmpty()) |
+ return false; |
+ |
+ if (m_pendingQueries.size() == m_maxPendingQueries) |
+ return true; |
+ |
+ m_availableQueries.append(Query::create(m_context)); |
+ return false; |
+} |
+ |
+void ThrottledTextureUploader::beginUploads() |
+{ |
+ // Wait for query to become available. |
+ while (isBusy()) |
+ m_pendingQueries.first()->wait(); |
+ |
+ ASSERT(!m_availableQueries.isEmpty()); |
+ m_availableQueries.first()->begin(); |
+} |
+ |
+void ThrottledTextureUploader::endUploads() |
+{ |
+ m_availableQueries.first()->end(); |
+ m_pendingQueries.append(m_availableQueries.takeFirst()); |
+} |
+ |
+void ThrottledTextureUploader::uploadTexture(CCGraphicsContext* context, LayerTextureUpdater::Texture* texture, TextureAllocator* allocator, const IntRect sourceRect, const IntRect destRect) |
+{ |
+ texture->updateRect(context, allocator, sourceRect, destRect); |
+} |
+ |
+void ThrottledTextureUploader::processQueries() |
+{ |
+ while (!m_pendingQueries.isEmpty()) { |
+ if (m_pendingQueries.first()->isPending()) |
+ break; |
+ |
+ m_availableQueries.append(m_pendingQueries.takeFirst()); |
+ } |
+} |
+ |
+} |