Index: ui/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.h |
diff --git a/ui/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.h b/ui/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d634e88b396dfded57fd47cb6b46a706af563604 |
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+++ b/ui/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.h |
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+/* |
+ * Copyright (C) 2011 Google Inc. All rights reserved. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions |
+ * are met: |
+ * |
+ * 1. Redistributions of source code must retain the above copyright |
+ * notice, this list of conditions and the following disclaimer. |
+ * 2. Redistributions in binary form must reproduce the above copyright |
+ * notice, this list of conditions and the following disclaimer in the |
+ * documentation and/or other materials provided with the distribution. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ */ |
+ |
+ |
+#ifndef FrameBufferSkPictureCanvasLayerTextureUpdater_h |
+#define FrameBufferSkPictureCanvasLayerTextureUpdater_h |
+ |
+#if USE(ACCELERATED_COMPOSITING) |
+ |
+#include "SkPictureCanvasLayerTextureUpdater.h" |
+ |
+namespace WebCore { |
+ |
+// This class records the contentRect into an SkPicture, then uses accelerated |
+// drawing to update the texture. The accelerated drawing goes to an |
+// intermediate framebuffer and then is copied to the destination texture once done. |
+class FrameBufferSkPictureCanvasLayerTextureUpdater : public SkPictureCanvasLayerTextureUpdater { |
+public: |
+ class Texture : public LayerTextureUpdater::Texture { |
+ public: |
+ Texture(FrameBufferSkPictureCanvasLayerTextureUpdater*, PassOwnPtr<ManagedTexture>); |
+ virtual ~Texture(); |
+ |
+ virtual void updateRect(CCGraphicsContext*, TextureAllocator*, const IntRect& sourceRect, const IntRect& destRect) OVERRIDE; |
+ |
+ private: |
+ FrameBufferSkPictureCanvasLayerTextureUpdater* textureUpdater() { return m_textureUpdater; } |
+ |
+ FrameBufferSkPictureCanvasLayerTextureUpdater* m_textureUpdater; |
+ }; |
+ |
+ static PassRefPtr<FrameBufferSkPictureCanvasLayerTextureUpdater> create(PassOwnPtr<LayerPainterChromium>); |
+ virtual ~FrameBufferSkPictureCanvasLayerTextureUpdater(); |
+ |
+ virtual PassOwnPtr<LayerTextureUpdater::Texture> createTexture(TextureManager*) OVERRIDE; |
+ virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) OVERRIDE; |
+ //void updateTextureRect(PassRefPtr<GraphicsContext3D>, TextureAllocator*, ManagedTexture*, const IntRect& sourceRect, const IntRect& destRect); |
+ |
+private: |
+ explicit FrameBufferSkPictureCanvasLayerTextureUpdater(PassOwnPtr<LayerPainterChromium>); |
+}; |
+} // namespace WebCore |
+#endif // USE(ACCELERATED_COMPOSITING) |
+#endif // FrameBufferSkPictureCanvasLayerTextureUpdater_h |