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| 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * |
| 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions |
| 6 * are met: |
| 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright |
| 11 * notice, this list of conditions and the following disclaimer in the |
| 12 * documentation and/or other materials provided with the distribution. |
| 13 * |
| 14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ |
| 25 |
| 26 |
| 27 #ifndef FrameBufferSkPictureCanvasLayerTextureUpdater_h |
| 28 #define FrameBufferSkPictureCanvasLayerTextureUpdater_h |
| 29 |
| 30 #if USE(ACCELERATED_COMPOSITING) |
| 31 |
| 32 #include "SkPictureCanvasLayerTextureUpdater.h" |
| 33 |
| 34 namespace WebCore { |
| 35 |
| 36 // This class records the contentRect into an SkPicture, then uses accelerated |
| 37 // drawing to update the texture. The accelerated drawing goes to an |
| 38 // intermediate framebuffer and then is copied to the destination texture once d
one. |
| 39 class FrameBufferSkPictureCanvasLayerTextureUpdater : public SkPictureCanvasLaye
rTextureUpdater { |
| 40 public: |
| 41 class Texture : public LayerTextureUpdater::Texture { |
| 42 public: |
| 43 Texture(FrameBufferSkPictureCanvasLayerTextureUpdater*, PassOwnPtr<Manag
edTexture>); |
| 44 virtual ~Texture(); |
| 45 |
| 46 virtual void updateRect(CCGraphicsContext*, TextureAllocator*, const Int
Rect& sourceRect, const IntRect& destRect) OVERRIDE; |
| 47 |
| 48 private: |
| 49 FrameBufferSkPictureCanvasLayerTextureUpdater* textureUpdater() { return
m_textureUpdater; } |
| 50 |
| 51 FrameBufferSkPictureCanvasLayerTextureUpdater* m_textureUpdater; |
| 52 }; |
| 53 |
| 54 static PassRefPtr<FrameBufferSkPictureCanvasLayerTextureUpdater> create(Pass
OwnPtr<LayerPainterChromium>); |
| 55 virtual ~FrameBufferSkPictureCanvasLayerTextureUpdater(); |
| 56 |
| 57 virtual PassOwnPtr<LayerTextureUpdater::Texture> createTexture(TextureManage
r*) OVERRIDE; |
| 58 virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) OVERRI
DE; |
| 59 //void updateTextureRect(PassRefPtr<GraphicsContext3D>, TextureAllocator*, M
anagedTexture*, const IntRect& sourceRect, const IntRect& destRect); |
| 60 |
| 61 private: |
| 62 explicit FrameBufferSkPictureCanvasLayerTextureUpdater(PassOwnPtr<LayerPaint
erChromium>); |
| 63 }; |
| 64 } // namespace WebCore |
| 65 #endif // USE(ACCELERATED_COMPOSITING) |
| 66 #endif // FrameBufferSkPictureCanvasLayerTextureUpdater_h |
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