Index: ui/cc/TrackingTextureAllocator.cpp |
diff --git a/ui/cc/TrackingTextureAllocator.cpp b/ui/cc/TrackingTextureAllocator.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..427966763a6ee45be4696f90c235a2cd12d39be2 |
--- /dev/null |
+++ b/ui/cc/TrackingTextureAllocator.cpp |
@@ -0,0 +1,115 @@ |
+/* |
+ * Copyright (C) 2011, Google Inc. All rights reserved. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions |
+ * are met: |
+ * 1. Redistributions of source code must retain the above copyright |
+ * notice, this list of conditions and the following disclaimer. |
+ * 2. Redistributions in binary form must reproduce the above copyright |
+ * notice, this list of conditions and the following disclaimer in the |
+ * documentation and/or other materials provided with the distribution. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
+ * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ */ |
+ |
+#include "config.h" |
+ |
+#include "TrackingTextureAllocator.h" |
+ |
+#include "Extensions3DChromium.h" |
+#include "GraphicsContext3D.h" |
+#include "IntRect.h" |
+#include "LayerRendererChromium.h" // For the GLC() macro |
+ |
+namespace WebCore { |
+ |
+TrackingTextureAllocator::TrackingTextureAllocator(WebKit::WebGraphicsContext3D* context) |
+ : m_context(context) |
+ , m_currentMemoryUseBytes(0) |
+ , m_textureUsageHint(Any) |
+ , m_useTextureStorageExt(false) |
+{ |
+ ASSERT(m_context); |
+} |
+ |
+TrackingTextureAllocator::~TrackingTextureAllocator() |
+{ |
+ ASSERT(!m_currentMemoryUseBytes); |
+} |
+ |
+static GC3Denum textureToStorageFormat(GC3Denum textureFormat) |
+{ |
+ GC3Denum storageFormat = GL_RGBA8_OES; |
+ switch (textureFormat) { |
+ case GL_RGBA: |
+ break; |
+ case GL_BGRA_EXT: |
+ storageFormat = GL_BGRA8_EXT; |
+ break; |
+ default: |
+ ASSERT_NOT_REACHED(); |
+ break; |
+ } |
+ |
+ return storageFormat; |
+} |
+ |
+static bool isTextureFormatSupportedForStorage(GC3Denum format) |
+{ |
+ return (format == GL_RGBA || format == GL_BGRA_EXT); |
+} |
+ |
+unsigned TrackingTextureAllocator::createTexture(const IntSize& size, GC3Denum format) |
+{ |
+ m_currentMemoryUseBytes += TextureManager::memoryUseBytes(size, format); |
+ |
+ unsigned textureId = 0; |
+ GLC(m_context, textureId = m_context->createTexture()); |
+ GLC(m_context, m_context->bindTexture(GL_TEXTURE_2D, textureId)); |
+ // Do basic linear filtering on resize. |
+ GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); |
+ GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); |
+ // NPOT textures in GL ES only work when the wrap mode is set to GL_CLAMP_TO_EDGE. |
+ GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); |
+ GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); |
+ |
+ if (m_textureUsageHint == FramebufferAttachment) |
+ GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_USAGE_ANGLE, GL_FRAMEBUFFER_ATTACHMENT_ANGLE)); |
+ if (m_useTextureStorageExt && isTextureFormatSupportedForStorage(format)) { |
+ GC3Denum storageFormat = textureToStorageFormat(format); |
+ m_context->texStorage2DEXT(GL_TEXTURE_2D, 1, storageFormat, size.width(), size.height()); |
+ } else |
+ GLC(m_context, m_context->texImage2D(GL_TEXTURE_2D, 0, format, size.width(), size.height(), 0, format, GL_UNSIGNED_BYTE, 0)); |
+ m_allocatedTextureIds.add(textureId); |
+ return textureId; |
+} |
+ |
+void TrackingTextureAllocator::deleteTexture(unsigned textureId, const IntSize& size, GC3Denum format) |
+{ |
+ m_currentMemoryUseBytes -= TextureManager::memoryUseBytes(size, format); |
+ GLC(m_context, m_context->deleteTexture(textureId)); |
+ GLC(m_context, m_context->deleteTexture(textureId)); |
+ ASSERT(m_allocatedTextureIds.contains(textureId)); |
+ m_allocatedTextureIds.remove(textureId); |
+} |
+ |
+void TrackingTextureAllocator::deleteAllTextures() |
+{ |
+ for (HashSet<unsigned>::const_iterator it = m_allocatedTextureIds.begin(); it != m_allocatedTextureIds.end(); ++it) |
+ GLC(m_context, m_context->deleteTexture(*it)); |
+ m_currentMemoryUseBytes = 0; |
+ m_allocatedTextureIds.clear(); |
+} |
+ |
+} |
+ |