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| 1 /* |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 * |
| 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions |
| 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. |
| 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN
Y |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN
Y |
| 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O
N |
| 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 */ |
| 24 |
| 25 #include "config.h" |
| 26 |
| 27 #include "TrackingTextureAllocator.h" |
| 28 |
| 29 #include "Extensions3DChromium.h" |
| 30 #include "GraphicsContext3D.h" |
| 31 #include "IntRect.h" |
| 32 #include "LayerRendererChromium.h" // For the GLC() macro |
| 33 |
| 34 namespace WebCore { |
| 35 |
| 36 TrackingTextureAllocator::TrackingTextureAllocator(WebKit::WebGraphicsContext3D*
context) |
| 37 : m_context(context) |
| 38 , m_currentMemoryUseBytes(0) |
| 39 , m_textureUsageHint(Any) |
| 40 , m_useTextureStorageExt(false) |
| 41 { |
| 42 ASSERT(m_context); |
| 43 } |
| 44 |
| 45 TrackingTextureAllocator::~TrackingTextureAllocator() |
| 46 { |
| 47 ASSERT(!m_currentMemoryUseBytes); |
| 48 } |
| 49 |
| 50 static GC3Denum textureToStorageFormat(GC3Denum textureFormat) |
| 51 { |
| 52 GC3Denum storageFormat = GL_RGBA8_OES; |
| 53 switch (textureFormat) { |
| 54 case GL_RGBA: |
| 55 break; |
| 56 case GL_BGRA_EXT: |
| 57 storageFormat = GL_BGRA8_EXT; |
| 58 break; |
| 59 default: |
| 60 ASSERT_NOT_REACHED(); |
| 61 break; |
| 62 } |
| 63 |
| 64 return storageFormat; |
| 65 } |
| 66 |
| 67 static bool isTextureFormatSupportedForStorage(GC3Denum format) |
| 68 { |
| 69 return (format == GL_RGBA || format == GL_BGRA_EXT); |
| 70 } |
| 71 |
| 72 unsigned TrackingTextureAllocator::createTexture(const IntSize& size, GC3Denum f
ormat) |
| 73 { |
| 74 m_currentMemoryUseBytes += TextureManager::memoryUseBytes(size, format); |
| 75 |
| 76 unsigned textureId = 0; |
| 77 GLC(m_context, textureId = m_context->createTexture()); |
| 78 GLC(m_context, m_context->bindTexture(GL_TEXTURE_2D, textureId)); |
| 79 // Do basic linear filtering on resize. |
| 80 GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER
, GL_LINEAR)); |
| 81 GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER
, GL_LINEAR)); |
| 82 // NPOT textures in GL ES only work when the wrap mode is set to GL_CLAMP_TO
_EDGE. |
| 83 GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL
_CLAMP_TO_EDGE)); |
| 84 GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL
_CLAMP_TO_EDGE)); |
| 85 |
| 86 if (m_textureUsageHint == FramebufferAttachment) |
| 87 GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_USAGE_
ANGLE, GL_FRAMEBUFFER_ATTACHMENT_ANGLE)); |
| 88 if (m_useTextureStorageExt && isTextureFormatSupportedForStorage(format)) { |
| 89 GC3Denum storageFormat = textureToStorageFormat(format); |
| 90 m_context->texStorage2DEXT(GL_TEXTURE_2D, 1, storageFormat, size.width()
, size.height()); |
| 91 } else |
| 92 GLC(m_context, m_context->texImage2D(GL_TEXTURE_2D, 0, format, size.widt
h(), size.height(), 0, format, GL_UNSIGNED_BYTE, 0)); |
| 93 m_allocatedTextureIds.add(textureId); |
| 94 return textureId; |
| 95 } |
| 96 |
| 97 void TrackingTextureAllocator::deleteTexture(unsigned textureId, const IntSize&
size, GC3Denum format) |
| 98 { |
| 99 m_currentMemoryUseBytes -= TextureManager::memoryUseBytes(size, format); |
| 100 GLC(m_context, m_context->deleteTexture(textureId)); |
| 101 GLC(m_context, m_context->deleteTexture(textureId)); |
| 102 ASSERT(m_allocatedTextureIds.contains(textureId)); |
| 103 m_allocatedTextureIds.remove(textureId); |
| 104 } |
| 105 |
| 106 void TrackingTextureAllocator::deleteAllTextures() |
| 107 { |
| 108 for (HashSet<unsigned>::const_iterator it = m_allocatedTextureIds.begin(); i
t != m_allocatedTextureIds.end(); ++it) |
| 109 GLC(m_context, m_context->deleteTexture(*it)); |
| 110 m_currentMemoryUseBytes = 0; |
| 111 m_allocatedTextureIds.clear(); |
| 112 } |
| 113 |
| 114 } |
| 115 |
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