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Unified Diff: ui/cc/GeometryBinding.h

Issue 10701016: Initial import attempt, just to play with. Many things disabled/removed (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 6 months ago
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Index: ui/cc/GeometryBinding.h
diff --git a/ui/cc/GeometryBinding.h b/ui/cc/GeometryBinding.h
new file mode 100644
index 0000000000000000000000000000000000000000..20b2d5a005b8e94cc1be9c77ec7242b6dacd3382
--- /dev/null
+++ b/ui/cc/GeometryBinding.h
@@ -0,0 +1,67 @@
+/*
+ * Copyright (C) 2011 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef GeometryBinding_h
+#define GeometryBinding_h
+
+#if USE(ACCELERATED_COMPOSITING)
+
+namespace WebKit {
+class WebGraphicsContext3D;
+}
+
+namespace WebCore {
+
+class GeometryBinding {
+public:
+ explicit GeometryBinding(WebKit::WebGraphicsContext3D*);
+ ~GeometryBinding();
+
+ bool initialized() const { return m_initialized; }
+
+ WebKit::WebGraphicsContext3D* context() const { return m_context; }
+ unsigned quadVerticesVbo() const { return m_quadVerticesVbo; }
+ unsigned quadElementsVbo() const { return m_quadElementsVbo; }
+
+ void prepareForDraw();
+
+ // All layer shaders share the same attribute locations for the vertex
+ // positions and texture coordinates. This allows switching shaders without
+ // rebinding attribute arrays.
+ static int positionAttribLocation() { return 0; }
+ static int texCoordAttribLocation() { return 1; }
+
+private:
+ WebKit::WebGraphicsContext3D* m_context;
+ unsigned m_quadVerticesVbo;
+ unsigned m_quadElementsVbo;
+ bool m_initialized;
+};
+
+} // namespace WebCore
+
+#endif // USE(ACCELERATED_COMPOSITING)
+
+#endif
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