Index: chrome/browser/extensions/requirements_checker.cc |
diff --git a/chrome/browser/extensions/requirements_checker.cc b/chrome/browser/extensions/requirements_checker.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..f95855ab68232c8ba4ed793eb5e3af508dc46cf1 |
--- /dev/null |
+++ b/chrome/browser/extensions/requirements_checker.cc |
@@ -0,0 +1,158 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "chrome/browser/extensions/requirements_checker.h" |
+ |
+#include "base/bind.h" |
+#include "base/utf_string_conversions.h" |
+#include "chrome/browser/gpu_feature_checker.h" |
+#include "chrome/common/extensions/extension_manifest_constants.h" |
+#include "chrome/common/extensions/extension.h" |
+#include "chrome/common/extensions/manifest.h" |
+#include "content/public/browser/browser_thread.h" |
+#include "content/public/common/gpu_feature_type.h" |
+ |
+namespace keys = extension_manifest_keys; |
+ |
+namespace { |
+ |
+const char* kWebGlError = "WebGL is not supported"; |
+const char* kCSS3dError = "CSS3d is not supported"; |
+#if defined(OS_CHROMEOS) |
+const char* kPluginsError = "Plugins are not supported"; |
+#endif |
+ |
+} // namespace |
+ |
+namespace extensions { |
+ |
+bool RequirementsChecker::checked_for_webgl_ = false; |
+bool RequirementsChecker::webgl_supported_ = false; |
+bool RequirementsChecker::checked_for_css3d_ = false; |
+bool RequirementsChecker::css3d_supported_ = false; |
+ |
+RequirementsChecker::RequirementsChecker() |
+ : async_requirement_checks_(0) { |
+} |
+ |
+RequirementsChecker::~RequirementsChecker() { |
+} |
+ |
+void RequirementsChecker::Check(scoped_refptr<const Extension> extension, |
+ base::Callback<void(std::vector<std::string>)> callback, |
+ content::BrowserThread::ID callback_thread) { |
+ DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI)); |
+ |
+ callback_ = callback; |
+ callback_thread_ = callback_thread; |
+ DictionaryValue* requirements_value = NULL; |
+ extension->manifest()->GetDictionary(keys::kRequirements, |
+ &requirements_value); |
+ if (!requirements_value) { |
+ content::BrowserThread::PostTask(callback_thread_, FROM_HERE, |
+ base::Bind(&RequirementsChecker::CallbackOnCorrectThread, |
+ base::Unretained(this))); |
Aaron Boodman
2012/07/30 12:15:11
Unretained is almost always a bad idea. If this cl
eaugusti
2012/07/30 20:03:17
Done.
|
+ return; |
+ } |
+ |
+ for (DictionaryValue::key_iterator it = requirements_value->begin_keys(); |
+ it != requirements_value->end_keys(); ++it) { |
+ DictionaryValue* requirement_value; |
+ if (!requirements_value->GetDictionaryWithoutPathExpansion(*it, |
+ &requirement_value) || !requirement_value) { |
+ continue; |
+ } |
+ |
+ if (*it == "plugins") { |
+#if defined(OS_CHROMEOS) |
+ errors_.push_back(kPluginsError); |
+#endif |
+ } else if (*it == "3D") { |
+ ListValue* features; |
+ if (!requirement_value->GetListWithoutPathExpansion("features", |
+ &features) || |
+ !features) { |
+ errors_.push_back("Improperly formatted requirement features for 3D"); |
+ continue; |
+ } |
+ |
+ std::string feature; |
+ base::ListValue::iterator it; |
+ for (it = features->begin(); it != features->end(); ++it) { |
+ if ((*it)->GetAsString(&feature)) { |
+ if (feature == "webgl") { |
+ if (checked_for_webgl_) { |
+ if (!webgl_supported_) |
+ errors_.push_back(kWebGlError); |
+ } else { |
+ ++async_requirement_checks_; |
+ webgl_checker_ = new GPUFeatureChecker( |
+ content::GPU_FEATURE_TYPE_WEBGL, |
+ base::Bind(&RequirementsChecker::IsWebGLAvailable, |
+ base::Unretained(this))); |
+ } |
+ } else if (feature == "css3d") { |
+ if (checked_for_css3d_) { |
+ if (!css3d_supported_) { |
+ errors_.push_back(kCSS3dError); |
+ } |
+ } else { |
+ ++async_requirement_checks_; |
+ css3d_checker_ = new GPUFeatureChecker( |
+ content::GPU_FEATURE_TYPE_ACCELERATED_COMPOSITING, |
+ base::Bind(&RequirementsChecker::IsCSS3dAvailable, |
+ base::Unretained(this))); |
+ } |
+ } |
+ } |
+ } |
+ } |
+ } |
+ |
+ if (!async_requirement_checks_) { |
+ content::BrowserThread::PostTask(callback_thread_, FROM_HERE, |
+ base::Bind(&RequirementsChecker::CallbackOnCorrectThread, |
+ base::Unretained(this))); |
+ return; |
+ } |
+ // Running the GPU checkers down here removes any race condition that arises |
+ // from the use of async_requirement_checks_. |
+ if (webgl_checker_.get()) |
+ webgl_checker_->CheckGPUFeatureAvailability(); |
+ if (css3d_checker_.get()) |
+ css3d_checker_->CheckGPUFeatureAvailability(); |
+} |
+ |
+void RequirementsChecker::IsWebGLAvailable(bool available) { |
+ webgl_supported_ = available; |
+ checked_for_webgl_ = true; |
+ if (!webgl_supported_) |
+ errors_.push_back(kWebGlError); |
+ MaybeRunCallback(); |
+} |
+ |
+void RequirementsChecker::IsCSS3dAvailable(bool available) { |
+ css3d_supported_ = available; |
+ checked_for_css3d_ = true; |
+ if (!css3d_supported_) |
+ errors_.push_back(kCSS3dError); |
+ MaybeRunCallback(); |
+} |
+ |
+void RequirementsChecker::MaybeRunCallback() { |
+ async_requirement_checks_lock_.Acquire(); |
+ if (!--async_requirement_checks_) { |
+ content::BrowserThread::PostTask(callback_thread_, FROM_HERE, |
+ base::Bind(&RequirementsChecker::CallbackOnCorrectThread, |
+ base::Unretained(this))); |
+ } |
+ async_requirement_checks_lock_.Release(); |
+} |
+ |
+void RequirementsChecker::CallbackOnCorrectThread() { |
+ DCHECK(content::BrowserThread::CurrentlyOn(callback_thread_)); |
+ callback_.Run(errors_); |
+} |
+ |
+} // namespace extensions |