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Unified Diff: gpu/command_buffer/tests/gl_consistent_uniform_locations_unittest.cc

Issue 10635011: Add glBindUniformLocationCHROMIUM (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 6 months ago
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Index: gpu/command_buffer/tests/gl_consistent_uniform_locations_unittest.cc
diff --git a/gpu/command_buffer/tests/gl_consistent_uniform_locations_unittest.cc b/gpu/command_buffer/tests/gl_consistent_uniform_locations_unittest.cc
deleted file mode 100644
index e5f7dc303106e051e596c68145f87a0f2266ae1a..0000000000000000000000000000000000000000
--- a/gpu/command_buffer/tests/gl_consistent_uniform_locations_unittest.cc
+++ /dev/null
@@ -1,103 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-
-#include "gpu/command_buffer/tests/gl_manager.h"
-#include "gpu/command_buffer/tests/gl_test_utils.h"
-#include "testing/gmock/include/gmock/gmock.h"
-#include "testing/gtest/include/gtest/gtest.h"
-
-#define SHADER(Src) #Src
-
-namespace gpu {
-
-class ConsistenUniformLocationsTest : public testing::Test {
- protected:
- static const GLsizei kResolution = 4;
- virtual void SetUp() {
- gl_.Initialize(gfx::Size(kResolution, kResolution));
- }
-
- virtual void TearDown() {
- gl_.Destroy();
- }
-
- GLManager gl_;
-};
-
-namespace {
-
-struct FormatType {
- GLenum format;
- GLenum type;
-};
-
-} // anonymous namespace
-
-TEST_F(ConsistenUniformLocationsTest, Basic) {
- ASSERT_TRUE(
- GLTestHelper::HasExtension("GL_CHROMIUM_consistent_uniform_locations"));
-
- static const char* v_shader_str = SHADER(
- attribute vec4 a_position;
- void main()
- {
- gl_Position = a_position;
- }
- );
- static const char* f_shader_str = SHADER(
- precision mediump float;
- uniform vec4 u_colorC;
- uniform vec4 u_colorB[2];
- uniform vec4 u_colorA;
- void main()
- {
- gl_FragColor = u_colorA + u_colorB[0] + u_colorB[1] + u_colorC;
- }
- );
-
- static const GLUniformDefinitionCHROMIUM defs[] = {
- { GL_FLOAT_VEC4, 1, "u_colorC", },
- { GL_FLOAT_VEC4, 2, "u_colorB", },
- { GL_FLOAT_VEC4, 1, "u_colorA", },
- };
-
- GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str);
-
- GLint locations[4];
-
- glGetUniformLocationsCHROMIUM(
- program, defs, arraysize(defs), arraysize(locations), locations);
-
- GLint u_colorCLocation = locations[0];
- GLint u_colorB0Location = locations[1];
- GLint u_colorB1Location = locations[2];
- GLint u_colorALocation = locations[3];
-
- GLint position_loc = glGetAttribLocation(program, "a_position");
-
- GLTestHelper::SetupUnitQuad(position_loc);
-
- glUseProgram(program);
-
- glUniform4f(u_colorALocation, 0.25f, 0.0f, 0.0f, 0.0f);
- glUniform4f(u_colorB0Location, 0.0f, 0.50f, 0.0f, 0.0f);
- glUniform4f(u_colorB1Location, 0.0f, 0.0f, 0.75f, 0.0f);
- glUniform4f(u_colorCLocation, 0.0f, 0.0f, 0.0f, 1.0f);
-
- glDrawArrays(GL_TRIANGLES, 0, 6);
-
- static const uint8 expected[] = { 64, 128, 192, 255 };
- EXPECT_TRUE(
- GLTestHelper::CheckPixels(0, 0, kResolution, kResolution, 1, expected));
-
- GLTestHelper::CheckGLError("no errors", __LINE__);
-}
-
-} // namespace gpu
-
-
-
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