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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include <GLES2/gl2.h> | |
| 6 #include <GLES2/gl2ext.h> | |
| 7 | |
| 8 #include "gpu/command_buffer/tests/gl_manager.h" | |
| 9 #include "gpu/command_buffer/tests/gl_test_utils.h" | |
| 10 #include "testing/gmock/include/gmock/gmock.h" | |
| 11 #include "testing/gtest/include/gtest/gtest.h" | |
| 12 | |
| 13 #define SHADER(Src) #Src | |
| 14 | |
| 15 namespace gpu { | |
| 16 | |
| 17 class ConsistenUniformLocationsTest : public testing::Test { | |
| 18 protected: | |
| 19 static const GLsizei kResolution = 4; | |
| 20 virtual void SetUp() { | |
| 21 gl_.Initialize(gfx::Size(kResolution, kResolution)); | |
| 22 } | |
| 23 | |
| 24 virtual void TearDown() { | |
| 25 gl_.Destroy(); | |
| 26 } | |
| 27 | |
| 28 GLManager gl_; | |
| 29 }; | |
| 30 | |
| 31 namespace { | |
| 32 | |
| 33 struct FormatType { | |
| 34 GLenum format; | |
| 35 GLenum type; | |
| 36 }; | |
| 37 | |
| 38 } // anonymous namespace | |
| 39 | |
| 40 TEST_F(ConsistenUniformLocationsTest, Basic) { | |
| 41 ASSERT_TRUE( | |
| 42 GLTestHelper::HasExtension("GL_CHROMIUM_consistent_uniform_locations")); | |
| 43 | |
| 44 static const char* v_shader_str = SHADER( | |
| 45 attribute vec4 a_position; | |
| 46 void main() | |
| 47 { | |
| 48 gl_Position = a_position; | |
| 49 } | |
| 50 ); | |
| 51 static const char* f_shader_str = SHADER( | |
| 52 precision mediump float; | |
| 53 uniform vec4 u_colorC; | |
| 54 uniform vec4 u_colorB[2]; | |
| 55 uniform vec4 u_colorA; | |
| 56 void main() | |
| 57 { | |
| 58 gl_FragColor = u_colorA + u_colorB[0] + u_colorB[1] + u_colorC; | |
| 59 } | |
| 60 ); | |
| 61 | |
| 62 static const GLUniformDefinitionCHROMIUM defs[] = { | |
| 63 { GL_FLOAT_VEC4, 1, "u_colorC", }, | |
| 64 { GL_FLOAT_VEC4, 2, "u_colorB", }, | |
| 65 { GL_FLOAT_VEC4, 1, "u_colorA", }, | |
| 66 }; | |
| 67 | |
| 68 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); | |
| 69 | |
| 70 GLint locations[4]; | |
| 71 | |
| 72 glGetUniformLocationsCHROMIUM( | |
| 73 program, defs, arraysize(defs), arraysize(locations), locations); | |
| 74 | |
| 75 GLint u_colorCLocation = locations[0]; | |
| 76 GLint u_colorB0Location = locations[1]; | |
| 77 GLint u_colorB1Location = locations[2]; | |
| 78 GLint u_colorALocation = locations[3]; | |
| 79 | |
| 80 GLint position_loc = glGetAttribLocation(program, "a_position"); | |
| 81 | |
| 82 GLTestHelper::SetupUnitQuad(position_loc); | |
| 83 | |
| 84 glUseProgram(program); | |
| 85 | |
| 86 glUniform4f(u_colorALocation, 0.25f, 0.0f, 0.0f, 0.0f); | |
| 87 glUniform4f(u_colorB0Location, 0.0f, 0.50f, 0.0f, 0.0f); | |
| 88 glUniform4f(u_colorB1Location, 0.0f, 0.0f, 0.75f, 0.0f); | |
| 89 glUniform4f(u_colorCLocation, 0.0f, 0.0f, 0.0f, 1.0f); | |
| 90 | |
| 91 glDrawArrays(GL_TRIANGLES, 0, 6); | |
| 92 | |
| 93 static const uint8 expected[] = { 64, 128, 192, 255 }; | |
| 94 EXPECT_TRUE( | |
| 95 GLTestHelper::CheckPixels(0, 0, kResolution, kResolution, 1, expected)); | |
| 96 | |
| 97 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 98 } | |
| 99 | |
| 100 } // namespace gpu | |
| 101 | |
| 102 | |
| 103 | |
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