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Unified Diff: third_party/re2/re2/set.h

Issue 10575037: Include RE2 library (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Less intrusive fix for Android Created 8 years, 5 months ago
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Index: third_party/re2/re2/set.h
diff --git a/third_party/re2/re2/set.h b/third_party/re2/re2/set.h
new file mode 100644
index 0000000000000000000000000000000000000000..d7164257f16e596c99187857173a48e359912c49
--- /dev/null
+++ b/third_party/re2/re2/set.h
@@ -0,0 +1,55 @@
+// Copyright 2010 The RE2 Authors. All Rights Reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+#ifndef RE2_SET_H
+#define RE2_SET_H
+
+#include <utility>
+#include <vector>
+
+#include "re2/re2.h"
+
+namespace re2 {
+using std::vector;
+
+// An RE2::Set represents a collection of regexps that can
+// be searched for simultaneously.
+class RE2::Set {
+ public:
+ Set(const RE2::Options& options, RE2::Anchor anchor);
+ ~Set();
+
+ // Add adds regexp pattern to the set, interpreted using the RE2 options.
+ // (The RE2 constructor's default options parameter is RE2::UTF8.)
+ // Add returns the regexp index that will be used to identify
+ // it in the result of Match, or -1 if the regexp cannot be parsed.
+ // Indices are assigned in sequential order starting from 0.
+ // Error returns do not increment the index.
+ // If an error occurs and error != NULL, *error will hold an error message.
+ int Add(const StringPiece& pattern, string* error);
+
+ // Compile prepares the Set for matching.
+ // Add must not be called again after Compile.
+ // Compile must be called before FullMatch or PartialMatch.
+ // Compile may return false if it runs out of memory.
+ bool Compile();
+
+ // Match returns true if text matches any of the regexps in the set.
+ // If so, it fills v with the indices of the matching regexps.
+ bool Match(const StringPiece& text, vector<int>* v) const;
+
+ private:
+ RE2::Options options_;
+ RE2::Anchor anchor_;
+ vector<re2::Regexp*> re_;
+ re2::Prog* prog_;
+ bool compiled_;
+ //DISALLOW_EVIL_CONSTRUCTORS(Set);
+ Set(const Set&);
+ void operator=(const Set&);
+};
+
+} // namespace re2
+
+#endif // RE2_SET_H
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