Index: third_party/re2/re2/regexp.cc |
diff --git a/third_party/re2/re2/regexp.cc b/third_party/re2/re2/regexp.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..9486b3c14c6571c8333e381eb235f6765f7131d7 |
--- /dev/null |
+++ b/third_party/re2/re2/regexp.cc |
@@ -0,0 +1,920 @@ |
+// Copyright 2006 The RE2 Authors. All Rights Reserved. |
+// Use of this source code is governed by a BSD-style |
+// license that can be found in the LICENSE file. |
+ |
+// Regular expression representation. |
+// Tested by parse_test.cc |
+ |
+#include "util/util.h" |
+#include "re2/regexp.h" |
+#include "re2/stringpiece.h" |
+#include "re2/walker-inl.h" |
+ |
+namespace re2 { |
+ |
+// Constructor. Allocates vectors as appropriate for operator. |
+Regexp::Regexp(RegexpOp op, ParseFlags parse_flags) |
+ : op_(op), |
+ simple_(false), |
+ parse_flags_(static_cast<uint16>(parse_flags)), |
+ ref_(1), |
+ nsub_(0), |
+ down_(NULL) { |
+ subone_ = NULL; |
+ memset(the_union_, 0, sizeof the_union_); |
+} |
+ |
+// Destructor. Assumes already cleaned up children. |
+// Private: use Decref() instead of delete to destroy Regexps. |
+// Can't call Decref on the sub-Regexps here because |
+// that could cause arbitrarily deep recursion, so |
+// required Decref() to have handled them for us. |
+Regexp::~Regexp() { |
+ if (nsub_ > 0) |
+ LOG(DFATAL) << "Regexp not destroyed."; |
+ |
+ switch (op_) { |
+ default: |
+ break; |
+ case kRegexpCapture: |
+ delete name_; |
+ break; |
+ case kRegexpLiteralString: |
+ delete[] runes_; |
+ break; |
+ case kRegexpCharClass: |
+ cc_->Delete(); |
+ delete ccb_; |
+ break; |
+ } |
+} |
+ |
+// If it's possible to destroy this regexp without recurring, |
+// do so and return true. Else return false. |
+bool Regexp::QuickDestroy() { |
+ if (nsub_ == 0) { |
+ delete this; |
+ return true; |
+ } |
+ return false; |
+} |
+ |
+static map<Regexp*, int> ref_map; |
+static Mutex ref_mutex; |
+ |
+int Regexp::Ref() { |
+ if (ref_ < kMaxRef) |
+ return ref_; |
+ |
+ MutexLock l(&ref_mutex); |
+ return ref_map[this]; |
+} |
+ |
+// Increments reference count, returns object as convenience. |
+Regexp* Regexp::Incref() { |
+ if (ref_ >= kMaxRef-1) { |
+ // Store ref count in overflow map. |
+ MutexLock l(&ref_mutex); |
+ if (ref_ == kMaxRef) { // already overflowed |
+ ref_map[this]++; |
+ return this; |
+ } |
+ // overflowing now |
+ ref_map[this] = kMaxRef; |
+ ref_ = kMaxRef; |
+ return this; |
+ } |
+ |
+ ref_++; |
+ return this; |
+} |
+ |
+// Decrements reference count and deletes this object if count reaches 0. |
+void Regexp::Decref() { |
+ if (ref_ == kMaxRef) { |
+ // Ref count is stored in overflow map. |
+ MutexLock l(&ref_mutex); |
+ int r = ref_map[this] - 1; |
+ if (r < kMaxRef) { |
+ ref_ = r; |
+ ref_map.erase(this); |
+ } else { |
+ ref_map[this] = r; |
+ } |
+ return; |
+ } |
+ ref_--; |
+ if (ref_ == 0) |
+ Destroy(); |
+} |
+ |
+// Deletes this object; ref count has count reached 0. |
+void Regexp::Destroy() { |
+ if (QuickDestroy()) |
+ return; |
+ |
+ // Handle recursive Destroy with explicit stack |
+ // to avoid arbitrarily deep recursion on process stack [sigh]. |
+ down_ = NULL; |
+ Regexp* stack = this; |
+ while (stack != NULL) { |
+ Regexp* re = stack; |
+ stack = re->down_; |
+ if (re->ref_ != 0) |
+ LOG(DFATAL) << "Bad reference count " << re->ref_; |
+ if (re->nsub_ > 0) { |
+ Regexp** subs = re->sub(); |
+ for (int i = 0; i < re->nsub_; i++) { |
+ Regexp* sub = subs[i]; |
+ if (sub == NULL) |
+ continue; |
+ if (sub->ref_ == kMaxRef) |
+ sub->Decref(); |
+ else |
+ --sub->ref_; |
+ if (sub->ref_ == 0 && !sub->QuickDestroy()) { |
+ sub->down_ = stack; |
+ stack = sub; |
+ } |
+ } |
+ if (re->nsub_ > 1) |
+ delete[] subs; |
+ re->nsub_ = 0; |
+ } |
+ delete re; |
+ } |
+} |
+ |
+void Regexp::AddRuneToString(Rune r) { |
+ DCHECK(op_ == kRegexpLiteralString); |
+ if (nrunes_ == 0) { |
+ // start with 8 |
+ runes_ = new Rune[8]; |
+ } else if (nrunes_ >= 8 && (nrunes_ & (nrunes_ - 1)) == 0) { |
+ // double on powers of two |
+ Rune *old = runes_; |
+ runes_ = new Rune[nrunes_ * 2]; |
+ for (int i = 0; i < nrunes_; i++) |
+ runes_[i] = old[i]; |
+ delete[] old; |
+ } |
+ |
+ runes_[nrunes_++] = r; |
+} |
+ |
+Regexp* Regexp::HaveMatch(int match_id, ParseFlags flags) { |
+ Regexp* re = new Regexp(kRegexpHaveMatch, flags); |
+ re->match_id_ = match_id; |
+ return re; |
+} |
+ |
+Regexp* Regexp::Plus(Regexp* sub, ParseFlags flags) { |
+ if (sub->op() == kRegexpPlus && sub->parse_flags() == flags) |
+ return sub; |
+ Regexp* re = new Regexp(kRegexpPlus, flags); |
+ re->AllocSub(1); |
+ re->sub()[0] = sub; |
+ return re; |
+} |
+ |
+Regexp* Regexp::Star(Regexp* sub, ParseFlags flags) { |
+ if (sub->op() == kRegexpStar && sub->parse_flags() == flags) |
+ return sub; |
+ Regexp* re = new Regexp(kRegexpStar, flags); |
+ re->AllocSub(1); |
+ re->sub()[0] = sub; |
+ return re; |
+} |
+ |
+Regexp* Regexp::Quest(Regexp* sub, ParseFlags flags) { |
+ if (sub->op() == kRegexpQuest && sub->parse_flags() == flags) |
+ return sub; |
+ Regexp* re = new Regexp(kRegexpQuest, flags); |
+ re->AllocSub(1); |
+ re->sub()[0] = sub; |
+ return re; |
+} |
+ |
+Regexp* Regexp::ConcatOrAlternate(RegexpOp op, Regexp** sub, int nsub, |
+ ParseFlags flags, bool can_factor) { |
+ if (nsub == 1) |
+ return sub[0]; |
+ |
+ Regexp** subcopy = NULL; |
+ if (op == kRegexpAlternate && can_factor) { |
+ // Going to edit sub; make a copy so we don't step on caller. |
+ subcopy = new Regexp*[nsub]; |
+ memmove(subcopy, sub, nsub * sizeof sub[0]); |
+ sub = subcopy; |
+ nsub = FactorAlternation(sub, nsub, flags); |
+ if (nsub == 1) { |
+ Regexp* re = sub[0]; |
+ delete[] subcopy; |
+ return re; |
+ } |
+ } |
+ |
+ if (nsub > kMaxNsub) { |
+ // Too many subexpressions to fit in a single Regexp. |
+ // Make a two-level tree. Two levels gets us to 65535^2. |
+ int nbigsub = (nsub+kMaxNsub-1)/kMaxNsub; |
+ Regexp* re = new Regexp(op, flags); |
+ re->AllocSub(nbigsub); |
+ Regexp** subs = re->sub(); |
+ for (int i = 0; i < nbigsub - 1; i++) |
+ subs[i] = ConcatOrAlternate(op, sub+i*kMaxNsub, kMaxNsub, flags, false); |
+ subs[nbigsub - 1] = ConcatOrAlternate(op, sub+(nbigsub-1)*kMaxNsub, |
+ nsub - (nbigsub-1)*kMaxNsub, flags, |
+ false); |
+ delete[] subcopy; |
+ return re; |
+ } |
+ |
+ Regexp* re = new Regexp(op, flags); |
+ re->AllocSub(nsub); |
+ Regexp** subs = re->sub(); |
+ for (int i = 0; i < nsub; i++) |
+ subs[i] = sub[i]; |
+ |
+ delete[] subcopy; |
+ return re; |
+} |
+ |
+Regexp* Regexp::Concat(Regexp** sub, int nsub, ParseFlags flags) { |
+ return ConcatOrAlternate(kRegexpConcat, sub, nsub, flags, false); |
+} |
+ |
+Regexp* Regexp::Alternate(Regexp** sub, int nsub, ParseFlags flags) { |
+ return ConcatOrAlternate(kRegexpAlternate, sub, nsub, flags, true); |
+} |
+ |
+Regexp* Regexp::AlternateNoFactor(Regexp** sub, int nsub, ParseFlags flags) { |
+ return ConcatOrAlternate(kRegexpAlternate, sub, nsub, flags, false); |
+} |
+ |
+Regexp* Regexp::Capture(Regexp* sub, ParseFlags flags, int cap) { |
+ Regexp* re = new Regexp(kRegexpCapture, flags); |
+ re->AllocSub(1); |
+ re->sub()[0] = sub; |
+ re->cap_ = cap; |
+ return re; |
+} |
+ |
+Regexp* Regexp::Repeat(Regexp* sub, ParseFlags flags, int min, int max) { |
+ Regexp* re = new Regexp(kRegexpRepeat, flags); |
+ re->AllocSub(1); |
+ re->sub()[0] = sub; |
+ re->min_ = min; |
+ re->max_ = max; |
+ return re; |
+} |
+ |
+Regexp* Regexp::NewLiteral(Rune rune, ParseFlags flags) { |
+ Regexp* re = new Regexp(kRegexpLiteral, flags); |
+ re->rune_ = rune; |
+ return re; |
+} |
+ |
+Regexp* Regexp::LiteralString(Rune* runes, int nrunes, ParseFlags flags) { |
+ if (nrunes <= 0) |
+ return new Regexp(kRegexpEmptyMatch, flags); |
+ if (nrunes == 1) |
+ return NewLiteral(runes[0], flags); |
+ Regexp* re = new Regexp(kRegexpLiteralString, flags); |
+ for (int i = 0; i < nrunes; i++) |
+ re->AddRuneToString(runes[i]); |
+ return re; |
+} |
+ |
+Regexp* Regexp::NewCharClass(CharClass* cc, ParseFlags flags) { |
+ Regexp* re = new Regexp(kRegexpCharClass, flags); |
+ re->cc_ = cc; |
+ return re; |
+} |
+ |
+// Swaps this and that in place. |
+void Regexp::Swap(Regexp* that) { |
+ // Can use memmove because Regexp is just a struct (no vtable). |
+ char tmp[sizeof *this]; |
+ memmove(tmp, this, sizeof tmp); |
+ memmove(this, that, sizeof tmp); |
+ memmove(that, tmp, sizeof tmp); |
+} |
+ |
+// Tests equality of all top-level structure but not subregexps. |
+static bool TopEqual(Regexp* a, Regexp* b) { |
+ if (a->op() != b->op()) |
+ return false; |
+ |
+ switch (a->op()) { |
+ case kRegexpNoMatch: |
+ case kRegexpEmptyMatch: |
+ case kRegexpAnyChar: |
+ case kRegexpAnyByte: |
+ case kRegexpBeginLine: |
+ case kRegexpEndLine: |
+ case kRegexpWordBoundary: |
+ case kRegexpNoWordBoundary: |
+ case kRegexpBeginText: |
+ return true; |
+ |
+ case kRegexpEndText: |
+ // The parse flags remember whether it's \z or (?-m:$), |
+ // which matters when testing against PCRE. |
+ return ((a->parse_flags() ^ b->parse_flags()) & Regexp::WasDollar) == 0; |
+ |
+ case kRegexpLiteral: |
+ return a->rune() == b->rune() && |
+ ((a->parse_flags() ^ b->parse_flags()) & Regexp::FoldCase) == 0; |
+ |
+ case kRegexpLiteralString: |
+ return a->nrunes() == b->nrunes() && |
+ ((a->parse_flags() ^ b->parse_flags()) & Regexp::FoldCase) == 0 && |
+ memcmp(a->runes(), b->runes(), |
+ a->nrunes() * sizeof a->runes()[0]) == 0; |
+ |
+ case kRegexpAlternate: |
+ case kRegexpConcat: |
+ return a->nsub() == b->nsub(); |
+ |
+ case kRegexpStar: |
+ case kRegexpPlus: |
+ case kRegexpQuest: |
+ return ((a->parse_flags() ^ b->parse_flags()) & Regexp::NonGreedy) == 0; |
+ |
+ case kRegexpRepeat: |
+ return ((a->parse_flags() ^ b->parse_flags()) & Regexp::NonGreedy) == 0 && |
+ a->min() == b->min() && |
+ a->max() == b->max(); |
+ |
+ case kRegexpCapture: |
+ return a->cap() == b->cap() && a->name() == b->name(); |
+ |
+ case kRegexpHaveMatch: |
+ return a->match_id() == b->match_id(); |
+ |
+ case kRegexpCharClass: { |
+ CharClass* acc = a->cc(); |
+ CharClass* bcc = b->cc(); |
+ return acc->size() == bcc->size() && |
+ acc->end() - acc->begin() == bcc->end() - bcc->begin() && |
+ memcmp(acc->begin(), bcc->begin(), |
+ (acc->end() - acc->begin()) * sizeof acc->begin()[0]) == 0; |
+ } |
+ } |
+ |
+ LOG(DFATAL) << "Unexpected op in Regexp::Equal: " << a->op(); |
+ return 0; |
+} |
+ |
+bool Regexp::Equal(Regexp* a, Regexp* b) { |
+ if (a == NULL || b == NULL) |
+ return a == b; |
+ |
+ if (!TopEqual(a, b)) |
+ return false; |
+ |
+ // Fast path: |
+ // return without allocating vector if there are no subregexps. |
+ switch (a->op()) { |
+ case kRegexpAlternate: |
+ case kRegexpConcat: |
+ case kRegexpStar: |
+ case kRegexpPlus: |
+ case kRegexpQuest: |
+ case kRegexpRepeat: |
+ case kRegexpCapture: |
+ break; |
+ |
+ default: |
+ return true; |
+ } |
+ |
+ // Committed to doing real work. |
+ // The stack (vector) has pairs of regexps waiting to |
+ // be compared. The regexps are only equal if |
+ // all the pairs end up being equal. |
+ vector<Regexp*> stk; |
+ |
+ for (;;) { |
+ // Invariant: TopEqual(a, b) == true. |
+ Regexp* a2; |
+ Regexp* b2; |
+ switch (a->op()) { |
+ default: |
+ break; |
+ case kRegexpAlternate: |
+ case kRegexpConcat: |
+ for (int i = 0; i < a->nsub(); i++) { |
+ a2 = a->sub()[i]; |
+ b2 = b->sub()[i]; |
+ if (!TopEqual(a2, b2)) |
+ return false; |
+ stk.push_back(a2); |
+ stk.push_back(b2); |
+ } |
+ break; |
+ |
+ case kRegexpStar: |
+ case kRegexpPlus: |
+ case kRegexpQuest: |
+ case kRegexpRepeat: |
+ case kRegexpCapture: |
+ a2 = a->sub()[0]; |
+ b2 = b->sub()[0]; |
+ if (!TopEqual(a2, b2)) |
+ return false; |
+ // Really: |
+ // stk.push_back(a2); |
+ // stk.push_back(b2); |
+ // break; |
+ // but faster to assign directly and loop. |
+ a = a2; |
+ b = b2; |
+ continue; |
+ } |
+ |
+ int n = stk.size(); |
+ if (n == 0) |
+ break; |
+ |
+ a = stk[n-2]; |
+ b = stk[n-1]; |
+ stk.resize(n-2); |
+ } |
+ |
+ return true; |
+} |
+ |
+// Keep in sync with enum RegexpStatusCode in regexp.h |
+static const string kErrorStrings[] = { |
+ "no error", |
+ "unexpected error", |
+ "invalid escape sequence", |
+ "invalid character class", |
+ "invalid character class range", |
+ "missing ]", |
+ "missing )", |
+ "trailing \\", |
+ "no argument for repetition operator", |
+ "invalid repetition size", |
+ "bad repetition operator", |
+ "invalid perl operator", |
+ "invalid UTF-8", |
+ "invalid named capture group", |
+}; |
+ |
+const string& RegexpStatus::CodeText(enum RegexpStatusCode code) { |
+ if (code < 0 || code >= arraysize(kErrorStrings)) |
+ code = kRegexpInternalError; |
+ return kErrorStrings[code]; |
+} |
+ |
+string RegexpStatus::Text() const { |
+ if (error_arg_.empty()) |
+ return CodeText(code_); |
+ string s; |
+ s.append(CodeText(code_)); |
+ s.append(": "); |
+ s.append(error_arg_.data(), error_arg_.size()); |
+ return s; |
+} |
+ |
+void RegexpStatus::Copy(const RegexpStatus& status) { |
+ code_ = status.code_; |
+ error_arg_ = status.error_arg_; |
+} |
+ |
+typedef int Ignored; // Walker<void> doesn't exist |
+ |
+// Walker subclass to count capturing parens in regexp. |
+class NumCapturesWalker : public Regexp::Walker<Ignored> { |
+ public: |
+ NumCapturesWalker() : ncapture_(0) {} |
+ int ncapture() { return ncapture_; } |
+ |
+ virtual Ignored PreVisit(Regexp* re, Ignored ignored, bool* stop) { |
+ if (re->op() == kRegexpCapture) |
+ ncapture_++; |
+ return ignored; |
+ } |
+ virtual Ignored ShortVisit(Regexp* re, Ignored ignored) { |
+ // Should never be called: we use Walk not WalkExponential. |
+ LOG(DFATAL) << "NumCapturesWalker::ShortVisit called"; |
+ return ignored; |
+ } |
+ |
+ private: |
+ int ncapture_; |
+ DISALLOW_EVIL_CONSTRUCTORS(NumCapturesWalker); |
+}; |
+ |
+int Regexp::NumCaptures() { |
+ NumCapturesWalker w; |
+ w.Walk(this, 0); |
+ return w.ncapture(); |
+} |
+ |
+// Walker class to build map of named capture groups and their indices. |
+class NamedCapturesWalker : public Regexp::Walker<Ignored> { |
+ public: |
+ NamedCapturesWalker() : map_(NULL) {} |
+ ~NamedCapturesWalker() { delete map_; } |
+ |
+ map<string, int>* TakeMap() { |
+ map<string, int>* m = map_; |
+ map_ = NULL; |
+ return m; |
+ } |
+ |
+ Ignored PreVisit(Regexp* re, Ignored ignored, bool* stop) { |
+ if (re->op() == kRegexpCapture && re->name() != NULL) { |
+ // Allocate map once we find a name. |
+ if (map_ == NULL) |
+ map_ = new map<string, int>; |
+ |
+ // Record first occurrence of each name. |
+ // (The rule is that if you have the same name |
+ // multiple times, only the leftmost one counts.) |
+ if (map_->find(*re->name()) == map_->end()) |
+ (*map_)[*re->name()] = re->cap(); |
+ } |
+ return ignored; |
+ } |
+ |
+ virtual Ignored ShortVisit(Regexp* re, Ignored ignored) { |
+ // Should never be called: we use Walk not WalkExponential. |
+ LOG(DFATAL) << "NamedCapturesWalker::ShortVisit called"; |
+ return ignored; |
+ } |
+ |
+ private: |
+ map<string, int>* map_; |
+ DISALLOW_EVIL_CONSTRUCTORS(NamedCapturesWalker); |
+}; |
+ |
+map<string, int>* Regexp::NamedCaptures() { |
+ NamedCapturesWalker w; |
+ w.Walk(this, 0); |
+ return w.TakeMap(); |
+} |
+ |
+// Walker class to build map from capture group indices to their names. |
+class CaptureNamesWalker : public Regexp::Walker<Ignored> { |
+ public: |
+ CaptureNamesWalker() : map_(NULL) {} |
+ ~CaptureNamesWalker() { delete map_; } |
+ |
+ map<int, string>* TakeMap() { |
+ map<int, string>* m = map_; |
+ map_ = NULL; |
+ return m; |
+ } |
+ |
+ Ignored PreVisit(Regexp* re, Ignored ignored, bool* stop) { |
+ if (re->op() == kRegexpCapture && re->name() != NULL) { |
+ // Allocate map once we find a name. |
+ if (map_ == NULL) |
+ map_ = new map<int, string>; |
+ |
+ (*map_)[re->cap()] = *re->name(); |
+ } |
+ return ignored; |
+ } |
+ |
+ virtual Ignored ShortVisit(Regexp* re, Ignored ignored) { |
+ // Should never be called: we use Walk not WalkExponential. |
+ LOG(DFATAL) << "CaptureNamesWalker::ShortVisit called"; |
+ return ignored; |
+ } |
+ |
+ private: |
+ map<int, string>* map_; |
+ DISALLOW_EVIL_CONSTRUCTORS(CaptureNamesWalker); |
+}; |
+ |
+map<int, string>* Regexp::CaptureNames() { |
+ CaptureNamesWalker w; |
+ w.Walk(this, 0); |
+ return w.TakeMap(); |
+} |
+ |
+// Determines whether regexp matches must be anchored |
+// with a fixed string prefix. If so, returns the prefix and |
+// the regexp that remains after the prefix. The prefix might |
+// be ASCII case-insensitive. |
+bool Regexp::RequiredPrefix(string *prefix, bool *foldcase, Regexp** suffix) { |
+ // No need for a walker: the regexp must be of the form |
+ // 1. some number of ^ anchors |
+ // 2. a literal char or string |
+ // 3. the rest |
+ prefix->clear(); |
+ *foldcase = false; |
+ *suffix = NULL; |
+ if (op_ != kRegexpConcat) |
+ return false; |
+ |
+ // Some number of anchors, then a literal or concatenation. |
+ int i = 0; |
+ Regexp** sub = this->sub(); |
+ while (i < nsub_ && sub[i]->op_ == kRegexpBeginText) |
+ i++; |
+ if (i == 0 || i >= nsub_) |
+ return false; |
+ |
+ Regexp* re = sub[i]; |
+ switch (re->op_) { |
+ default: |
+ return false; |
+ |
+ case kRegexpLiteralString: |
+ // Convert to string in proper encoding. |
+ if (re->parse_flags() & Latin1) { |
+ prefix->resize(re->nrunes_); |
+ for (int j = 0; j < re->nrunes_; j++) |
+ (*prefix)[j] = re->runes_[j]; |
+ } else { |
+ // Convert to UTF-8 in place. |
+ // Assume worst-case space and then trim. |
+ prefix->resize(re->nrunes_ * UTFmax); |
+ char *p = &(*prefix)[0]; |
+ for (int j = 0; j < re->nrunes_; j++) { |
+ Rune r = re->runes_[j]; |
+ if (r < Runeself) |
+ *p++ = r; |
+ else |
+ p += runetochar(p, &r); |
+ } |
+ prefix->resize(p - &(*prefix)[0]); |
+ } |
+ break; |
+ |
+ case kRegexpLiteral: |
+ if ((re->parse_flags() & Latin1) || re->rune_ < Runeself) { |
+ prefix->append(1, re->rune_); |
+ } else { |
+ char buf[UTFmax]; |
+ prefix->append(buf, runetochar(buf, &re->rune_)); |
+ } |
+ break; |
+ } |
+ *foldcase = (sub[i]->parse_flags() & FoldCase); |
+ i++; |
+ |
+ // The rest. |
+ if (i < nsub_) { |
+ for (int j = i; j < nsub_; j++) |
+ sub[j]->Incref(); |
+ re = Concat(sub + i, nsub_ - i, parse_flags()); |
+ } else { |
+ re = new Regexp(kRegexpEmptyMatch, parse_flags()); |
+ } |
+ *suffix = re; |
+ return true; |
+} |
+ |
+// Character class builder is a balanced binary tree (STL set) |
+// containing non-overlapping, non-abutting RuneRanges. |
+// The less-than operator used in the tree treats two |
+// ranges as equal if they overlap at all, so that |
+// lookups for a particular Rune are possible. |
+ |
+CharClassBuilder::CharClassBuilder() { |
+ nrunes_ = 0; |
+ upper_ = 0; |
+ lower_ = 0; |
+} |
+ |
+// Add lo-hi to the class; return whether class got bigger. |
+bool CharClassBuilder::AddRange(Rune lo, Rune hi) { |
+ if (hi < lo) |
+ return false; |
+ |
+ if (lo <= 'z' && hi >= 'A') { |
+ // Overlaps some alpha, maybe not all. |
+ // Update bitmaps telling which ASCII letters are in the set. |
+ Rune lo1 = max<Rune>(lo, 'A'); |
+ Rune hi1 = min<Rune>(hi, 'Z'); |
+ if (lo1 <= hi1) |
+ upper_ |= ((1 << (hi1 - lo1 + 1)) - 1) << (lo1 - 'A'); |
+ |
+ lo1 = max<Rune>(lo, 'a'); |
+ hi1 = min<Rune>(hi, 'z'); |
+ if (lo1 <= hi1) |
+ lower_ |= ((1 << (hi1 - lo1 + 1)) - 1) << (lo1 - 'a'); |
+ } |
+ |
+ { // Check whether lo, hi is already in the class. |
+ iterator it = ranges_.find(RuneRange(lo, lo)); |
+ if (it != end() && it->lo <= lo && hi <= it->hi) |
+ return false; |
+ } |
+ |
+ // Look for a range abutting lo on the left. |
+ // If it exists, take it out and increase our range. |
+ if (lo > 0) { |
+ iterator it = ranges_.find(RuneRange(lo-1, lo-1)); |
+ if (it != end()) { |
+ lo = it->lo; |
+ if (it->hi > hi) |
+ hi = it->hi; |
+ nrunes_ -= it->hi - it->lo + 1; |
+ ranges_.erase(it); |
+ } |
+ } |
+ |
+ // Look for a range abutting hi on the right. |
+ // If it exists, take it out and increase our range. |
+ if (hi < Runemax) { |
+ iterator it = ranges_.find(RuneRange(hi+1, hi+1)); |
+ if (it != end()) { |
+ hi = it->hi; |
+ nrunes_ -= it->hi - it->lo + 1; |
+ ranges_.erase(it); |
+ } |
+ } |
+ |
+ // Look for ranges between lo and hi. Take them out. |
+ // This is only safe because the set has no overlapping ranges. |
+ // We've already removed any ranges abutting lo and hi, so |
+ // any that overlap [lo, hi] must be contained within it. |
+ for (;;) { |
+ iterator it = ranges_.find(RuneRange(lo, hi)); |
+ if (it == end()) |
+ break; |
+ nrunes_ -= it->hi - it->lo + 1; |
+ ranges_.erase(it); |
+ } |
+ |
+ // Finally, add [lo, hi]. |
+ nrunes_ += hi - lo + 1; |
+ ranges_.insert(RuneRange(lo, hi)); |
+ return true; |
+} |
+ |
+void CharClassBuilder::AddCharClass(CharClassBuilder *cc) { |
+ for (iterator it = cc->begin(); it != cc->end(); ++it) |
+ AddRange(it->lo, it->hi); |
+} |
+ |
+bool CharClassBuilder::Contains(Rune r) { |
+ return ranges_.find(RuneRange(r, r)) != end(); |
+} |
+ |
+// Does the character class behave the same on A-Z as on a-z? |
+bool CharClassBuilder::FoldsASCII() { |
+ return ((upper_ ^ lower_) & AlphaMask) == 0; |
+} |
+ |
+CharClassBuilder* CharClassBuilder::Copy() { |
+ CharClassBuilder* cc = new CharClassBuilder; |
+ for (iterator it = begin(); it != end(); ++it) |
+ cc->ranges_.insert(RuneRange(it->lo, it->hi)); |
+ cc->upper_ = upper_; |
+ cc->lower_ = lower_; |
+ cc->nrunes_ = nrunes_; |
+ return cc; |
+} |
+ |
+ |
+ |
+void CharClassBuilder::RemoveAbove(Rune r) { |
+ if (r >= Runemax) |
+ return; |
+ |
+ if (r < 'z') { |
+ if (r < 'a') |
+ lower_ = 0; |
+ else |
+ lower_ &= AlphaMask >> ('z' - r); |
+ } |
+ |
+ if (r < 'Z') { |
+ if (r < 'A') |
+ upper_ = 0; |
+ else |
+ upper_ &= AlphaMask >> ('Z' - r); |
+ } |
+ |
+ for (;;) { |
+ |
+ iterator it = ranges_.find(RuneRange(r + 1, Runemax)); |
+ if (it == end()) |
+ break; |
+ RuneRange rr = *it; |
+ ranges_.erase(it); |
+ nrunes_ -= rr.hi - rr.lo + 1; |
+ if (rr.lo <= r) { |
+ rr.hi = r; |
+ ranges_.insert(rr); |
+ nrunes_ += rr.hi - rr.lo + 1; |
+ } |
+ } |
+} |
+ |
+void CharClassBuilder::Negate() { |
+ // Build up negation and then copy in. |
+ // Could edit ranges in place, but C++ won't let me. |
+ vector<RuneRange> v; |
+ v.reserve(ranges_.size() + 1); |
+ |
+ // In negation, first range begins at 0, unless |
+ // the current class begins at 0. |
+ iterator it = begin(); |
+ if (it == end()) { |
+ v.push_back(RuneRange(0, Runemax)); |
+ } else { |
+ int nextlo = 0; |
+ if (it->lo == 0) { |
+ nextlo = it->hi + 1; |
+ ++it; |
+ } |
+ for (; it != end(); ++it) { |
+ v.push_back(RuneRange(nextlo, it->lo - 1)); |
+ nextlo = it->hi + 1; |
+ } |
+ if (nextlo <= Runemax) |
+ v.push_back(RuneRange(nextlo, Runemax)); |
+ } |
+ |
+ ranges_.clear(); |
+ for (int i = 0; i < v.size(); i++) |
+ ranges_.insert(v[i]); |
+ |
+ upper_ = AlphaMask & ~upper_; |
+ lower_ = AlphaMask & ~lower_; |
+ nrunes_ = Runemax+1 - nrunes_; |
+} |
+ |
+// Character class is a sorted list of ranges. |
+// The ranges are allocated in the same block as the header, |
+// necessitating a special allocator and Delete method. |
+ |
+CharClass* CharClass::New(int maxranges) { |
+ CharClass* cc; |
+ uint8* data = new uint8[sizeof *cc + maxranges*sizeof cc->ranges_[0]]; |
+ cc = reinterpret_cast<CharClass*>(data); |
+ cc->ranges_ = reinterpret_cast<RuneRange*>(data + sizeof *cc); |
+ cc->nranges_ = 0; |
+ cc->folds_ascii_ = false; |
+ cc->nrunes_ = 0; |
+ return cc; |
+} |
+ |
+void CharClass::Delete() { |
+ if (this == NULL) |
+ return; |
+ uint8 *data = reinterpret_cast<uint8*>(this); |
+ delete[] data; |
+} |
+ |
+CharClass* CharClass::Negate() { |
+ CharClass* cc = CharClass::New(nranges_+1); |
+ cc->folds_ascii_ = folds_ascii_; |
+ cc->nrunes_ = Runemax + 1 - nrunes_; |
+ int n = 0; |
+ int nextlo = 0; |
+ for (CharClass::iterator it = begin(); it != end(); ++it) { |
+ if (it->lo == nextlo) { |
+ nextlo = it->hi + 1; |
+ } else { |
+ cc->ranges_[n++] = RuneRange(nextlo, it->lo - 1); |
+ nextlo = it->hi + 1; |
+ } |
+ } |
+ if (nextlo <= Runemax) |
+ cc->ranges_[n++] = RuneRange(nextlo, Runemax); |
+ cc->nranges_ = n; |
+ return cc; |
+} |
+ |
+bool CharClass::Contains(Rune r) { |
+ RuneRange* rr = ranges_; |
+ int n = nranges_; |
+ while (n > 0) { |
+ int m = n/2; |
+ if (rr[m].hi < r) { |
+ rr += m+1; |
+ n -= m+1; |
+ } else if (r < rr[m].lo) { |
+ n = m; |
+ } else { // rr[m].lo <= r && r <= rr[m].hi |
+ return true; |
+ } |
+ } |
+ return false; |
+} |
+ |
+CharClass* CharClassBuilder::GetCharClass() { |
+ CharClass* cc = CharClass::New(ranges_.size()); |
+ int n = 0; |
+ for (iterator it = begin(); it != end(); ++it) |
+ cc->ranges_[n++] = *it; |
+ cc->nranges_ = n; |
+ DCHECK_LE(n, ranges_.size()); |
+ cc->nrunes_ = nrunes_; |
+ cc->folds_ascii_ = FoldsASCII(); |
+ return cc; |
+} |
+ |
+} // namespace re2 |