Index: third_party/re2/util/random.h |
diff --git a/third_party/re2/util/random.h b/third_party/re2/util/random.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..6c6e701ddf6fc5962411d5a38534ae447610a386 |
--- /dev/null |
+++ b/third_party/re2/util/random.h |
@@ -0,0 +1,29 @@ |
+// Copyright 2005-2009 The RE2 Authors. All Rights Reserved. |
+// Use of this source code is governed by a BSD-style |
+// license that can be found in the LICENSE file. |
+ |
+// Modified from Google perftools's tcmalloc_unittest.cc. |
+ |
+#ifndef RE2_UTIL_RANDOM_H__ |
+#define RE2_UTIL_RANDOM_H__ |
+ |
+#include "util/util.h" |
+ |
+namespace re2 { |
+ |
+// ACM minimal standard random number generator. (re-entrant.) |
+class ACMRandom { |
+ public: |
+ ACMRandom(int32 seed) : seed_(seed) {} |
+ int32 Next(); |
+ int32 Uniform(int32); |
+ |
+ void Reset(int32 seed) { seed_ = seed; } |
+ |
+ private: |
+ int32 seed_; |
+}; |
+ |
+} // namespace re2 |
+ |
+#endif // RE2_UTIL_RANDOM_H__ |