| Index: third_party/re2/util/random.h
|
| diff --git a/third_party/re2/util/random.h b/third_party/re2/util/random.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..6c6e701ddf6fc5962411d5a38534ae447610a386
|
| --- /dev/null
|
| +++ b/third_party/re2/util/random.h
|
| @@ -0,0 +1,29 @@
|
| +// Copyright 2005-2009 The RE2 Authors. All Rights Reserved.
|
| +// Use of this source code is governed by a BSD-style
|
| +// license that can be found in the LICENSE file.
|
| +
|
| +// Modified from Google perftools's tcmalloc_unittest.cc.
|
| +
|
| +#ifndef RE2_UTIL_RANDOM_H__
|
| +#define RE2_UTIL_RANDOM_H__
|
| +
|
| +#include "util/util.h"
|
| +
|
| +namespace re2 {
|
| +
|
| +// ACM minimal standard random number generator. (re-entrant.)
|
| +class ACMRandom {
|
| + public:
|
| + ACMRandom(int32 seed) : seed_(seed) {}
|
| + int32 Next();
|
| + int32 Uniform(int32);
|
| +
|
| + void Reset(int32 seed) { seed_ = seed; }
|
| +
|
| + private:
|
| + int32 seed_;
|
| +};
|
| +
|
| +} // namespace re2
|
| +
|
| +#endif // RE2_UTIL_RANDOM_H__
|
|
|