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| 1 // Copyright 2005-2009 The RE2 Authors. All Rights Reserved. |
| 2 // Use of this source code is governed by a BSD-style |
| 3 // license that can be found in the LICENSE file. |
| 4 |
| 5 // Modified from Google perftools's tcmalloc_unittest.cc. |
| 6 |
| 7 #ifndef RE2_UTIL_RANDOM_H__ |
| 8 #define RE2_UTIL_RANDOM_H__ |
| 9 |
| 10 #include "util/util.h" |
| 11 |
| 12 namespace re2 { |
| 13 |
| 14 // ACM minimal standard random number generator. (re-entrant.) |
| 15 class ACMRandom { |
| 16 public: |
| 17 ACMRandom(int32 seed) : seed_(seed) {} |
| 18 int32 Next(); |
| 19 int32 Uniform(int32); |
| 20 |
| 21 void Reset(int32 seed) { seed_ = seed; } |
| 22 |
| 23 private: |
| 24 int32 seed_; |
| 25 }; |
| 26 |
| 27 } // namespace re2 |
| 28 |
| 29 #endif // RE2_UTIL_RANDOM_H__ |
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