Index: media/audio/async_socket_io_handler_win.cc |
diff --git a/media/audio/async_socket_io_handler_win.cc b/media/audio/async_socket_io_handler_win.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8329a2ce99e51064c284dfb9aff93b1bb235fa79 |
--- /dev/null |
+++ b/media/audio/async_socket_io_handler_win.cc |
@@ -0,0 +1,77 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "media/audio/async_socket_io_handler.h" |
+ |
+namespace media { |
+ |
+AsyncSocketIoHandler::AsyncSocketIoHandler() |
+ : socket_(base::SyncSocket::kInvalidHandle), |
+ context_(NULL) {} |
+ |
+AsyncSocketIoHandler::~AsyncSocketIoHandler() { |
+ // We need to be deleted on the correct thread to avoid racing with the |
+ // message loop thread. |
+ DCHECK(CalledOnValidThread()); |
+ |
+ if (context_) { |
+ if (!read_complete_.is_null()) { |
+ // Make the context be deleted by the message pump when done. |
+ context_->handler = NULL; |
+ } else { |
+ delete context_; |
+ } |
+ } |
+} |
+ |
+// Implementation of IOHandler on Windows. |
+void AsyncSocketIoHandler::OnIOCompleted(MessageLoopForIO::IOContext* context, |
+ DWORD bytes_transfered, |
+ DWORD error) { |
+ DCHECK(CalledOnValidThread()); |
+ DCHECK_EQ(context_, context); |
+ if (!read_complete_.is_null()) { |
+ read_complete_.Run(error == ERROR_SUCCESS ? bytes_transfered : 0); |
+ read_complete_.Reset(); |
+ } |
+} |
+ |
+bool AsyncSocketIoHandler::Read(char* buffer, int buffer_len, |
+ const ReadCompleteCallback& callback) { |
+ DCHECK(CalledOnValidThread()); |
+ DCHECK(read_complete_.is_null()); |
+ DCHECK_NE(socket_, base::SyncSocket::kInvalidHandle); |
+ |
+ read_complete_ = callback; |
+ |
+ DWORD bytes_read = 0; |
+ BOOL ok = ::ReadFile(socket_, buffer, buffer_len, &bytes_read, |
+ &context_->overlapped); |
henrika (OOO until Aug 14)
2012/06/07 12:25:59
fix indentation
tommi (sloooow) - chröme
2012/06/07 12:34:33
Done.
|
+ if (!ok && GetLastError() != ERROR_IO_PENDING) |
+ return false; |
+ |
+ // The completion port will be signaled regardless of completing the read |
henrika (OOO until Aug 14)
2012/06/07 12:25:59
Odd place to place a comment.
tommi (sloooow) - chröme
2012/06/07 12:34:33
Done. Also improved the comment.
|
+ // straight away or asynchronously, so we always set the pending flag until |
+ // we get the callback. |
+ |
+ return true; |
+} |
+ |
+bool AsyncSocketIoHandler::Initialize(base::SyncSocket::Handle socket) { |
+ DCHECK(!context_); |
+ DCHECK_EQ(socket_, base::SyncSocket::kInvalidHandle); |
+ |
+ DetachFromThread(); |
+ |
+ socket_ = socket; |
+ MessageLoopForIO::current()->RegisterIOHandler(socket, this); |
+ |
+ context_ = new MessageLoopForIO::IOContext(); |
+ context_->handler = this; |
+ memset(&context_->overlapped, 0, sizeof(context_->overlapped)); |
+ |
+ return true; |
+} |
+ |
+} // namespace media. |